This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Location: Anywhere - Looking for: Artists
Posted by Bicentric on Aug 27th, 2013
We’re currently looking to expand our team here at Pronomical Games in order help with a game titled The Dungeon Conqueror, at this current point; we have three people on the team.
Elliot (Bicentric): Lead Programmer & Co-Founder
Michael (PronomicalArtist): Lead Designer, Music & Co-Founder
Simon (Sirmooge): Secondary Musician & Sound Effects
The Dungeon Conqueror will be a 2D RPG Adventure game, written in Lua using the LOVE2D engine. The game was first proposed in April 2012, and ever since we have been doing a lot of planning, researching, and trying to figure out the best way to make the game.
We have begun to develop simple test versions of the game and have done some simple animations, however it seems as if we cannot get anywhere right now due to the lack of members on the team.
If you’re interested in joining us with development of the game, then simply do not hesitate to contact us. I will attach my email to the bottom of this document.
As of now we’re looking for someone to do the in-game art, such as game textures, characters, graphical user interface, etc.
In order to join us we have a few requirements that you must be within. They are listed below.
1. Must be between the ages of 15 and 20.
2. Must be fluent in English.
3. Must be able to provide us with samples of your work.
4. Must be able to work well in a team.
Why are we looking for someone between the ages of 15 and 20? Well simply because they would be in our age range, we’re looking for someone who we would be able to communicate with easily.
Your job may not be just limited to in-game art; it would also be nice if you’re able to write a few side stories and a couple of quests for the game.
By joining our team we hope that you’re also able to work on future projects with us, and not just this one alone, however we are primarily focusing on The Dungeon Conqueror as of now.
By joining us, please be aware that you’re becoming part of the team, we don’t want you to think of it as like hiring you for a job. By becoming part of the team it’s expected that you will become friends with all of the team members.
You will get a fair cut of money every time a copy of the game is sold when we release it, however we cannot guarantee how many copies of the game will sell, or if it even sells at all, we’re just doing this as an indie project.
So if you’re interested in joining, don’t hesitate to contact us, you can contact either me or Michael at the following addresses.
Thank you for taking your time to read this!
Contact one of us using the listed email addresses.