This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere - Online.
Posted by Ludusarx.com on
Who are we?
Ludus Arx is a young indie game studio with several projects in mind but currently laser focused on Kuniumi’s Quest. Our objective is to release very professional free to play games so that they reach as many players as possible. Our belief is that we do not sell games but emotions and experiences.
What are we working on?
Kuniumi’s Quest. A multiplayer tower defense game to be released either on (PC) via Steam and/or (mobile) Android. The game story elements take place in a fictitious land where the heroes of this era fight for power, knowledge, riches, freedom and vengeance. Each hero works for a patron which uses the hero’s skills to gain victory for their side. This story is of course a “stub” and needs more deepening.
Why do we need you?
As our animator you will be responsible for creating the in-game and cinematic animations. Everything from the opening , to UI, to characters, units, towers to the credits. While our game will be played using an strategic point of view some of the animations will require 3D models which you should feel comfortable with.
You will be working with a team of other artists and will collaborate thorough development with the programming team.
How to apply?
Send you information to firstname.lastname@example.org
Submit examples of your previous work by:
A link to your portfolio
A link to download your files in their format (non compressed )
Submit your resume
Tell us about yourself and why would you like to work with us.
Be honest and be concise, we do not want a cover letter. We want to see what you are able to do. If you have pixel art and 2D art we would like to see that. If you can attach something like towers or “Champions/Heroes” that will help us a lot too. As an animator we also want to see pieces which you have animated so far.
As of now this project has not been funded yet. We are planning on getting funded using crowd funding sites like Kickstarter. But first we need to complete the Alpha. It is best to announce that since our game studio has no cash-flow yet you will be working with and for us as a freelance and your initial payment will be mostly the experience you are able to earn through your own work and effort. However, we can agree on a satisfactory payment you will receive once we turn a profit from our games.
Send a resume to email@example.com