This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Location: Anywhere - Looking for: Artists
Posted by Solar-fissure.com on Jun 11th, 2009
We need a handful of people for 3D and 2D art for Tiberian Eclipse for Unreal Tournament 3. Tiberian Eclipse is a mod based on C&C's: Tiberian Sun.
3D---------
Need to be able to follow the CnC style that we have developed so far and make the units from Tiberian Sun accurately.
-Develop mid-high polycount models
-Make clean models without a lot of wasted poly's
-Some creativity with developing the units and content is acceptable, but prefer to stick to the theme of the franchise
-Be able to take criticism on work in an acceptable manner
-Be willing to work with a team
-Be willing to develop at least a few models per month; preferably more
-Unwrapping experience is a plus
-Texturing is a plus
-High poly models for normal maps are a huge plus
2D---------
Texture artists will need to develop textures that go along with the theme of each faction, make sense and are readable, and fit the mesh in a realistic tone
-Develop 2048x2048 max textures
-Create realistic looking textures that are coherent and readable on the mess without blending into each other
-Create consistent texture quality and keeping together with the same theme for each faction
-Be able to take criticism on your work in an acceptable manner
-Be willing to develop a couple textures per month; preferable as many as possible
-Being able to unwrap models is a huge plus (knowing where everything is laid out really helps in this process)
-Developing normal maps is a huge plus
-Developing specular maps is also a plus
-Head to the forums on our website Solar-fissure.com and post in the Recruitment section
-E-mail me at sf-three9@solar-fissure.com
-MSN at SpartnII@hotmail.com
-AIM at ZeroX363