Add job Report job 2-D Sprite Artist (8-bit, 16-bit, 32-bit, celshading) at Azareth Productions

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Location: Anywhere - Looking for: Artists

Posted by Azareth.com on Oct 26th, 2009


Who we are:
A small indie developer looking to get our first title off the ground and running. Our team is filled with both industry veterans and people new to the field. Our first title, GEVO, has first round approval from Sony's third party team and we are currently in talks with getting 1st round approval and financing from them. If funding falls through we will seek private funding, and if all that fails the team is dedicated to releasing this title on Steam. No matter what happens we are shooting for a release by mid next year, we just have a long way to go.

Who we are looking for:
Our title is very unique and involves a significant amount of art assets ranging from the original NES to cel-shaded hand drawn sprites. We are looking for any type of 2-d artist that could lend a hand to the team.

What we need from you:
Send along a resume, some sample work, and a short email regarding your expectations from the project (ie. just looking to build your portfolio, big ol' bags of money etc.) and what your commitment level can be (ie 5-10 hours a week, 10-20 hours a week, etc).

To Apply

Send all that stuff from the bottom to Nate@Azareth.com

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DameonAzareth