Welcome to Zero SFX. Created in January of 2006 by Garrett Lienhard, Zero SFX started out as an independent Indie and Modification community established organization, providing high quality Audio Production for its clients. After working on a number of projects Zero SFX later branched into a contract audio production unit. Zero SFX provides Audio Production for Video Game titles ranging from titles ranging from RPGs, Music Rhythm Games, and 1st/3rd Person Action titles, as well as film production. This process involves audio engineering, sound design, foley recording, voice acting, and dialogue editing.
A track I made for a concept I'm working on... still not completely sure but I think it would make for a good intro or outro.
A long, ominous track for dark ambience. I hope you enjoy the track and lose yourself for 14 minutes.
I really don't know how to explain the name - it just kinda came to me because I couldn't think of anything.
A shorter piece, not too much changing up, follows through well. More of a background music for an action scene.
This is a trailer I made for a concept I've been working on. Obviously a zombie survival game - details are in my blog. I took clips from Dead Rising...
This is a piece I made for exploring a certain area in a concept I'm working on. The concept if for a western type game - paint the picture from the train...
This is a second concept for the Spacedock level. It's changed up a little bit with guitars for a little bit less of an ambient feel. I'm going to use...
This is a concept piece for The Fright Project, a Half Life 2 mod by Xoftware. Look him up, check him out, watch the level walkthrough video in which...
A short piece, really chillin' feel. Maybe could be made a little longer.
Some sort of epic piece for battle, a little different feel than usual. Enjoy :)
Shorter piece with ambient and arena possibilities. Maybe a "world" or "free roam" piece?
Latest offering of orchestral music, for Plink's mod The Lift - A Eureka Seven mod. This is not the finished article, I would like to add some electronic...
A short melancholy piano piece in at around 1m30s. Use for a cut-scene or entrance music to a calm area.
An old orchestral piece that I did a few years back. Note that this DOES NOT utilize the VSL like my other works and needs a little more sound staging...
Another piece I wrote last year. Never been 100% sure about this one though I like the synths and the end part but I think it might be a bit crowded...
An upbeat number for something I don't know. Enjoy.
This is a shortened version of the original with slight changes for a HL2 mod by Xoftware.
Demo track for HL2 mod for Xoftware. - not full version yet.
From late '07 - I made Karnage for a fast-paced, arena-style FPS. Sample track for a loop.
Background music/ambiance, different settings can apply.
Track for an epic scene in a World War I or II battle, background gunfire ambiance added.
Sample track for a loop(s) with a more Samurai feel.
Sample track for a loop in an arena-style shooter.
Background music for a war game of epic proportions.
Sample track for a loop in an arena-style shooter.
Track for an epic scene in a World War I or II battle, background gunfire ambience added.
Ambience for horror, blood, darkness, feeling like something's about to happen or something disturbing already did.
Background music/ambience for a village or travel.