Hammer Deluxe Release
Sep 14, 2009 Hammer Deluxe News 10 commentsFuture updates will come but for now it'll stay this way until i can get my personal life going properly. Until then, enjoy mapping and coding Hammer...
Wireframe is a group for mappers that are either learning to map for any game or are already experienced mappers where we all throw in our helping hand to watch each others backs as well as keeping our motivation and creativity to the max.
This clan is run by Mapster (Weeblinator) where I have been mapping ever since Duke Nukem 3D came out which was years and years ago. I'm not the best mapper in the world, but i do try my best at my architectural and gameplay mapping.
Anyone is welcome to join Wireframe, all is welcome if you wish to join and chat or ask a few questions to either myself or another member.
!Remember!
We were all noobs once!
Future updates will come but for now it'll stay this way until i can get my personal life going properly. Until then, enjoy mapping and coding Hammer...
The first Podcast of the Development mod of which the Developer Introduces himself and...
This week Mapster and Razura that joins later on discuss the new blood decals, NPC intelligence...
This weeks podcast is a rather interesting one where Mapster and a special guest of Dec from Mortewood plaza...
This weeks podcast is a rather big one with 3 guests: Dec from Mortewood Plaza, Ferret from Modular Combat and Razura where we discuss Bump Mapping, Community...
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Hehe I joined this group because I used to map a lot for HL1, where geometry was everything. I can't say those days are over yet...
was quiete successful @ fallout tactics making maps
maybe yall like to check out sometimes
peace ;)
I maybe can help with coding. I can't prove that I'm a good coder anyways, that's because I've never had an uppertunity. I not the best, but can do some little coding jobs :D. And maybe I can get more skilled with coding little things.
Greet from Noodles, and don't die
Thanks for the old old OLD offer, but we need more experienced coders in the field of npcs than anything else.
Mapping since DukeNukem3D eh?
Speaking of, I wouldn't mind using the space bar to create Vertices in brushes again.
Imagine that coupled with Hammer's Vertex Manipulator...
Didn't know you could add vertices to brushes using spacebar. Although i haven't mapped using the old engine for years.
i only know how to do a map with gldsource, i dont know anything more... (because i havent god SourceSDK, because i have a Cracked Steam xD) but im a mapper anyway. so im a new member now! :D
Welcome to wireframe then :)
Amazing video mate.
I was amazed by the light effects and so. My biggest problem when i map is the damn light and shadows, i cant get it right. If you have any suggestions on how i can do lightning or know what i do wrong please tell.
I'm a big fan now, even tho i became a fan 5 seconds ago. ^^
Lighting is something you really need to experiment with. Although ideas would be to keep light dim at around 200 in cramped areas and have the light facing in a direction if the room is low or have it facing down when the ceiling is high.