The Unreal Tournament 3 Developers Group is for teams that have chosen Epic's new Unreal game to base their mod on.
Warm Gun will be FREE for the month of April starting tonight!!!
The long-awaited Renegade X multiplayer beta is now available. Download for FREE today!
Here's all you need to know to play Renegade X next week! Are you ready?
Check out our latest update for system requirements, game info, server information, and pretty pictures!
Attention all gaming communities and clans: apply to the internal Renegade X beta today!
I know that it may be odd to think about developing a mod with multiple engines, but this seems to be my case right now. I love the UT2004 engine, and I am interested in Open Source engines too, yet UnReal III, is looking real sweet right now. All I have to do is learn some of its secrets.
Good question Jerc, Isn't it all the same?
No, it's not. Different builds of the engines and variations between developers will lead to slightly (and sometimes very) different toolsets and strategies. For example, working with Roboblitz is not the same as working with Gears of War. The content is different, the tools are different, and custom content in both is quite different; but they're both UE3.
Should this group be called the UE3 group or are you guys just UT3?
This is specifically a UT3 group, although obviously a lot carries over into UE3 as well :)
Hi Kadish, Sound Design.
Awesome. what exactly was your involvement with ME, vance?
( i dont have a 360 so ive not yet been able to play it :( )
Hi fellas, Cool group, I've been working with UE3 for about a year at Bioware and am digging it. We used it on Mass Effect.
Because the public UDN entry for UT3 is pretty skeletal at the moment...Does anyone know of an explanation that's kicking around elsewhere for how to set up a Total Conversion directory structure for Unreal Tournament 3.
In 2k4 you just had your MyMod/ folder, and a .ini things seem a little more hectic this time around, but hopefully someone can prove me wrong ;)
I vote we change the group logo to the black one! It's sexier!
You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.
2000 characters limit; HTML formatting and smileys are not supported - text only
Promote Unreal Tournament 3 Mod Developers on your homepage or blog by selecting a button and using the HTML code provided (more).