Army Men III Beta Version 1.1 Update Released!
May 13, 2013 Army Men III News 14 commentsDue to unexpected difficulties that caught us by surprise in the cooking and packing process, we have released a critical update to resolve the troubles!
The Unreal Tournament 3 Developers Group is for teams that have chosen Epic's new Unreal game to base their mod on.
Due to unexpected difficulties that caught us by surprise in the cooking and packing process, we have released a critical update to resolve the troubles!
At last after struggling through a few packaging difficulties, the Beta version is finally released and ready to go!
The internal beta is about to begin! Check out our latest housekeeping news.
12 more days until the beta release and boy do we have something for you! More progress, LOTS of improvements, new plastic weapons feature, and...
The beta is almost here and we made this progress article to answer any concerned questions about the game and provide latest screenshots of the Real...
I know that it may be odd to think about developing a mod with multiple engines, but this seems to be my case right now. I love the UT2004 engine, and I am interested in Open Source engines too, yet UnReal III, is looking real sweet right now. All I have to do is learn some of its secrets.
There aren't really that many secrets - UT3 is fairly similar to UT2k4. I like what you've been doing in 2004 so far. Are you considering porting it across to UT3?
If that's what he decides to do it'll make my job both easier and harder at the same time :P
Good question Jerc, Isn't it all the same?
No, it's not. Different builds of the engines and variations between developers will lead to slightly (and sometimes very) different toolsets and strategies. For example, working with Roboblitz is not the same as working with Gears of War. The content is different, the tools are different, and custom content in both is quite different; but they're both UE3.
Should this group be called the UE3 group or are you guys just UT3?
This is specifically a UT3 group, although obviously a lot carries over into UE3 as well :)
Hi Kadish, Sound Design.
Awesome. what exactly was your involvement with ME, vance?
( i dont have a 360 so ive not yet been able to play it :( )
Hi fellas, Cool group, I've been working with UE3 for about a year at Bioware and am digging it. We used it on Mass Effect.