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Renegade X - Download Today!
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Feb 25, 2014 Renegade X News 50 comments

The long-awaited Renegade X multiplayer beta is now available. Download for FREE today!

Renegade X - Gamemode Tutorial Video
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Renegade X - Gamemode Tutorial Video

Feb 21, 2014 Renegade X (UT3) News 16 comments

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Feb 13, 2014 Renegade X (UT3) News 16 comments

Check out our latest update for system requirements, game info, server information, and pretty pictures!

Renegade X - Community Beta Testing Applications!
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Renegade X - Community Beta Testing Applications!

Dec 25, 2013 Renegade X (UT3) News 8 comments

Attention all gaming communities and clans: apply to the internal Renegade X beta today!

Post comment Comments  (40 - 50 of 119)
ambershee
ambershee Jan 7 2008, 5:39am says:

By popular request, I cracked total conversions recently. I've still got a bit of work to do however, but let it be known that tutorial #5 will cover all of the necessary ground work, and include a working example to use as a framework =)

+2 votes     reply to comment
LAUGHING_MAN
LAUGHING_MAN Jan 2 2008, 8:35pm says:

that was suppose to be a reply to KickBackRocks comment

+2 votes     reply to comment
LAUGHING_MAN
LAUGHING_MAN Jan 2 2008, 8:34pm says:

source is a last generation engine, unreal is obviously alot better, so im afraid its not,"long live source" because its already coming to the end of the road, where as the unreal 3 engine is just starting its course.

+2 votes     reply to comment
Wraiyth
Wraiyth Jan 21 2008, 5:27pm replied:

Honestly, Source may not be up to the standard of Unreal 3 and Crysis, but I can't see Valve stop using the engine anytime in the near future. Its gonna be around for at least the next few years, getting constant updates (for instance the particle system and all that stuff in the Ep2 engine). Don't forget that it still has probably the best facial animation, it was the first to introduce HDR, but regardless of all that, technology doesn't dictate how fun a game will be. Besides, I think some parts of it are still easier to mod than Unreal 3 :)

+2 votes     reply to comment
LAUGHING_MAN
LAUGHING_MAN Jan 2 2008, 8:32pm says:

Hi to everyone, i have just started a mod running on U3 engine and i am looking for a dev team.

+2 votes     reply to comment
ambershee
ambershee Jan 3 2008, 11:45am replied:

The best place to start, is with yourself. Play with the development tools and see what you can get working, then use that to haul in any potential help.

+2 votes     reply to comment
Ripper_hugme
Ripper_hugme Dec 30 2007, 5:19am says:

Joined, although still learning the ropes of the UE4 (had a dabble in UE3). It's definitely a big jump from Source.

+2 votes     reply to comment
ambershee
ambershee Dec 30 2007, 9:45am replied:

Hopefully you won't find it too awkward. Ultimately, there's a lot more to UnrealEd compared to Hammer, but you'll find that with the impossibility of leaking, you can do a lot more :)

+2 votes     reply to comment
El_wray
El_wray Dec 12 2007, 7:28pm says:

Hello, I'm new to modding. I've been trying to make a mod since I was 15, I'm 22 now and I never had anyone to help me, or to at least discuss modding with. But thanks to moddb I finally found my chance to do what I like. Also lots of thanks to "Ambershee". His tutorials got me started just few days ago. Hope I can give something back to the group. UT3 Rocks!

+3 votes     reply to comment
SneakySoft
SneakySoft Jan 3 2008, 5:50am replied:

Source will die soon, There are still coming mods for Source but Source doesn't have the "next-gen" power, except for the face animations.

+1 vote     reply to comment
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