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The ActorX Tool is a plugin for various 3d creation packages allowing you to import skeletal meshes and animations in Unreal Engine games.
The ActorX Tool is a plug-in for various 3d creation packages allowing you to import skeletal meshes and animations in Unreal Engine games.
The versions included in this file are for 3DS Max 9 and Maya 8.5 only.
You can grab older versions of the plugin on Epic's UDN.
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I get an error when Max 9 boots and tries to load the plugin:
DLL <pathtomaxdir/plugins/ActorX.dlu> failed o initialise
Error: code 193 - %1 is not a valid Win32 application.
Can anybody help me with this?