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How to make a minimap
CarEdu

How to make a minimap

Oct 17, 2010 CarEdu Basic other 4 comments

How to make a simple minimap. Based on Rman's script and tips. :-)

Splitscreen input
CarEdu

Splitscreen input

Oct 17, 2010 CarEdu Basic other 3 comments

How to make input keys for two players on the same screen (for the splitscreen multiplayer mode.)

Splitscreen cameras
CarEdu

Splitscreen cameras

Oct 17, 2010 CarEdu Basic other 2 comments

How to set cameras to simulate the splitscreen multiplayer mode in Unity.

How to change the background music? (one soundtrack)
CarEdu

How to change the background music? (one soundtrack)

Oct 21, 2010 CarEdu Basic sound effects 0 comments

A simple tutorial on how to change the soundtrack / background music played in Car Tutorial project.

How to hide the cursor?
CarEdu

How to hide the cursor?

Oct 24, 2010 CarEdu Basic other 1 comment

How to hide the default system cursor in-game when it's not needed (in some platformers, etc.).

How to create main menu
CarEdu

How to create main menu

Oct 24, 2010 CarEdu Basic ui/hud 11 comments

How to create a simple main menu: the main menu screen and following it a level selection menu (dialogue box)

How to create an in-game pause menu?
CarEdu

How to create an in-game pause menu?

Oct 24, 2010 CarEdu Intermediate ui/hud 13 comments

How to create a pause menu, showing the cursor (that was hidden), and pause/unpause the game itself.

"Triggered Cameras in Unity" is up on design3
Game

"Triggered Cameras in Unity" is up on design3

Nov 24, 2010 Unity Basic mapping/technical 0 comments

Check out this brand spankin' new tutorial on design3, "Triggered Cameras in Unity".

"Character Selection Menu in Unity" posted on design3.
Game

"Character Selection Menu in Unity" posted on design3.

Dec 21, 2010 Unity Basic ui/hud 1 comment

Learn how to make a selection menu with keyboard support in Unity.

Prop modeling tutorial
Jaws of Evolution

Prop modeling tutorial

Jan 17, 2011 Jaws of Evolution Intermediate props modelling 7 comments

Tutorial for prop modeling and texturing pipeline. This is intermediate tutrorial since it requires basic understanding of modeling and texturing pipelines...

Unity Multiplayer Tutorial
Omega Sector

Unity Multiplayer Tutorial

Jul 20, 2011 Omega Sector Basic client side coding 0 comments

This is a free Multiplayer Tutorial for anyone to use for their game please skip to 10:00 as for the first 10 minutes I was setting up the camera and...

Taking Point Controls (WIP)
Game

Taking Point Controls (WIP)

Oct 14, 2011 Basic other 8 comments

This goes over some of the controls that are already in TP, and some that will be.

Animate a book in Unity with MegaFiers
Game

Animate a book in Unity with MegaFiers

Oct 18, 2011 Unity devs Basic animation 0 comments

Create a 3D book with turning pages in Unity using MegaFiers.

[Submerge] Tutorial - Art Hints - Workflow 1/7
Submerge

[Submerge] Tutorial - Art Hints - Workflow 1/7

Mar 2, 2012 Submerge Intermediate management 2 comments

In this tutorial we explain the workflows for Unity 3D of our art department for Submerge in seven steps. We hope this article could be useful for other...

[Submerge] Tutorial - Art Hints - Mesh Creation 2/7
Submerge

[Submerge] Tutorial - Art Hints - Mesh Creation 2/7

Mar 4, 2012 Submerge Basic players modelling 2 comments

In this series we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

[Submerge] Tutorial - Texturing for Unity 3/7
Submerge

[Submerge] Tutorial - Texturing for Unity 3/7

Mar 13, 2012 Submerge Intermediate textures 2 comments

In this Tutorial we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

6 steps to play with player's mind
Game

6 steps to play with player's mind

Mar 14, 2012 Intermediate design/concepts 27 comments

This is a list of 6 mental motivators for human brains, created with the objective of pleasuring and motivating people to take action and to work on life-related...

What a game designer needs to know?
Game

What a game designer needs to know?

Mar 16, 2012 Basic design/concepts 17 comments

Many abilities can be useful for a game designer, some of them we can’t even imagine. I can give as an example the study about typography that Jobs has...

Personal Daemon
Game

Personal Daemon

Apr 9, 2012 Advanced design/concepts 13 comments

Meaning: jinni = daemôn = daimon = daemon = genie = génio = djinni = génie The term “daemon” is translated from latin as personal genie, used by Socrates...

How to set up a mod
Fractured State

How to set up a mod

Apr 10, 2012 Fractured State Basic client side coding 4 comments

In this tutorial we'll run through the basics of how to set up a mod and get it to load in the Editor.

11 Improvements for your brainstorm
Game

11 Improvements for your brainstorm

Apr 17, 2012 Intermediate design/concepts 8 comments

The idea of this post is to guarantee that your points come, because you will be needing them for the rest of your life if you wish to continue following...

[Submerge] Tutorial - Animations for Unity 4/7 (Update)
Submerge

[Submerge] Tutorial - Animations for Unity 4/7 (Update)

May 27, 2012 Submerge Intermediate animation 4 comments

In this Tutorial we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

The Five and a Half Filters of Game Creation
The Amazing Goblin's Workshop

The Five and a Half Filters of Game Creation

Jun 17, 2012 The Amazing Goblin's Workshop Intermediate design/concepts 1 comment

Right, we passed by many thoughts, and we even structured some interesting ideas, now we have to separate the best ideas, and how do we separate a good...

Create a pool with Dynamic Ripple
Game

Create a pool with Dynamic Ripple

Jul 19, 2012 Unity devs Basic animation 0 comments

Create a dynamic pool in Unity with the Dynamic Ripple Modifier from MegaFiers

Isometric RTS camera in Unity
Game

Isometric RTS camera in Unity

Jul 21, 2012 Basic client side coding 2 comments

How to get an isometric RTS camera in Unity?

Simple drop-down menu script for Unity3d
Game

Simple drop-down menu script for Unity3d

Jul 23, 2012 Basic ui/hud 1 comment

A simple drop-down menu script for Unity3d.

Creating a GUI for multiple platforms : Unity3D (C#)
Coco Blast

Creating a GUI for multiple platforms : Unity3D (C#)

Dec 1, 2012 Coco Blast Basic ui/hud 4 comments

Let’s face it, creating a User Interface for your game is no easy task. While working on our title Coco Blast, I came across a lot of challenges behind...

Delegates, Events and Singletons with Unity3D – C#
Coco Blast

Delegates, Events and Singletons with Unity3D – C#

Dec 10, 2012 Coco Blast Intermediate client side coding 18 comments

Here I demonstrate how to create delegates, events and singletons to work in conjunction. This tutorial is written for Unity3D, However, similar code...

Interactive Unity Tutorials
Game

Interactive Unity Tutorials

Feb 22, 2013 Unity Basic mapping/technical 3 comments

This is a pack of truly INTERACTIVE tutorials. Here is the list of tutorials included in this pack: 1. Basic Scene Manipulation (getting your feet wet...

UDK: Creating Modular Assets from a Texture Sheet
Mist of Stagnation

UDK: Creating Modular Assets from a Texture Sheet

Mar 6, 2013 Mist of Stagnation Intermediate props modelling 5 comments

Tutorial that shows how to create modular assets very quickly using a texture sheet.

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