For all Unity developers and developers-to-be, both beginners and professionals!

Five Unity sites that can provide answers for most questions:
General manual
Detailed manual (reference manual)
Script reference

Fan sites:
UnifyCommunity Wikipedia

Community goodies:
A* Pathfinding
Custom Input Manager
FPX Zero: FPS Construction Package

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Orbat Setup Chatting in the rover. Distant Marsh Lands
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New demo, Twitter, concept art and closing in on release!
The Legend of The Artifact

New demo, Twitter, concept art and closing in on release!

Jul 9, 2014 The Legend of The Artifact News 0 comments

TLoTA is closing in on release! I've also drawn some concept art, and uploaded a new demo version with some controller fixing. The update isn't huge...

Update on in-game photographs

Update on in-game photographs

Jul 8, 2014 Hevn News 0 comments

Just a brief update on how in-game photographs work and how they can be used by the player.

Crafting Somewhere XI

Crafting Somewhere XI

Jul 7, 2014 Somewhere News 3 comments

Creating stories through details, interactions and dialogue.

Introduction to Besiege

Introduction to Besiege

Jul 7, 2014 Besiege News 4 comments

This is just a little introduction to our new game Besiege. Matt and I have been working on Besiege for a little over 9 months now and we are ready to...

Public build available

Public build available

Jul 6, 2014 Souvenirs News 0 comments

How did the alpha go ? Nobody reported any bug. Nobody told me it was broken. Nobody... yeah that's it.

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Post comment Comments  (80 - 90 of 127)
jayr867 Feb 7 2012, 7:28pm says:

I am hiring 1-3 developers, artists, and musician's to help me on a large project. Email me at if your interested.

+2 votes     reply to comment
JamoGames Feb 2 2012, 5:23am says:

Hey everyone, I'm new to indieDB so just a quick intro. Jamo Games is a one-man dev by me, James Biddulph. My first game is built in Unity, and it's almost done now. It just got authorised here so I'd love you to come check it out and join in at

+2 votes     reply to comment
kukouri Oct 28 2011, 4:23am says:

We're using Unity 3d for Mobile at our offices to make our games. So far we are loving it.
Just released our first game using the engine to App Store called Foozles. We have a second game which uses more complex stuff coming in Feb. next year.

+2 votes     reply to comment
111222zzzxxx Oct 19 2011, 12:59pm says:


+3 votes     reply to comment
dsilvers Dec 12 2011, 3:28pm replied:

It's coming in kind of a roundabout way. They are adding Google Native Client support (NaCl, or as I like to call it, Salt), so Unity apps will run directly in Google Chrome without the need for Flash or the Unity Web Player. This means Unity games will work in Linux. Unity itself, however... not quite yet.

+2 votes     reply to comment
MemorixPilgrim Oct 19 2011, 7:36pm replied:

Its a little bit sad I know. To run Unity stuff u must use Wine :) Hope it will work without any trouble.

+3 votes     reply to comment
111222zzzxxx Oct 20 2011, 4:30am replied:

Wine - perversion!

+2 votes     reply to comment
adfjkndjklnhdfs Nov 20 2011, 6:33am replied:

lets face it... nobody cares about Linux. Windows is where its at! And also, who said anything about it being on Linux anyway?

0 votes     reply to comment
AlexVSharp Dec 13 2011, 7:25am replied:

Speak for yourself. Obviously we wouldn't be asking for more stuff on Linux if we didn't care to use it, would we now? -__-
Also, I do recall the Unity developers confirmed working on native Linux support, but no estimates have been given. Thus I reckon it'll come sometime in the future.

+4 votes     reply to comment
argonzeit Jul 6 2012, 2:15am replied:

Not all people create first person models with just the hands. The game I'm going to create/working on now, isn't using any first person models. All models will be fully devoloped and animated to be as good as they can be. So if you look down you can see everything from your head down. If by the chance I'm to late, I can show you a quick way to make a third person perspective.

+1 vote     reply to comment
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