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Tides of War - New Name, New Ship, New Scene, Better AI!
Tides of War: Letters of Marque

Tides of War - New Name, New Ship, New Scene, Better AI!

Tides of War: Letters of Marque 0 comments

February devblog covering several developments including a name change (Tides of War), a new ship, a new battle scene, updated AI, and better particles.

My Friend Pedro: Blood Bullets Bananas - DevLog #10
My Friend Pedro: Blood Bullets Bananas

My Friend Pedro: Blood Bullets Bananas - DevLog #10

My Friend Pedro: Blood Bullets Bananas 1 comment

Time for another PARTICULAR-y DESTRUCTIVE update. In fact, it's making my head BUZZ like a roof-mounted-ELECTRICITY-spitting-Tessla-ball. Or perhaps like...

ENDCIV on Greenlight
ENDCIV

ENDCIV on Greenlight

ENDCIV 3 comments

ENDCIV finally on Greenlight! Vote for us and view the new trailer!

2015 Year in Review
INT

2015 Year in Review

INT 0 comments

INT, the upcoming Science-Fiction/Western RPG from Starboard Games, has been in development for a little over two years now and the game is looking better...

Gyrodisc Super League Monthly Roundup: 3rd February 2016
Gyrodisc Super League

Gyrodisc Super League Monthly Roundup: 3rd February 2016

Gyrodisc Super League 0 comments

Monthly Development Roundup for Gyrodisc Super League.

Post comment Comments  (40 - 50 of 164)
Peruskough
Peruskough

Hi everyone!
If you've got a time, check my simple arcade game for android, Symulator Piorunka. Visit these links for more information:
Play.google.com

Slidedb.com

Download, comment and rate! Thanks!

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fremachuca
fremachuca

Hello everyone! Just stopping by to leave a link of my latest game made with unity that has just gone into steam greenlight!
the guilt and the shadow is a game inspired by old point and click games mixed with 2d platforming mechanics.

steam greenlight link:
Steamcommunity.com

indiedb link:
Indiedb.com

check out and let me know what you guys think! #tgats

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INTgame
INTgame

Hello everyone! We are a group of developers working on a game called INT! We are using the unity engine and it has already proved its worth for both the free and the paid edition. The graphics are stunning when we add high resolution textures to our models. Thanks for making such a great engine that is powerful and easy to use. Check out some screen shots on our page to get an idea of what we mean ;).

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jameselvin
jameselvin

For those interested in a multiplayer Slender game then feel welcome to visit my steam page - Steamcommunity.com

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EspejoChronicles
EspejoChronicles

We have started developing our 2.5D puzzle and dungeon crawler game in Unity. Visit our website for more information!

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Michael_invert
Michael_invert

Hello everyone we are Invert Game Studios and we develop tools for unity. Currently uFrame game framework is available in the asset store:
Assetstore.unity3d.com

With a new update 1.0 releasing soon, this will be free to all uFrame owners. Visual game development like you've never experienced before. Watch our latest video:
Invertgamestudios.com

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Azaxor
Azaxor

Hey all to all devs and people.

Please checkout my upcoming horror adventure / fps game
Indiedb.com
I will be doing indiegogo and going on Desura and stuff.

Cheers all keep up the good work.

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Imnotfamous
Imnotfamous

Hey guys should I learn unityscript or C# for an fps game? I know it does not matter but I just want to know which is better.

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iKonrad
iKonrad

I'd say C#, since once you learn it you can use it outside of Unity as well. They say it's more elegant than US too.

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Imnotfamous
Imnotfamous

Thank you, I'll start learning it now!

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Imnotfamous
Imnotfamous

One last question, Where can I start learning C#?

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iKonrad
iKonrad

There are tons of tutorials out there. If you want to start with plain C#, you'll find great resources on youtube. If you want to learn C# specifically for Unity, I believe you can get started at learn.unity3d.com or search for BergZerg Arcade tutorials (these are really awesome!)

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Imnotfamous
Imnotfamous

Thank you, you have been a big help to me!

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