For all Unity developers and developers-to-be, both beginners and professionals!

Five Unity sites that can provide answers for most questions:
UnityAnswers
Forums
General manual
Detailed manual (reference manual)
Script reference

Fan sites:
UnifyCommunity Wikipedia

Community goodies:
A* Pathfinding
Custom Input Manager
FPX Zero: FPS Construction Package

Image RSS Feed Latest Screens
Asteroids level 3 - update Orbat Setup
Articles RSS Feed Latest Articles
One shader to rule them all
SpeedTracker

One shader to rule them all

Mar 29, 2015 SpeedTracker News 0 comments

Unity 5 uses the new Physically Based Rendering pipeline - but it comes at some costs.

Don't Explode Released!
Don't Explode

Don't Explode Released!

Mar 29, 2015 Don't Explode News 0 comments

Don't Explode, the insanely challenging endless game is out now and available on Play store!

SpeedTracker towards new alpha relase
SpeedTracker

SpeedTracker towards new alpha relase

Mar 28, 2015 SpeedTracker News 0 comments

New temperature system and new tracks are building up to a new alpha release.

Galactic Conquerors: Multiplayer Demo Update and Effects
Galactic Conquerors

Galactic Conquerors: Multiplayer Demo Update and Effects

Mar 28, 2015 Galactic Conquerors News 0 comments

We're getting closer to the release of the 0.4d release that will include the multiplayer mode in Galactic Conquerors. Next month the galaxies will blow...

Wubmarine Now on Kickstarter and Greenlight
Wubmarine

Wubmarine Now on Kickstarter and Greenlight

Mar 26, 2015 Wubmarine News 0 comments

Semag Studio is starting a Kickstarter and Greenlight campaign for their rhythm game, Wubmarine.

Media RSS Feed Latest Video
Post comment Comments  (30 - 40 of 143)
robinerd
robinerd Feb 19 2014, 12:16pm says:

Hi everyone,
We just released our first title, Way of the Knight. We made it for iOS and Android using unity, and it was really convenient! The graphics are full 3D voxel art, and it runs rather smooth, there's trailer on indieDB if you want to see.

Anyway, if anyone is interested to know more about how we improved the performance for mobile units, just tell me! I'd be happy to share some advice with fellow indies :D

+3 votes     reply to comment
ViralGameOver
ViralGameOver Feb 15 2014, 11:54pm says:

I need help with my start screen and linking a level to it. If you need my script to help just respond saying so.

+2 votes     reply to comment
robinerd
robinerd Feb 19 2014, 12:10pm replied:

I'm not sure how you do this, but if you have the level as a separate scene you can put something like this in your start screen:

Application.LoadLevel("NameOfLevelScene");

Make sure you add the scene to your build settings by choosing "build settings" in the "file" menu. More details at Docs.unity3d.com

Also, if you're not sure where to put this code, it depends on what the user should do to start the game. Something simple like "press enter to start" can be done by putting following code in some update function:

if(Input.GetKeyDown(KeyCode.Return)) {
Application.LoadLevel("NameOfLevelScene");
}

Similar could be done with gui buttons.

Hope that helps!

+2 votes     reply to comment
creativeit
creativeit Feb 8 2014, 7:57pm says:

Hey guys!

Check out our two indie games for Android, both present here on IndieDB, and let us know what you think about them!

Space: Redneck's Revenge
Indiedb.com

River Attack
Indiedb.com

Thanks a lot!

+3 votes     reply to comment
iKonrad
iKonrad Feb 4 2014, 5:44am says:

Hi fellas.
Take a look at my project, that's being made in Unity - River Town!
Indiedb.com

All best.

+2 votes     reply to comment
3DWorlds
3DWorlds Jan 23 2014, 1:07am says:

How long does Unity take to learn?

+2 votes     reply to comment
ViralGameOver
ViralGameOver Feb 15 2014, 11:22pm replied:

I'm 14 and just began. Already working on a game. One problem I have though is I don't know how to link a level to the start button? Can anyone help with this?

+2 votes     reply to comment
Fatponystudios
Fatponystudios Feb 4 2014, 2:05pm replied:

It depends on the type of game you're creating and the way you are to create that game or whatever you're creating.

+2 votes     reply to comment
VitalGaming
VitalGaming Dec 29 2013, 6:23pm says:

Hey Im a 16 year old programmer, Im making a 2D Retro Pixel Arcade game, Pixel Ninja, its FREE! Testers needed! Indiedb.com

+3 votes     reply to comment
Azaxor
Azaxor Dec 23 2013, 11:30am says:

Hey please checkout my game nightmares of despair

the test demo of first level is out
Indiedb.com download here :) !

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Established
Oct 31, 2010
Privacy
Public
Subscription
Open to all members
Homepage
Unity3d.com
Contact
Send Message
Email
Members Only
Membership
Join this group
Group Watch
Track this group
Share
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Unity devs on your homepage or blog by selecting a button and using the embed code provided (more).

Unity devs
Unity devs
Statistics
Members
1,299
Watchers
332 members
Addons
1
Files
292
News
1,934
Features
40
Tutorials
40