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Nomad Fleet now on Greenlight (and a trailer)
Nomad Fleet

Nomad Fleet now on Greenlight (and a trailer)

Apr 18, 2015 Nomad Fleet News 0 comments

Check my Steam Greenlight campaign and my new trailer for the game. Also news about the current status of the project.

Double Barrelled - Progress Update (Week 16/15)
Double Barrelled : Blake Killem vs Mars

Double Barrelled - Progress Update (Week 16/15)

Apr 18, 2015 Double Barrelled : Blake Killem vs Mars News 0 comments

A sneak peek at the dialog system and the usual ramblings about the next big thing we plan on implementing.

Modelling the Kinship Soldier
Zygote

Modelling the Kinship Soldier

Apr 17, 2015 Zygote News 0 comments

Taking a look at the process used to model Zygote's 3d Kinship Soldier.

Deadwood Survival Demo Now Available!
Deadwood: The Forgotten Curse

Deadwood Survival Demo Now Available!

Apr 16, 2015 Deadwood: The Forgotten Curse News 0 comments

See how long you can survive in the beautiful yet deadly world of Deadwood: The Forgotten Curse.

'RETSNOM' - Playable DEMO + Concept page + New stages under development!
RETSNOM

'RETSNOM' - Playable DEMO + Concept page + New stages under development!

Apr 16, 2015 RETSNOM News 0 comments

RETSNOM is an inventive pixel art puzzle platformer that allows players to break the map, by mirroring sections of the level, and rearranging it on the...

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Post comment Comments  (30 - 40 of 145)
Imnotfamous
Imnotfamous Mar 14 2014, 3:52am says:

Hey guys should I learn unityscript or C# for an fps game? I know it does not matter but I just want to know which is better.

+2 votes     reply to comment
iKonrad
iKonrad Mar 14 2014, 6:55am replied:

I'd say C#, since once you learn it you can use it outside of Unity as well. They say it's more elegant than US too.

+3 votes     reply to comment
Imnotfamous
Imnotfamous Mar 15 2014, 12:57am replied:

Thank you, I'll start learning it now!

+2 votes     reply to comment
Imnotfamous
Imnotfamous Mar 15 2014, 1:15am replied:

One last question, Where can I start learning C#?

+2 votes     reply to comment
iKonrad
iKonrad Mar 15 2014, 10:24am replied:

There are tons of tutorials out there. If you want to start with plain C#, you'll find great resources on youtube. If you want to learn C# specifically for Unity, I believe you can get started at learn.unity3d.com or search for BergZerg Arcade tutorials (these are really awesome!)

+2 votes     reply to comment
Imnotfamous
Imnotfamous Mar 16 2014, 1:38am replied:

Thank you, you have been a big help to me!

+2 votes     reply to comment
robinerd
robinerd Feb 19 2014, 12:16pm says:

Hi everyone,
We just released our first title, Way of the Knight. We made it for iOS and Android using unity, and it was really convenient! The graphics are full 3D voxel art, and it runs rather smooth, there's trailer on indieDB if you want to see.

Anyway, if anyone is interested to know more about how we improved the performance for mobile units, just tell me! I'd be happy to share some advice with fellow indies :D

+3 votes     reply to comment
ViralGameOver
ViralGameOver Feb 15 2014, 11:54pm says:

I need help with my start screen and linking a level to it. If you need my script to help just respond saying so.

+2 votes     reply to comment
robinerd
robinerd Feb 19 2014, 12:10pm replied:

I'm not sure how you do this, but if you have the level as a separate scene you can put something like this in your start screen:

Application.LoadLevel("NameOfLevelScene");

Make sure you add the scene to your build settings by choosing "build settings" in the "file" menu. More details at Docs.unity3d.com

Also, if you're not sure where to put this code, it depends on what the user should do to start the game. Something simple like "press enter to start" can be done by putting following code in some update function:

if(Input.GetKeyDown(KeyCode.Return)) {
Application.LoadLevel("NameOfLevelScene");
}

Similar could be done with gui buttons.

Hope that helps!

+2 votes     reply to comment
creativeit
creativeit Feb 8 2014, 7:57pm says:

Hey guys!

Check out our two indie games for Android, both present here on IndieDB, and let us know what you think about them!

Space: Redneck's Revenge
Indiedb.com

River Attack
Indiedb.com

Thanks a lot!

+3 votes     reply to comment
iKonrad
iKonrad Feb 4 2014, 5:44am says:

Hi fellas.
Take a look at my project, that's being made in Unity - River Town!
Indiedb.com

All best.

+2 votes     reply to comment
3DWorlds
3DWorlds Jan 23 2014, 1:07am says:

How long does Unity take to learn?

+2 votes     reply to comment
ViralGameOver
ViralGameOver Feb 15 2014, 11:22pm replied:

I'm 14 and just began. Already working on a game. One problem I have though is I don't know how to link a level to the start button? Can anyone help with this?

+2 votes     reply to comment
Fatponystudios
Fatponystudios Feb 4 2014, 2:05pm replied:

It depends on the type of game you're creating and the way you are to create that game or whatever you're creating.

+2 votes     reply to comment
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