For all Unity developers and developers-to-be, both beginners and professionals!

Five Unity sites that can provide answers for most questions:
General manual
Detailed manual (reference manual)
Script reference

Fan sites:
UnifyCommunity Wikipedia

Community goodies:
A* Pathfinding
Custom Input Manager
FPX Zero: FPS Construction Package

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New graphics, new features, and news about the Alpha!

New graphics, new features, and news about the Alpha!

5 hours ago Disquest 0 comments

Today Disquest just had a makeover and has new features. In this article I present this new look and new mechanics.

Made with Unity Pankapu: the Dreamkeeper

Made with Unity Pankapu: the Dreamkeeper

7 hours ago News 0 comments

Hi fellows, here is the first game we are working on. It is an action/platformer in 2D told as a tale. We have done an Alpha version, try it here!

Story of a Cube - Making Progress
Story of a Cube

Story of a Cube - Making Progress

7 hours ago Story of a Cube 1 comment

I've been quiet for a long time, but fear not. I'm alive and Story of a Cube is approaching completion! Yaay!

Progress Update and other mischievous things!
Jinx: Womb Of Cosmos

Progress Update and other mischievous things!

11 hours ago Jinx: Womb Of Cosmos 0 comments

A taste of character models, artwork, soundtrack, lore and whatnot!

Final Update for Magnetic: Cage Closed
Magnetic: Cage Closed

Final Update for Magnetic: Cage Closed

1 day ago Magnetic: Cage Closed 0 comments

Magnetic: Cage Closed in finished and is available on both Steam and Xbox One. We will now start working on a new product which is in early stages of...

Post comment Comments  (110 - 120 of 162)
pmkelly545 Jun 26 2012 says:

I am currently learning Unity and was wondering if anyone wanted to group up with me.

+3 votes     reply to comment
Arcangel4653 Aug 12 2012 replied:

i would group with you
Im a beginer myself
making a FPS Game

Intersted reply or message me

+2 votes     reply to comment
Angelic_Demon395 Jun 26 2012 says:

My Sharengan is Le Moving XD

+2 votes     reply to comment
AntiDanilevski May 25 2012 says:

Hello everyone. I'm new to Desura, not so new to Unity :)
We are looking for FX specialist (payed freelance).
If you are professional and have a really good experience with FX (and hopefuly FX in Unity), please contact me to a_danilevski att mail dott ru.

+2 votes     reply to comment
(LONEWOLF) Mar 21 2012 says:

quick question for a possible beginner how blender friendly is unity

+2 votes     reply to comment
_Dexter_ Mar 23 2012 replied:

Usually just drag and drop for the models, as for the textures, just import to your texture folder(or wherever you store your textures). Unity is actually very easy for everything. Also very Blender friendly, although I sugest Maya for Models.

+3 votes     reply to comment
SimonDenton Mar 5 2012 says:

Hey guys,

For the past 2 years I have been trying to develop my project; Revolution: Genesis. Over the years I changed design and lowered the scope as progression was declining due to people suddenly disappearing. Since then I learned how to code and utilise the Unity engine. If I somehow got a team of level designers and 3D artists and combine their talent with my new code, my project will achieve the success as initially intended.

+3 votes     reply to comment
jayr867 Feb 7 2012 says:

I am hiring 1-3 developers, artists, and musician's to help me on a large project. Email me at if your interested.

+2 votes     reply to comment
JamoGames Feb 2 2012 says:

Hey everyone, I'm new to indieDB so just a quick intro. Jamo Games is a one-man dev by me, James Biddulph. My first game is built in Unity, and it's almost done now. It just got authorised here so I'd love you to come check it out and join in at

+2 votes     reply to comment
kukouri Oct 28 2011 says:

We're using Unity 3d for Mobile at our offices to make our games. So far we are loving it.
Just released our first game using the engine to App Store called Foozles. We have a second game which uses more complex stuff coming in Feb. next year.

+2 votes     reply to comment
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Oct 31, 2010
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