For all Unity developers and developers-to-be, both beginners and professionals!
This is the main character for the game. We can't explain much about them yet, but this is what they look like.
Posted by EDDnorris on Jan 31st, 2013
What do you gamers think of these two styles of our character Theo?


The reasoning behind the secondary style was simply to have less bones without making the head seem too unbalanced.
Thank you @2bitGFX for the render :)
He looks badass, I love the little hover system in-between his head and torso, Its really nice looking!
Thank you so much, I agree :D That was the idea of @2bitGFX. It's super simple to render :)
I really love Theo's style and the best part, in my opinion, is that the head/torso is primarily made of glass and we're still exploring what we're going to do with that concept.
Thanks for stopping by.