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Algotica - news of the project, developer diary
Algotica

Algotica - news of the project, developer diary

Algotica 0 comments

The last article was posted three weeks ago... And for three weeks I've done an enormous amount of work.

Judgment: Apocalypse Survival Simulation - Update 23
Judgment: Apocalypse Survival Simulation

Judgment: Apocalypse Survival Simulation - Update 23

Judgment: Apocalypse Survival Simulation 4 comments

New Minimap, Alert System, Crouch Animations and larger colonies.

[Unity 5 puzzle fps game] Pirate Treasure update #9 (Balloons!!!)
Pirate Treasure

[Unity 5 puzzle fps game] Pirate Treasure update #9 (Balloons!!!)

Pirate Treasure 0 comments

You need to destroy buildings to collect the chests! You got limited time, limited ammo, so let's see you can finish those levels!

Design Table: 9. The Name Game

Design Table: 9. The Name Game

News 0 comments

Characters, items, trinkets, weapons or gadgets, naming things in games is not only essential it is indispensable. With that, let us launch this year’s...

Epistory Arrives on Windows, Mac, Linux March. 30
Epistory

Epistory Arrives on Windows, Mac, Linux March. 30

Epistory 2 comments

It's time to announce a release date for Epistory - Typing Chronicles.

Less than 70 days to Kickstarter + New Mars Scenario & Enemies
Tower of Samsara

Less than 70 days to Kickstarter + New Mars Scenario & Enemies

Tower of Samsara 3 comments

Our Kickstarter campaign is getting closer! Take a look at the recent improvements of the game - Mars!

Last Dive - A story driven underwater thriller

Last Dive - A story driven underwater thriller

News 0 comments

Last Dive is a story driven adventure about a man who finds himself stranded on the bottom of the ocean, with only his diving suit separating him from...

 Design Table: 8. Time

Design Table: 8. Time

News 0 comments

You don’t have to swing hard to hit a home run. If you got the timing, it’ll go – said Yogi Berra. To the untrained eye, Yogi was talking about...

The Lovecraftian horror aspect
Paranormal Intelligence Bureau

The Lovecraftian horror aspect

Paranormal Intelligence Bureau 0 comments

A lot of people ask us what we mean when we say the game will have Lovecraftian horror. Especially based on the fact that many games these days advertise...

Greenlight! and more!
JunkerBot

Greenlight! and more!

JunkerBot 1 comment

First trailer, Greenlight, and base building preview!

Doctor Kvorak’s Obliteration New Demo, Trailer and Steam Greenlight
Doctor Kvorak's Obliteration Game

Doctor Kvorak’s Obliteration New Demo, Trailer and Steam Greenlight

Doctor Kvorak's Obliteration Game 0 comments

Freekstorm is happy to announce that Doctor Kvorak's Obliteration Game has a brand new demo for Windows and Oculus Rift, and is now live on Steam Greenlight...

Design Table: 7. Roll the Dice

Design Table: 7. Roll the Dice

News 0 comments

Does randomness improve or ruin game design? Gellert Keresztes, our founder and chief game designer is providing some food for thought on the subject...

Our new community
ENDCIV

Our new community

ENDCIV 3 comments

ENDCIV is Greenlit! We thank all the voters. Read more about the next steps and our new website and community.

Bits and Bobs: Thoughts on Collapsus Versus Mode
Collapsus

Bits and Bobs: Thoughts on Collapsus Versus Mode

Collapsus 0 comments

In which we're back from a break and hitting Collapsus hard and heavy, this time with an emphasis on it's oft neglected multiplayer Versus Mode!

Less than 70 days to Kickstarter + Mars!

Less than 70 days to Kickstarter + Mars!

News 0 comments

Our Kickstarter campaign is getting closer! Take a look at the recent improvements of the game- Mars!

Steam Page is Live Along With New Trailer!
Story of a Cube

Steam Page is Live Along With New Trailer!

Story of a Cube 2 comments

After lots of hard work we're finally ready! Check out Story of a Cube on Steam and watch the new trailer!

First Update 2016 Insect Show Case
Hive Wars

First Update 2016 Insect Show Case

Hive Wars 0 comments

First Update for 2016. We have new milestones, overhauled game mechanics & graphics. Working on a public demo and would like to show case the NEW upgraded...

Battle Splash Dev Update #011 - Procedural Terrain Generation
Battle Splash

Battle Splash Dev Update #011 - Procedural Terrain Generation

Battle Splash 3 comments

Achievements unlocked during technical experiments: Procedural Terrain Generation for Huge Terrain rendering area with High-level detail.

Meet Gabriel

Meet Gabriel

News 0 comments

Have you ever wondered who is behind the social media pages of big companies? Who is the person posting as "Hearthstone" on Facebook, or as @PizzaHut...

Design Table: 6. Champion Workshop

Design Table: 6. Champion Workshop

News 0 comments

Interested in learning about new tech? What about talking with our developers about the details behind our game design and creative direction? Perhaps...

Dev Log 3 - Alpha demo and new Effects
Autonomy - A Dynamic Space Adventure

Dev Log 3 - Alpha demo and new Effects

Autonomy - A Dynamic Space Adventure 0 comments

It's been a busy week! The first playable version of Autonomy is now up for download right here on indieDB, check it out if you haven't already, and let...

Ant Queen

Ant Queen

News 0 comments

New RTS game, Queen Ant now on GreenLight and ready for Beta.

Dev Diary #10 - Environment Teaser, Undead Voices & Closed Pre Alpha Round 2
Lord Of Decay

Dev Diary #10 - Environment Teaser, Undead Voices & Closed Pre Alpha Round 2

Lord Of Decay 5 comments

Lot's of progress on many fronts in the last six weeks. Let's cover details about the environment, undead voices, the new website and the state of the...

Dev Blog #13: Dust Fleet
Dust Fleet

Dev Blog #13: Dust Fleet

Dust Fleet 7 comments

In this update: a new name, a new UI and the path to the finish line. It's time to focus on the details that make the game feel fun, and the mechanics...

[Unity 5 puzzle fps game] Pirate Treasure update #8 (changed graphics)
Pirate Treasure

[Unity 5 puzzle fps game] Pirate Treasure update #8 (changed graphics)

Pirate Treasure 0 comments

In this update I added: *options, *better graphics.

Devblog #7 : Unearned Bounty - Paid vs Organic Twitter Promotion & More Art
Unearned Bounty

Devblog #7 : Unearned Bounty - Paid vs Organic Twitter Promotion & More Art

Unearned Bounty 2 comments

Avast ye Seadogs! I'll be going over some of the things we're trying to raise awareness for our game; including twitter, facebook, indiegroups, and reddit...

My Friend Pedro: Blood Bullets Bananas - DevLog #12 and #13
My Friend Pedro: Blood Bullets Bananas

My Friend Pedro: Blood Bullets Bananas - DevLog #12 and #13

My Friend Pedro: Blood Bullets Bananas 3 comments

Knock knock! Who's here? Well, why don't you click and find out!

Glitchrunners demo now LIVE
Glitchrunners

Glitchrunners demo now LIVE

Glitchrunners 0 comments

Free demo downloadable now for Windows & Mac - includes one full Glitch Heist level and three arena modes!

CORDILLERA is now FREE
CORDILLERA

CORDILLERA is now FREE

CORDILLERA 0 comments

After some thought, I've decided to make Cordillera 100% free. I want people to play this game. I'm proud of what I achieved in terms of it's scope, development...

2016 Devlog #1
IABO

2016 Devlog #1

IABO 0 comments

We're starting with a new devlog this year! On this one we talk very briefly about: - New features - New concepts - A new boss! :D