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Development Update #7 - Hotfix Update 0.0.4.1
Islanded

Development Update #7 - Hotfix Update 0.0.4.1

Jul 29, 2014 Islanded 0 comments

This hotfix update is released to repair the Windows 32bits version, that actually dosen't work. It adds too the Rock Axe and his create recipe. More...

Invert Game Studios at Indie Galactic Space Jam
Game

Invert Game Studios at Indie Galactic Space Jam

Jul 28, 2014 Unity devs 0 comments

2 days working on a game at Indie Galactic Space Jam.

 Hierarchy - Game Dev - Update #8
HIERARCHY

Hierarchy - Game Dev - Update #8

Jul 28, 2014 HIERARCHY 0 comments

The update is here - talking about new debuffs, Slow, Stun the code for it, the first look at the crafting system! And talking about HUNTER AI, Terrain...

A preview of whats is coming for It Rage
It Rage

A preview of whats is coming for It Rage

Jul 27, 2014 It Rage 1 comment

Well, its been a while since the last news, i was very busy debugging and coding, i am working with an excellent artist (Lisandro Lorea) from my country...

Casual Connect Notes and Feedback
No Man's Land

Casual Connect Notes and Feedback

Jul 27, 2014 No Man's Land 2 comments

In this update, we feature all the notes we got from showing our game at the Indie Prize showcase at casual Connect, as well as what we are working on!

New Environments
Words for Evil

New Environments

Jul 26, 2014 Words for Evil 0 comments

The game is getting very close to release, so I thought I would show off two of the freshly polished environments!

Super Roman Conquest - Gaul Enemy Lineup
Super Roman Conquest

Super Roman Conquest - Gaul Enemy Lineup

Jul 25, 2014 Super Roman Conquest 1 comment

A showcase of some of the Gallic enemies you'll be fighting in Super Roman Conquest.

New TerraTech Demo fixes 'Twitter sharing' bug
TerraTech

New TerraTech Demo fixes 'Twitter sharing' bug

Jul 25, 2014 TerraTech 1 comment

We've made more improvements to the TerraTech Pre-Alpha Local Multiplayer Demo.

Super Hipster Lumberjack Trailer
Game

Super Hipster Lumberjack Trailer

Jul 25, 2014 0 comments

Trapped in his own video game with no escape. He must use his video game wits and knowledge to work through this disaster that is his own creation.

Soldiers in Besiege
Besiege

Soldiers in Besiege

Jul 25, 2014 Besiege 7 comments

An introduction to the brave soldiers in Besiege that stand between you and success.

Prelogate: development progress (from scratch to finished game)(+ 50% off sale!)
Prelogate

Prelogate: development progress (from scratch to finished game)(+ 50% off sale!)

Jul 25, 2014 Prelogate 0 comments

Today I want to show you how Prelogate looked through the development. Starting from barely working prototype to a finished game. Also you can get Prelogate...

(Pre-Kickstarter) First Gameplay/Concept Trailer Release!
Comatose

(Pre-Kickstarter) First Gameplay/Concept Trailer Release!

Jul 25, 2014 Comatose 0 comments

This is the first look at gameplay in Comatose! Our Kickstarter launches August 1st so stay tuned for exciting new details.

Version 1.11, new OST, release date closing in, and other projects!
The Legend of The Artifact

Version 1.11, new OST, release date closing in, and other projects!

Jul 24, 2014 The Legend of The Artifact 0 comments

I have now uploaded demo version 1.11, and done a whole ton of work not related to the demo. This means that the full release date is getting closer!

Panic Train now available on IOS
Panic Train

Panic Train now available on IOS

Jul 24, 2014 Panic Train 0 comments

My first game Panic Train is now on the AppStore for iPhone and iPad.

TerraTech vehicle building masterclass
TerraTech

TerraTech vehicle building masterclass

Jul 24, 2014 TerraTech 0 comments

TerraTech Designer, Kris Skellorn offers tips on how to get the most out of the vehicles you build in our free demo.

Shroud of the Avatar Release 8 Instructions
Shroud of the Avatar: Forsaken Virtues

Shroud of the Avatar Release 8 Instructions

Jul 24, 2014 Shroud of the Avatar: Forsaken Virtues 2 comments

Shroud of the Avatar's eighth pre-alpha test release begins tomorrow, and brings PvP to the game for all to experiment with.

Doorways: The Underworld - Creatures!
Doorways: The Underworld

Doorways: The Underworld - Creatures!

Jul 23, 2014 Doorways: The Underworld 0 comments

The new creatures from the twisted worlds of The Underworld

New Gameplay & Promo videos!
Racing Method

New Gameplay & Promo videos!

Jul 23, 2014 Racing Method 0 comments

The last week I've been hard at work adjusting the physics. There was a huge issue in Unity with some of the sizing of components, the physics was completely...

Development Update #6 - Islanded Alpha on Desura!
Islanded

Development Update #6 - Islanded Alpha on Desura!

Jul 23, 2014 Islanded 0 comments

The open Alpha is ready to be played. This first Alpha update (0.0.4.0) add the crafting system, repair some bugs, and improves highly the performance...

Dev Blog #1: Rebooting and Restarting
Project Spikes

Dev Blog #1: Rebooting and Restarting

Jul 23, 2014 Project Spikes 0 comments

Project Spikes has had a reboot over the last couple of months, overhauling a lot of the scripts and bringing a fresh new approach to its development...

Cuberts World "A Cubeastrophic Day"
Cuberts World

Cuberts World "A Cubeastrophic Day"

Jul 23, 2014 Cuberts World "A Cubeastrophic Day" 0 comments

Cuberts World "A Cubeastrophic day " was started as a learning tool to become more familiar with the Wii U Dev Kit and has grown from there. Cuberts World...

Development Update #1: First Steps and Concepts
Valencia: City of Colors

Development Update #1: First Steps and Concepts

Jul 22, 2014 Valencia: City of Colors 0 comments

Hello World. Welcome to Valencia: City of Colors. In this first Development Update, we'll introduce you to our weapon concepts and our new website!

Greenlight Concept on steam
Hive Wars

Greenlight Concept on steam

Jul 22, 2014 Hive Wars 0 comments

After only four months of development we have decided to share our game concept with the world.

Chat Commands
Societatem

Chat Commands

Jul 22, 2014 Societatem 0 comments

Hey guys, thought I would give a quick little update about what's happening in the development of Societatem right now. You can now write commands in...

Super Hipster Lumberjack demo released
Super Hipster Lumberjack

Super Hipster Lumberjack demo released

Jul 21, 2014 Super Hipster Lumberjack 0 comments

The first three levels of Super Hipster Lumberjack are up to play for free right now. You can download it at:

We have a publisher!
TRI

We have a publisher!

Jul 21, 2014 TRI 3 comments

Our first-person Puzzle Tringulator has a Publisher. And more upcoming events.

Deriva | 0.260 " Quo vadis? "
Deriva

Deriva | 0.260 " Quo vadis? "

Jul 20, 2014 Deriva 0 comments

We rolled out a new major update the last weekend with a lot of new features. In order to survive ingame you will now need a more tactical approach.

Update on equipping items
Hevn

Update on equipping items

Jul 20, 2014 Hevn 0 comments

This brief post covers how items or tools can be equipped in the game.

Mustache Ride full PC version available!
MUSTACHE RIDE [The Game]

Mustache Ride full PC version available!

Jul 19, 2014 MUSTACHE RIDE [The Game] 0 comments

Pay-what-you-want full version of Mustache Ride now available for Windows PC!

Folk Tale Dev Blog 25
Folk Tale

Folk Tale Dev Blog 25

Jul 19, 2014 Folk Tale 0 comments

With Folk Tale Patch 0.2.7 up on Steam we've got lots of improvements to share in a monster 100-minute long dev hangout.

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