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The #BigUpdate begins!
Deadly Walkers

The #BigUpdate begins!

Apr 4, 2013 Deadly Walkers 1 comment

Here we go... the #BigUpdate of Deadly Walkers begins tomorrow!

Gearscape v0.4 - Levels redesign and Ghost players
Gearscape

Gearscape v0.4 - Levels redesign and Ghost players

Apr 4, 2013 Gearscape 0 comments

Dark chambers redesign, ghost players in Training and lot's of other improvements :)

Post GDC...
Earthlock: Festival of Magic

Post GDC...

Apr 4, 2013 Earthlock: Festival of Magic 5 comments

We had a blast at GDC last week! Here is the latest trailer showing off more scenes from the game. Please note that we are still very early in development...

What is somewhere ?
Somewhere

What is somewhere ?

Apr 3, 2013 Somewhere 2 comments

Exploring the absurd spaces of a storytelling system.

Children of Liberty - April Update
Children of Liberty

Children of Liberty - April Update

Apr 3, 2013 Children of Liberty 1 comment

0.4.1 is finally unleashed onto the masses! Also, PAX East apparently happened.

Final Alpha Update! 0.5.8 Released!
Siege of Turtle Enclave

Final Alpha Update! 0.5.8 Released!

Apr 3, 2013 Siege of Turtle Enclave 0 comments

With it comes the last few buildings and units, and some other stuff as well..

A shift in priorities and finalization of design aspects
Fractured State

A shift in priorities and finalization of design aspects

Apr 1, 2013 Fractured State 1 comment

We're approaching a year's worth of formal development on Fractured State. Read on to hear some of our discussions about the future of the game.

The #BigUpdate start the next week
Deadly Walkers

The #BigUpdate start the next week

Mar 31, 2013 Deadly Walkers 2 comments

Stay tuned on our IndieDB page, because the #BigUpdate start the next week!

Soul Saga - Dev Diary 61
Soul Saga

Soul Saga - Dev Diary 61

Mar 31, 2013 Soul Saga 0 comments

Continued to work with contractors regarding Soul Saga art. There has been progress on the facial rigs and some concept art.

Soul Saga - Dev Diary 60
Soul Saga

Soul Saga - Dev Diary 60

Mar 30, 2013 Soul Saga 0 comments

Lots of writing about the world of Soul Saga, and periodic managing of the artists.

Soul Saga - Dev Diary 59
Soul Saga

Soul Saga - Dev Diary 59

Mar 29, 2013 Soul Saga 2 comments

Lots of time spent managing Soul Saga, and not much sleep.

Soul Saga – Dev Diary 58
Soul Saga

Soul Saga – Dev Diary 58

Mar 28, 2013 Soul Saga 5 comments

Lots of composer hunting. I also implemented the new mouse cursor and the new animator started today!

Decapitation and Halving
Lone Wolf

Decapitation and Halving

Mar 27, 2013 Lone Wolf 2 comments

Time for some head chopp'in! You can try out the assorted blades as well werewolf claws on foes near their deaths to see heads fly now, also some guns...

TRI 0.2 is out now!
TRI

TRI 0.2 is out now!

Mar 27, 2013 TRI 6 comments

We restarted TRI in January after a longer break and present the new update, finally. And we are super-happy with the changes made in graphics, level...

Code redone, towers redone and enemies redone!
Urban War Defense

Code redone, towers redone and enemies redone!

Mar 27, 2013 Urban War Defense 0 comments

Getting ready for alpha release hopefully soon on Desura.

Soul Saga - Dev Diary 57
Soul Saga

Soul Saga - Dev Diary 57

Mar 27, 2013 Soul Saga 0 comments

Continued to work with artists and composers today for Soul Saga art assets, and started the base implementation of a town.

Soul Saga - Dev Diary 56
Soul Saga

Soul Saga - Dev Diary 56

Mar 26, 2013 Soul Saga 2 comments

The search for the perfect Soul Saga theme song continues.

The Reckless
Earthlock: Festival of Magic

The Reckless

Mar 26, 2013 Earthlock: Festival of Magic 1 comment

Concept art and asset creation on Amon's ship: The Reckless.

Exodus Wars: Fractured Empire unleashes Close Assault!
Exodus Wars: Fractured Empire

Exodus Wars: Fractured Empire unleashes Close Assault!

Mar 26, 2013 Exodus Wars: Fractured Empire 1 comment

The Membraine team has finally added the long-promised Close Assault to the roster of available orders in its turn-based strategy game, Exodus Wars: Fractured...

TRI - character and music
TRI

TRI - character and music

Mar 25, 2013 TRI 0 comments

TRI will be in two days with it's version 0.2 As a preview we present a new character and the music.

Soul Saga - Dev Diary 55
Soul Saga

Soul Saga - Dev Diary 55

Mar 25, 2013 Soul Saga 3 comments

Added a custom mouse into Soul Saga and spent a lot of time looking for composers.

Soul Saga - Dev Diary 54
Soul Saga

Soul Saga - Dev Diary 54

Mar 24, 2013 Soul Saga 5 comments

Added new stock art for the forest in Soul Saga and added a lot more particles to skills.

Gearscape v0.3 available for all beta testers!
Gearscape

Gearscape v0.3 available for all beta testers!

Mar 23, 2013 Gearscape 0 comments

The total number of deaths is: 46112 ... help us reach 100000! :D

Soul Saga - Dev Diary 53
Soul Saga

Soul Saga - Dev Diary 53

Mar 23, 2013 Soul Saga 0 comments

Lots of work done on Soul Saga today! The coolest addition is the implementation of the active dodging mechanic.

Company Dev Journal - PAX East Preparatoins and Setup
City of Steam

Company Dev Journal - PAX East Preparatoins and Setup

Mar 22, 2013 City of Steam 0 comments

While the last preparations are being made, we'd like to show you the concept for our PAX East booth.

Soul Saga - Dev Diary 52
Soul Saga

Soul Saga - Dev Diary 52

Mar 22, 2013 Soul Saga 4 comments

Back on track and checking off the to do list! Enemy cast times and spell delays added today.

Soul Saga - Dev Diary 51
Soul Saga

Soul Saga - Dev Diary 51

Mar 21, 2013 Soul Saga 6 comments

Today I am free of the tyranny of school! All my time belongs to Soul Saga!

IndieGoGo + The Apeiron Project Mobile
Game

IndieGoGo + The Apeiron Project Mobile

Mar 21, 2013 2 comments

As you may know The Apeiron Project born as an iOS and Android project but, when we started working on the PC version, we decided to turn it into a bigger...

Dockyard scene concept art
Earthlock: Festival of Magic

Dockyard scene concept art

Mar 21, 2013 Earthlock: Festival of Magic 7 comments

A quick update on us, and some concept art from the Dockyard environment

Soul Saga - Dev Diary 50
Soul Saga

Soul Saga - Dev Diary 50

Mar 20, 2013 Soul Saga 7 comments

Today I spent a majority of the time fixing a game breaking bug in Soul Saga, but then I found an awesome theme song and concept illustrations in my inbox...

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