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Verde Station Featured by IndieCade
Verde Station

Verde Station Featured by IndieCade

Apr 12, 2014 Verde Station 0 comments

Indiecade has started a #screenshotsaturday of their own and Verde Station was featured in the first post!

Rebuilding Otoo  01
Otoo

Rebuilding Otoo 01

Apr 11, 2014 Otoo 0 comments

Rebuilding our tiny turn based puzzle game from scratch.

Update 0.29b, Devlog 27 and more!
PULSAR: Lost Colony

Update 0.29b, Devlog 27 and more!

Apr 11, 2014 PULSAR: Lost Colony 0 comments

Version 0.29b of the game is out! Beta Backers now have access to the current Alpha build. We've also released Devlog 27!

Instantion Now Available
Instantion

Instantion Now Available

Apr 11, 2014 Instantion 0 comments

Instantion launch trailer and a little history inside.

Released! Now on Windows Phone Store!
Pigs Can't Fly

Released! Now on Windows Phone Store!

Apr 10, 2014 Pigs Can't Fly 0 comments

Just released our game, and it now available for download on the Windows Phone Store.

Demo! +New OST & wind mechanics
The Legend of The Artifact

Demo! +New OST & wind mechanics

Apr 10, 2014 The Legend of The Artifact 11 comments

TLoTA finally gets a demo! It features 5 levels from the game, which will hopefully help you to consider the full version later on.

First Level sub-boss concept part I
Warp Space

First Level sub-boss concept part I

Apr 10, 2014 Warp Space 0 comments

Every shoot'em up game needs bosses, they are the "cool stuff", and a mid level boss is also pretty cool, here we show you the mid level boss of the first...

Arena of Heroes launches on web!
Arena of Heroes

Arena of Heroes launches on web!

Apr 9, 2014 Arena of Heroes 0 comments

You can play the same Arena of Heroes from PC/Mac/iOS/Android/Linux anywhere you have a web-browser! It's right on our website! And, just like all the...

3D modelling. Props part I
Warp Space

3D modelling. Props part I

Apr 8, 2014 Warp Space 2 comments

In all games there is a fundamental piece of the 3D modelling part. It's the "props". This little "thingies" that have no "real life" but they're really...

SkullDive Dev Diary #5 - Introducing alpha changes and new zone!
SkullDive

SkullDive Dev Diary #5 - Introducing alpha changes and new zone!

Apr 8, 2014 SkullDive 4 comments

The alpha version of SkullDive is coming and I've heard the testers feedback so here's an advance of what will you find at the alpha! [new Dungeon Zone...

Instantion - Gameplay Details
Instantion

Instantion - Gameplay Details

Apr 8, 2014 Instantion 0 comments

Ivan explains cloning, controls, and advanced game mechanics.

Trion Developers Go Indie; Camping
Let's Go Camping!

Trion Developers Go Indie; Camping

Apr 7, 2014 Let's Go Camping! 0 comments

Former BioWare and Trion Worlds Cinematic Designer, Brian Mayberry, has teamed up with fellow Trion Worlds developer, Randy Wilson, to develop a new FPS...

3d Modelling. First ship. Part III
Warp Space

3d Modelling. First ship. Part III

Apr 7, 2014 Warp Space 0 comments

Last part of the awesome trip of making the first 3D model for our game. It's been hard, it's been a lot of work but we finally made it. Thanks to Javi...

Early Development Update #10
Zpocalypse: Survival

Early Development Update #10

Apr 7, 2014 Zpocalypse: Survival 1 comment

Story elements, new soundtrack, PAX booth info, and art tease.

Quick update! Result screen, arena mode, new level
The Legend of The Artifact

Quick update! Result screen, arena mode, new level

Apr 5, 2014 The Legend of The Artifact 0 comments

Just sorta quick update. This time I have gotten around to finally making a results screen after levels, and I also announced a mode I have wanted to...

Crafting Somewhere VII
Somewhere

Crafting Somewhere VII

Apr 5, 2014 Somewhere 9 comments

Eavesdropping ! Recrafting and adding insidious abilities to the conversation system.

Cyberpunk 3776 Gameplay & Features Video
Cyberpunk 3776

Cyberpunk 3776 Gameplay & Features Video

Apr 5, 2014 Cyberpunk 3776 0 comments

A new gameplay and feature video is up explaining some game mechanics and tactics.

Double Barrelled : Dev Blog 2
Double Barrelled : Blake Killem vs Mars

Double Barrelled : Dev Blog 2

Apr 5, 2014 Double Barrelled : Blake Killem vs Mars 2 comments

Despite popular belief the two most important things in any game is the name and the box art! Content be damned. Read on to find how we are doing our...

Linux version announced!
Dead Synchronicity: Tomorrow comes Today

Linux version announced!

Apr 4, 2014 Dead Synchronicity: Tomorrow comes Today 0 comments

If the Kickstarter campaign succeeds, a Linux version of "Dead Synchronicity: Tomorrow comes today" will be released!

Beta v0.9 is now released & Important Steam Early Access info!
Tabletop Simulator

Beta v0.9 is now released & Important Steam Early Access info!

Apr 4, 2014 Tabletop Simulator 0 comments

Hey everyone! We’ve got a big update today. If you are a backer who pledged at the beta key level, you will be getting Steam keys to help us beta test...

New Cutscene
Lone Wolf

New Cutscene

Apr 4, 2014 Lone Wolf 3 comments

It's been a long time since the last update, but I've been hard at work cleaning up the current Intro cutscene as well as creating all new art for the...

Instantion - Release Date
Instantion

Instantion - Release Date

Apr 3, 2014 Instantion 3 comments

Instantion has passed certification and will be coming to iOS and Android April 10th

To Lock or not To Lock
21 Bytes

To Lock or not To Lock

Apr 3, 2014 21 Bytes 0 comments

In this news, we talk about the combat system of 21 Bytes and the possibility of a Lock button.

3d Modelling. First ship. Part II
Warp Space

3d Modelling. First ship. Part II

Apr 3, 2014 Warp Space 0 comments

Next part of the "base enemy ship" modelling. Let's put some textures to the model and see what happens!!! :-)

3d Modelling. First ship. Part I
Warp Space

3d Modelling. First ship. Part I

Apr 2, 2014 Warp Space 4 comments

The first enemy is being created!!! Here are the first steps of the process I hope you all like it and give some feedback about it. Thank you very much...

Mega Update! Devlog 26 and Version 0.29a
PULSAR: Lost Colony

Mega Update! Devlog 26 and Version 0.29a

Apr 1, 2014 PULSAR: Lost Colony 0 comments

Haven't updated in a while, but we are back and have quite a lot to share with you in case you may have missed any of it!

Cyberpunk 3776 Pre-Alpha
Cyberpunk 3776

Cyberpunk 3776 Pre-Alpha

Apr 1, 2014 Cyberpunk 3776 2 comments

Cyberpunk 3776 on Steam Greenlight and IndieGogo, would be awsome if you support me one way or the other.

The first concept art "Enemy Ship 1"
Warp Space

The first concept art "Enemy Ship 1"

Apr 1, 2014 Warp Space 0 comments

First concepts for the game. An enemy ship. This little fella will make our journey a hell!!!

Early Development Update #9
Zpocalypse: Survival

Early Development Update #9

Mar 31, 2014 Zpocalypse: Survival 2 comments

PAX, New Audio, Deadly AI in the works, & character customization.

How Smart is Cat? Update #6
How Smart is Cat

How Smart is Cat? Update #6

Mar 30, 2014 How Smart is Cat 0 comments

A little about the hint system where you can spend score points on hints in case you are stuck.

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