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The Art of Proven Lands: From Buzzwords To Concepts
Proven Lands

The Art of Proven Lands: From Buzzwords To Concepts

Mar 26, 2015 Proven Lands 1 comment

It's time for another dev update. Let's talk about our art. From buzzwords to concepts.

Major Update: Empyrion upgrades to Unity 5
Empyrion - Galactic Survival

Major Update: Empyrion upgrades to Unity 5

Mar 25, 2015 Empyrion - Galactic Survival 2 comments

Empyrion upgrades to Unity 5: Massive performance and graphic improvements are waiting for you.

Bounty Train v0.5 - cities, bandits and Pioneer!
Game

Bounty Train v0.5 - cities, bandits and Pioneer!

Mar 25, 2015 0 comments

We have added a new train, new city and more bandits!

Towards Insomnia pt2
Xenocide

Towards Insomnia pt2

Mar 24, 2015 Xenocide 0 comments

We're a bit late with the devlog but here you go. Last week was our last to add any new stuff before Insomnia. The next two weeks will be just testing...

Double Barrelled - Progress Update (Week 12/15)
Double Barrelled : Blake Killem vs Mars

Double Barrelled - Progress Update (Week 12/15)

Mar 22, 2015 Double Barrelled : Blake Killem vs Mars 0 comments

Today we have a few screens of our NPC Dialog system. Albeit a pretty rough mockup, we think it could actually work.

Galactic Conquerors Development Update
Galactic Conquerors

Galactic Conquerors Development Update

Mar 21, 2015 Galactic Conquerors 0 comments

One of the graphical improvements for 0.4d demo release is the updated unit icons for existing factions. The icons included in the future demo release...

Game based on Ukraine conflict
Battle for Donetsk

Game based on Ukraine conflict

Mar 21, 2015 Battle for Donetsk 0 comments

Battle for Donetsk is a mobile game about the conflict in eastern Ukraine, created by the Belgian game developer LuGus Studios. The goal of the game is...

TLoTAR Demo + Steam Greenlight concept page!
Game

TLoTAR Demo + Steam Greenlight concept page!

Mar 20, 2015 5 comments

TLoTAR has gotten it's first demo for Windows, Mac and Linux! I've also set up a Steam Greenlight concept page for the game!

The Game Design of Proven Lands: Survival Pat
Proven Lands

The Game Design of Proven Lands: Survival Pat

Mar 19, 2015 Proven Lands 0 comments

Let’s talk about the game design of Proven Lands today, let’s talk about survival, which is, along with science fiction, our core concept.

CYBERPUNK 3776 GOES STEAM
Cyberpunk 3776

CYBERPUNK 3776 GOES STEAM

Mar 18, 2015 Cyberpunk 3776 0 comments

I'm missing the Cyberpunk themed Sale Steam​ this Week but....

Demo almost out!
The Legend of The Artifact Remastered

Demo almost out!

Mar 18, 2015 The Legend of The Artifact Remastered 0 comments

A ton of new stuff has been added to TLoTA Remastered lately. We've almost got enough content of a good enough quality to be able to release a demo. We...

The Last Dogma 1.1 Is Finally Finished / SLG Cartridge Release
The Last Dogma

The Last Dogma 1.1 Is Finally Finished / SLG Cartridge Release

Mar 17, 2015 The Last Dogma 0 comments

Major update of the game is finally finished, it's now available for download on Itch and IGS store pages.

Dev Log: Space Warfare: Infinite -New Game Modes, Gameplay Vid
Space Warfare: Infinite

Dev Log: Space Warfare: Infinite -New Game Modes, Gameplay Vid

Mar 15, 2015 Space Warfare: Infinite 0 comments

This last week I've been polishing up the current build and sending it out to some testers to try it out. Also, on Tuesday I will be on the Space Game...

Oculus’ Mobile VR Jam 2015
Game

Oculus’ Mobile VR Jam 2015

Mar 15, 2015 Unity 1 comment

Oculus’ Mobile VR Jam is set to begin on April 13, 2015 with $1,000,000 in available prizes!

Double Barrelled - Progress Update (Week 11/15)
Double Barrelled : Blake Killem vs Mars

Double Barrelled - Progress Update (Week 11/15)

Mar 14, 2015 Double Barrelled : Blake Killem vs Mars 0 comments

We are working on NPC interactions and got a few tidbits to share.

New prototype release! (and a multiplatform experiment)
Nomad Fleet

New prototype release! (and a multiplatform experiment)

Mar 14, 2015 Nomad Fleet 2 comments

Alongside the release of the new version of Nomad Fleet's playable prototype I decided to flirt with the idea of going multiplatform instead of PC only...

Another Sursday Update. Terrain Engine Part 2 -- What Is A Voxel Anyway?
Proven Lands

Another Sursday Update. Terrain Engine Part 2 -- What Is A Voxel Anyway?

Mar 13, 2015 Proven Lands 2 comments

Proven Lands has an own voxel engine, and this is a short introduction to the ancient question of What is a voxel?

Test The Digger Project
The Digger Project

Test The Digger Project

Mar 12, 2015 The Digger Project 2 comments

This is your chance to test the very first prototype of The Digger Project!

Folk Tale Dev Blog 32
Folk Tale

Folk Tale Dev Blog 32

Mar 12, 2015 Folk Tale 0 comments

Folk Tale Patch 0.2.14 and 0.2.15 add Sandbox Load/Save, sickness, balancing, bug fixes, and a host of improvements.

Houston, We Have a Problem
Black Dreams

Houston, We Have a Problem

Mar 11, 2015 Black Dreams 1 comment

Updating your game to the lates version of your engine isn't always a good idea.

How To: Make replays like Evolve
Museum Thief

How To: Make replays like Evolve

Mar 10, 2015 Museum Thief 0 comments

This is as close as you'll get to a tutorial without it actually being a tutorial. In this article I'll explain how I made top down replays like in Evolve...

Art of the Digger
The Digger Project

Art of the Digger

Mar 9, 2015 The Digger Project 0 comments

Progress of concept art for the Digger Project thus far. Over the last few weeks we have designed and redesigned a possible visual style for this game...

Dev Log: Space Warfare: Infinite – Gameplay Videos, Battle Editor and Unity 5
Space Warfare: Infinite

Dev Log: Space Warfare: Infinite – Gameplay Videos, Battle Editor and Unity 5

Mar 8, 2015 Space Warfare: Infinite 1 comment

It's been a long week with lots of snow days to work on Space Warfare: Infinite. While I added some features: Battle Editor, new weapons, commands - I...

Galactic Conquerors New Effects and Development Update
Galactic Conquerors

Galactic Conquerors New Effects and Development Update

Mar 7, 2015 Galactic Conquerors 0 comments

It's time for a new update, this time we'll focus on what we've achieved with new Unity 5 and how the development is progressing.

First third party confirmed! "Fantidote"!
Indie Game Battle

First third party confirmed! "Fantidote"!

Mar 6, 2015 Indie Game Battle 0 comments

We're proud to announce that IGB has finally gotten it's first third party character! "Fantidote" is a game about an artist who wants fame. He finds a...

Gameplay Demonstration
Museum Thief

Gameplay Demonstration

Mar 6, 2015 Museum Thief 0 comments

A brief recording of the tablet player's view showing how they try to track down the VR player and ultimately find them pretty quickly after they tripped...

Bounty Train v0.3 - train depot
Bounty Train

Bounty Train v0.3 - train depot

Mar 5, 2015 Bounty Train 0 comments

We have added depot to the cities! Now possible to buy and sell carriages, repair them and construct your train.

The Digger Project
The Digger Project

The Digger Project

Mar 5, 2015 The Digger Project 0 comments

Play as an extreme construction track driver and show off your driving skills to your fellow construction workers. Manoeuvre your track with style across...

Unity 5 is here!
Game

Unity 5 is here!

Mar 3, 2015 Unity 8 comments

The new edition of the best development platform for creating 2D/3D games and interactive experiences.

Which Audio Track Do You Think Works Best?
Blue-Collar Astronaut

Which Audio Track Do You Think Works Best?

Mar 3, 2015 Blue-Collar Astronaut 0 comments

Some fun with changing the audio track to change the mood. Or not. Depending on your tolerance for melodrama.