Several design elements remain unchanged, but new features have also been added. The whole ship has been enlarged considerably, particularly the engines, laboratory, med-bay, and cryonic chamber. There's much more room to move around now. The dark, hazy feel remains, but no longer such claustrophobia.
You wake to find only smoky loneliness. Why?
At least the televators still work.
Maybe the bridge computer holds the answers you seek.
This place is a mess. Should you stay and clean, or explore the planet?
Does look like kindof Parkan graphical upgrade, with highpoly models, better textures and lighting... and yet the same level design, the way objects are placed, its all like from something like System Shock 2, where they couldnt afford much detail, though didnt wanted to stylize everything to something primitive...
Dunno, just got that feeling...
Thanks for sharing your thoughts. You're right, the level design stayed pretty much the same, just with higher quality assets, though I'd say the models are more mid-poly than high-poly.
Time...just give them/him more time.
First the basic level design, then the details.
It's quite an upgrade already, when compared to the older screenshots. :)