What is UDK?

UnrealTechnology wrote:UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and detailed 3D simulations. The best tools in the industry are in your hands.


Who is it for?

UnrealTechnology wrote:Anyone. Everyone. You. Unreal Engine 3 has been used by game developers, researchers, television studios, machinima directors, artists and students. If you have an idea that needs to be brought to life in a game engine, UDK is for you.


Why UDK?

UnrealTechnology wrote:Only UDK has the power, flexibility and track record of Unreal Engine 3. These tools have been proven with countless releases and dozens of awards. There is no better way to make awesome games than with UE3.


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Sky City VR Has Been Released!
Sky City VR

Sky City VR Has Been Released!

Sky City VR 0 comments

Sky City VR is now available to download and play for free!

The Maestros RTS - Producing the Game
The Maestros

The Maestros RTS - Producing the Game

The Maestros 0 comments

Let's explore how our production pipeline shifted when the team went from a 50-man student team to a handful of part-time developers.

January 2016 Update

January 2016 Update

Armored Core : Limit Release 5 comments

So its been a while since an update, things have been really busy so its time for another update!

Letter from the Producer I
Dark Storm

Letter from the Producer I

Dark Storm 3 comments

Update on the current and past status of Fenrir Studios.

X-mas event with X-mas demo + Free game
Last Knight

X-mas event with X-mas demo + Free game

Last Knight 1 comment

X-mas event with 2 X-mas game modes, X-mas demo and free game Forklift Man

Post comment Comments  (80 - 90 of 106)
moci
moci

Hi guys, when I try to bind keys for the UDKGame that ships with UDK. I can't seem to get 'Q' to work for strafeleft.

Bindings=(Name="Z",Command="GBA_MoveForward")
Bindings=(Name="S",Command="GBA_Backward")
Bindings=(Name="Q",Command="GBA_StrafeLeft")
Bindings=(Name="D",Command="GBA_StrafeRight")
Bindings=(Name="E",Command="GBA_Use")

This doesn't work... Z has been changed as well and that works...
Any idea's?

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moci
moci

I've got it...

I changed everything in the DefaultInput.ini now and it worked

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Admiral_Skeybar
Admiral_Skeybar

SPACE 3102 needs good UDK 3 developers. It's a first person shooter and a Space-simulator. Moddb.com
Interested?
Send a PM to Lord_Skeybar or an email to "mikomdude@hotmail.com"

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SilentOblivion
SilentOblivion

Could anyone give any tips on creating a rocky cavern type map? Underground of course?

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moci
moci

I would suggest doing this with static meshes. Use the brushes to build the outline (more specifically the bottom where you'll be walking on) and then use the static meshes to give it that rocky feeling.

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Sublemon
Sublemon

I hate to sound like a shill, but 3dbuzz has some free tutorials, some over terrain specifically, they even explain how to do basic underground stuff. Registration is free to check out

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KUB3ISM_GAMEWORKS
KUB3ISM_GAMEWORKS

Heyy Everyone, Starting work on a SCI-FI FPS set in 2099, im looking for help (please read my news post) any intrest or sujestions would be great and i will be uploading the mods MODDB page, with the back story hopefully tommorow. Please give it a look.

Cheers, Bennie Hutch.

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Dan911
Dan911

someone should make a wiki that has every tutorial on UDK/UT3/Mapping/Uscript/Import/export/Kismet..etc

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Craka_J
Craka_J

3dbuzz.com has a lot of really useful video tutorials on the UDK.

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chaosmaster4
chaosmaster4

would be useful, if you find one, let me know ^^

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