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Read about the Setting of Survivor and our Gameplay Features!

Posted by ShrikeGFX on May 10th, 2012 Page 2 of 2    

Survivor is not going to hold you by the hand. You shape your own experience and so you
are free to do whatever is needed, but be aware that your journey won't be easy.
The world is there to explore and there will be many things to discover and find,
but it will be no happy adventure, the forgotten lands are harsh and unforgiving,
and you need to try to survive by all means.

Thirst / Energy / Hunger
You need to find food and water and try to get sleep among the constant dangers of the wilderness.
During the game, the player needs to go after his needs and can gather fruit, berries, hunt for flesh to cook, or even combine different kinds of nutrition to a meal.

Varying gameplay

Resources are limited, so the player can't stick to one location. He will have to constantly explore the island in search of Resources, safe Zones, leftovers, or even treasure, whilst avoiding the dangers of the wilderness and its inhibitants. Specializations, Skilltrees and random components
ensure a new experience over and over.

Complex Crafting System
You are by yourself on the island. You will need to find your own resources and make use of them. This means using wood to craft tools or anything from bamboo fishing rods to stone axes, and use these for varying purposes. You will be able to build small structures and barricades
to fortify your position a bit and improve your chance on survival.

Body Damage Feature
You can get injured, fall, get poisoned, ill, undertemperature, and all kinds of things.
Breaking bones or flesh wounds need to get cured if you want to live on.
Body temperature also plays a role, you need to get dry after beeing in water, and
staying too long in the cold or the heat can have negative effects on your health.

Survive together
Survivor will feature 4-player online co-op where you can team up with friends and battle the wilderness alongside each other. Survivor is a unique take on the survival genre with many interesting ideas, creating a unique and deep but difficult experience.

Based on UDK
Survivor uses Unreal Engine 3, which has strong graphical performance and allows for an
sandbox open world with rich visuals.

True First Person Motion
Using the True First Person Technique - allowing body awareness and full control over the player's body animations,which adds a whole new level of depth and realism in the game.

A lot more!
Expect a lot of cool features throughout development!
Survivor FW is the perfect game to add any imaginable content.
More will be added to this text, text is not final and contains errors.

Team RSG

Post comment Comments
nosfer4tu May 11 2012, 9:26am says:

Best setting for such game would be South America.

+2 votes     reply to comment
STOKK-E May 11 2012, 10:40am replied:

Or siberia(with a fake tribe), outback or africa.

+3 votes     reply to comment
AiiZen May 11 2012, 11:45am replied:

Or Australia

+4 votes     reply to comment
ofortuna109 May 11 2012, 12:40pm replied:

the outback is another term for Australia's wilderness

+7 votes     reply to comment
kenny355a May 11 2012, 6:29pm says:

I can't believe how well that was written. Makes me not able to wait for the release! I can't wait to see what you awesome guys did

+1 vote     reply to comment
ShrikeGFX Author
ShrikeGFX May 13 2012, 1:05pm replied:

Thats nice to hear :)

+1 vote   reply to comment
alvarofer0021 May 12 2012, 9:20am says:

Thanks for the comments!

+1 vote     reply to comment
ShrikeGFX Author
ShrikeGFX Jul 4 2012, 10:41am says:

The features are updated! check out page2.

+1 vote   reply to comment
Shad686 Jul 7 2012, 6:25pm says:

A cool idea would be if you would get penalized the more longer you don't eat, until eventually death. Like if the player doesn't eat or drink for a day their character will be slower and easier to die the next day until they eat which quickly makes them recover or something.

+1 vote     reply to comment
alvarofer0021 Aug 5 2012, 12:36pm says:

thats someting we alredy have been taken care off, once hunger reaches an specific low level your health gets penalized permanently until you eat again and it slowly increases

+1 vote     reply to comment
BigBaggie Aug 22 2012, 9:40pm says:

Stoked to see the updates, keep 'em comin!

+1 vote     reply to comment
WaitIneedAName? Oct 3 2012, 10:41pm says:

DAMN IT!!! This is almost exactly what the game I am making is!!!

+1 vote     reply to comment
Jerikಠh May 6 2013, 5:31pm replied:

The same thing happens with my project ._.
But this will be a good game.

+1 vote     reply to comment
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