This is a group for all developers using the Unreal Developer's Kit. Open for all commercial, non-commercial and personal projects!
Hey This is the latest Build of Hostile Worlds. This includes a couple of changes. - We tried to fix some sound related problem BUT the Client can still hear the servr sound and music. - The units shot now at different range and speed - A few new weapon effects - The post processing effectshave been brought back in. - The artillery is now weakened and despawns after death again - Units who get stuck are beeing respawned if the get stuck. Known issues! - We know that there is still problems with pathfinding and units getting stuck. - If you have steam enabled you can't play the game in multiplayer. You also should know that only the map Desert is meant to be played. Feel free to take a look at the others but they are not for playing.