All of the thanks to goes to Carnius for a great mod, I am thankful that you are kind enough to make this for me and the rest of the CNC community, without caring about any kind of pay or reimbersment. I and, I believe the rest of the CNC community really just want to say, THANKS CARNIUS! and thank you for coming to TEF.

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NOD Tacitus Archive units (Groups : Tiberium Essence Fans : Forum : Nod Ideas : NOD Tacitus Archive units) Locked
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Starfox100
Starfox100 "Inferno Phoenix" field Commander
Feb 21 2013, 9:14am Anchor

The "Montauk/Mobile war factory" is added to the Nod brotherhood.

GDI got now:
- Colossus
- Kodiak

Nod got now:
- Destroyer Cyborg
- Montauk/Mobile war factory

Scrin got now:
- Conqueror
- (...........)
For Scrin ideas: Moddb.com

This post is now open for ideas IF Nod gets a second Tacitus Archive unit.
Think about it together, and combine ideas if that will do the trick. (also make sure it does not looks the same as an other unit, as in attacks)
Do notice that everything comes with patience.

Edited by: Starfox100

Feb 21 2013, 9:39am Anchor

Montauk deployable as Fist of Nod for me.

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I agree, also they need the "deploy" ability in order to fire. now they are too fast, they can fire and run without any time delay.

The "minibomb" of the shadow team (and their explosive) is too much weak.

Feb 21 2013, 11:34am Anchor
FortressMaximus wrote:Montauk deployable as Fist of Nod for me.

Agreed, something like this would be very cool! This would be an excellent way for Carnius to bring us the essence of the Montauk as well as the Fist of Nod (two units for the price of one ;) ). At the moment, I'd go with calling this Nod unit "Fist of Nod" because I think that'd be it's primary purpose (to deploy Nod vehicles), but as FortressMaximus suggested, it would look great if it had similar appearances as the Montauk. (Edit) On the other hand, naming this vehicle "Montauk II" would work well, just as as long as "Fist of Nod" is somehow mentioned as its ability and also let the structure be called "Fist of Nod" after the vehicle unpacks. Not intending to rob this forum, but anyone can read more in depth of the suggestions I have in mind for this Montauk/Fist of Nod unit here Moddb.com

Edited by: .Mac.

Feb 21 2013, 4:54pm Anchor

Im all about that montauk/fist of nod too. ;)

I have already handfull of concepts and ideas regarding montauk, this idea has been hanging in air for very long time, but im always open to new ideas.
I will work on this from now that is sure thing.

Feb 21 2013, 6:27pm Anchor

I thought about a tank that could move into the underground and was effective against the buildings or armour.A heavy version of the Devil's tongue.

Another idea is a speed tank-very fast tank that can overcome obstacles weak armor and a weapon effective against infantry and armour.
Rocket type weapons against tanks and machine guns. Unit cannot attack air units.

the type unit of hit and run. Important thet weapons was strong but weak armor. Fast quickly move and the ability to shoot while moving. Something like a laser tank from Emperor Batell for Dune:)

weapons may be more modern in NOD style :)

Edited by: greg0r@vp.pl

Feb 21 2013, 11:00pm Anchor

what is this montauk/fist of nod ye speak ov?

Feb 21 2013, 11:43pm Anchor

The fist of nod was a mobile war factory in C&C2 Firestorm, and the Montauk was the command vehicle of Anton Slavik in C&C2.

Feb 22 2013, 1:10am Anchor

The Montauk I had in mind is a fast subterranean unit that can use the same ability of the Devil's Tongue to move underground. This unit can be deployed (once deployed cannot move) to be used as mobile war factory (the "Fist of Nod). In vehicle form, it can use a support weapon (maybe something related to nuclear since the Kodiak uses the Ion cannon?) against ground targets. I took inspiration from the Phantom, which is a hybrid between the old Mobile Repair Vehicle and Mobile Stealth Generator.

--

I agree, also they need the "deploy" ability in order to fire. now they are too fast, they can fire and run without any time delay.

The "minibomb" of the shadow team (and their explosive) is too much weak.

Starfox100
Starfox100 "Inferno Phoenix" field Commander
Feb 22 2013, 6:00am Anchor

@zuss88
montauk is this from TS
cutscene
Images2.wikia.nocookie.net
cutscene tunnel
Images2.wikia.nocookie.net
in-game TS
Mobygames.com

Does this Montauk of you get weapons or is it a underground moving unit that can deploy? maybe what i get already an idea. TO THE DRAWING TABLE!

and a question to Carnius, does the Montauk becomes just 1 compartment (like in TS) or 2 and more (like in the images).

Edited by: Starfox100

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User Posted Image
May the fox be with you...

Feb 22 2013, 6:30am Anchor

Montauk can travel normally on ground and underground thanks to its vibrating frontal and side spikes. It may have weapons as well, mybe something related to nuclear technology. I would like to see a 2 compartments tracked unit.

--

I agree, also they need the "deploy" ability in order to fire. now they are too fast, they can fire and run without any time delay.

The "minibomb" of the shadow team (and their explosive) is too much weak.

Feb 22 2013, 10:55am Anchor

hmmm a insect human like machine with 6 legs and 2 hands + 2hands from back of shoulder! and the size should be half of Mammoth mk2 (bigger than all units but not as big as a epic unit)
Abilities in my mind which can be pick of it:
- unit can go subterranean
- have the ability to rise dead soldiers as Cyborgs like the Special power in KW (i do imagine the animation to be sending wires from its body to the ground) OR just like KW it can be applied around the unit and effect infantries before or in battle as a buff for a period of time! which if they die when the ability is active they will rise as cyborgs
- a fear aura that will reduce enemy fire power or defense!
- repair nearby Vehicles
- can charge obelisk of light with huge buff (like laser tanks but stronger)
i do imagin it to be a scary looking machine, and would like to call it Thanatos! it will mostly have a strong support role and will be refer to best machinery + cyborg technology of Nod and somehow a ghost of CABAL
attack can be laser from hands which have EMP effect on vehicles

Edited by: Ahrimansiah

Feb 22 2013, 3:35pm Anchor

Montauk on treads that deploys into a Fist of Nod and can travel underground to any visible part of the map would be cool. It can have a 2-3 min cooldown for that travel ability or something so it can't be everywhere at once. Or they could get the Core Defender in all of it's glory. (Here is me hoping)

Edited by: Valherran

Feb 22 2013, 3:46pm Anchor

Core Defender may be too much similar to Cyborg Commando, and it suits more for CABAL.

--

I agree, also they need the "deploy" ability in order to fire. now they are too fast, they can fire and run without any time delay.

The "minibomb" of the shadow team (and their explosive) is too much weak.

Feb 22 2013, 5:10pm Anchor

A Montauk would be better suited to come with an Obelisk Of Darkness or two, that or let it garrison infantry like an APC along with its ability to produce them.

Feb 23 2013, 3:23am Anchor

yeah im always against big mech for nod! anything big is accepted but not a Mech/robot

Feb 23 2013, 2:31pm Anchor

Why are people so against having large mecha units in Nod? Westwood was going that route anyways before EA took over...

Feb 24 2013, 7:59am Anchor

No westwood wasnt and whatever u saw from latest westwood planes was just an alpha! it could change ALOT until the release!
AND everyone are against it because its role breaking! CNC tiberium era is nice because each faction is unique and completely different from other factions both in tactics and units!
for 1000 time nod isnt a military faction like GDI and works underground or hidden and its not about heavy frontier assaults! its a sneaky ambush and tactical faction! and im sure big mechs are noway sneaky....

Feb 24 2013, 10:35am Anchor

The brotherhood has already the Warmech Avatar. It should be the right answer.

--

I agree, also they need the "deploy" ability in order to fire. now they are too fast, they can fire and run without any time delay.

The "minibomb" of the shadow team (and their explosive) is too much weak.

Feb 24 2013, 11:05am Anchor

what if Montauk is mounted with large area EMP, and a Vehicle storage..so it can dig in middle of the enemy base, deploy EMP. and release all stored vehicles with the NOD 's element of surprise? :D

Feb 24 2013, 11:15am Anchor

It may be a solution, but I don't know if a ground vehicle is able to load other vehicles. The idea of Montauk + Fist of Nod was adopted to have 2 old TS units into 1 new and to work in combo with the Phantom (repair + stealth), to build an army just behind the enemy's nose. XD

The EMP idea is pretty nice but I don't know about it since the buggy and the GDI mobile EMP.

--

I agree, also they need the "deploy" ability in order to fire. now they are too fast, they can fire and run without any time delay.

The "minibomb" of the shadow team (and their explosive) is too much weak.

Feb 24 2013, 2:52pm Anchor

yeah agree with FortressMaximus, hmm a vehicle transport is not really need for NOD because they do already have subterranean vehicles! we need a more original idea... hmm i guess carnius know what to do him self xD

Feb 24 2013, 4:21pm Anchor
Sigilstone17 wrote:A Montauk would be better suited to come with an Obelisk Of Darkness or two, that or let it garrison infantry like an APC along with its ability to produce them.


I think obelisk of darkness would be good weapon for this unit too, it suppose to be rather support unit and strong AA weapon fits well on that kind of unit.
Transport feature is not really needed as FortressMaximus and Ahrimansiah said.

Feb 24 2013, 5:53pm Anchor
Ahrimansiah wrote:for 1000 time nod isnt a military faction like GDI and works underground or hidden and its not about heavy frontier assaults! its a sneaky ambush and tactical faction! and im sure big mechs are noway sneaky....

They don't need to be a military faction to have giant robots to use sneaky ambush tactics. And sure, giant robots can be sneaky, it's how you use them, I do it all the time. If you don't like them don't use them, but don't ruin the fun for other people that want to keep them around.

Feb 25 2013, 3:03am Anchor

Guys, be cool. The brotherhood has its own Warmech Avatar which can be used as brutal or sneaky, depends about which unit/ability is used in combo.

I am doubtful about the obelisk of darkness for some reasons:

1) Only CABAL was able to develop this kind of technology and the Brotherhood (as far I remember) was never able to replicate it. Am I wrong?
2) I fear it would alter the aesthetic of the vehicle. IMHO Montauk is one of the most beautiful unit ever designed, it's hard to figure out this unit with strange "pinnacles" on the roof. :dead:
3)Ok for the support role (leaving the cyborg commando the main role of assault unit) but I guess some ground support may be even more useful. Maybe something like a weapon that slows down the enemy forces in an area may be great. A sort of "inverse propaganda" (the opposite of the warmech avatar's upgrade) What do you think?

--

I agree, also they need the "deploy" ability in order to fire. now they are too fast, they can fire and run without any time delay.

The "minibomb" of the shadow team (and their explosive) is too much weak.

Feb 25 2013, 4:05am Anchor

@Valherran
please read first then judge, we said Nod dont need MORE mechs specially big mechs, they already have avatars and no one said remove it!

@FortressMaximus
hmm i like a negative aura too like my thanatos idea, but most importantly is how to make this unit COOL and NEW and USEFUL, i mean Kodiak mk2 is already a great unit for GDI in both role against Scrin and gameplay (that would be stupid if gdi would never come up with an idea against scrin space invasion! ), nod need something new too..... some role that none of other units can fill!
not just a heavy firepower base, they need something that make them complete!

@Carnius
i like idea of subterranean Montauk though... can it get ability to damage units like an AOE when it came out of ground?
also it would be great if it can produce infantry (maybe cyborgs?) but faster! it would be an amazing support/ambush unit! or u can keep it in base for faster Infantry production!

Edited by: Ahrimansiah

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