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All of the thanks to goes to Carnius for a great mod, I am thankful that you are kind enough to make this for me and the rest of the CNC community, without caring about any kind of pay or reimbersment. I and, I believe the rest of the CNC community really just want to say, THANKS CARNIUS! and thank you for coming to TEF.
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| New support building: catalyst node | Post Reply | |
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| May 2 2012, 8:56am Anchor | ||
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Name: Catalyst node |
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May 6 2012, 10:58pm Anchor | |
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This sounds really cool, but really OP. not much I can suggest on it either. -- "Before enlightenment: Chop wood, fetch water. After enlightenment: Chop wood, fetch water." -zen proverb |
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| May 11 2012, 11:09am Anchor | ||
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why it OP. if you let your enemy build this next to your base ur just blind, and past that its nothing but a troll bomb to keep enemys from expanding. |
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May 12 2012, 12:22am Anchor | |
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First off, the cat missile costs a lot more, and has plenty less destructive power (though is still annoying). -- "Before enlightenment: Chop wood, fetch water. After enlightenment: Chop wood, fetch water." -zen proverb |
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| May 12 2012, 4:08am Anchor | ||
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yes but cat missle doesnt take 30 seconds to deploy and a nuke can be shot anywhere, cloaks can be disrupted, if you dont double area i would find it impressive that it can destroy anything but a miner, and its just re-using the catalyst effects. oh yea, you need to activate so if you are to busy defending, you just wasted 1500 money. i guess it does need some nervage to double-edge it a bit, perhaps slowing down tib growth so you cant expand either, and greatly increasing energy output so it hard to spam thx for critics, makes me see the flaws |
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| Oct 2 2012, 9:19am Anchor | ||
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How about some of this suggestion and ideas ? one vision one purpose,peace through power. Edited by: TheBlackMarkofNod |
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