All of the thanks to goes to Carnius for a great mod, I am thankful that you are kind enough to make this for me and the rest of the CNC community, without caring about any kind of pay or reimbersment. I and, I believe the rest of the CNC community really just want to say, THANKS CARNIUS! and thank you for coming to TEF.
|New map ideas||Post Reply|
|May 20 2013, 5:24am Anchor|
If you want to inform others about maps you're working on, let them know and insert your ideas here.
People will be separated by a barrier. the same I used a time before (only this time on a way larger scale!)
I will be impossible to build near the barrier so you can't build on the other side of it! (tactical gameplay is needed)
You can build up your army still. because if you blow up the generator in the middle with the infantry you can get there. It's open ground!
[PS: no super weapons can be used]
Edited by: Starfox100
|Aug 1 2013, 10:11am Anchor|
I am currently working on a 2 player MP map with excessive amount of tiberium lifeforms, just need someone who would make my fiends, visceroids and stuff agressive and running here and there on the map, any volunteers ?
-Redeemer- 313th Paratrooper Batallion
|Aug 6 2013, 12:44pm Anchor|
though I don't know how to give them certain walk path cycles, sorry
Edited by: -Redeemer-
You have to trust somebody to be betrayed...I never did!
|Aug 6 2013, 4:00pm Anchor|
You'll need to be in the scripts for that. (and make a waypoint path in a circle)
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