All of the thanks to goes to Carnius for a great mod, I am thankful that you are kind enough to make this for me and the rest of the CNC community, without caring about any kind of pay or reimbersment. I and, I believe the rest of the CNC community really just want to say, THANKS CARNIUS! and thank you for coming to TEF.

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Poll: yes or no (17 votes)
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Infantry probs. hmm. (Groups : Tiberium Essence Fans : Forum : GDI Ideas : Infantry probs. hmm.) Locked
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Smallchange
Smallchange GDI, 101st Airborn Division, Firehawk Pilot
Dec 24 2010, 7:44pm Anchor

how about giving GDI an upgrade that allows all basic infantry to be trained to the vetran level automaticly with a 2000-3000$ upgrade

playmsbk
playmsbk 21st Special Nod Division
Dec 28 2010, 11:26am Anchor

i dont think its necessary. what the riflemen need is AP ammo upgrade being available to them too (maybe changing their weapon to an LMG? or just changing the magazine model) and the missile squads are fine already.

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FIGHT FOR THE BROTHERHOOD, DIE FOR KANE!

Dec 28 2010, 3:06pm Anchor

I do not see a reason to do that upgrade but it would make sence that they would get AP ammo upgrade

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Kane's Life Is Eternal

TheFinnishGuy
TheFinnishGuy Orca Pilot
Jan 17 2011, 3:29pm Anchor

As stated above, it would be better if they had AP ammo, and giving the veterancy upgrade to Nod doesent neither sound good, as the basic infantry is just canon fodder.

Mar 14 2011, 8:12am Anchor

AP ammo and shockwave grenades can be really useful for rifleman and disc throwers.

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I agree, also they need the "deploy" ability in order to fire. now they are too fast, they can fire and run without any time delay.

The "minibomb" of the shadow team (and their explosive) is too much weak.

Smallchange
Smallchange GDI, 101st Airborn Division, Firehawk Pilot
Mar 14 2011, 10:25am Anchor
FortressMaximus wrote:shockwave grenades for disc throwers.

i had not thought of that !!!

Mar 14 2011, 12:21pm Anchor

It may happen even to the best peoples. This is the reason therefore forums exist :D

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I agree, also they need the "deploy" ability in order to fire. now they are too fast, they can fire and run without any time delay.

The "minibomb" of the shadow team (and their explosive) is too much weak.

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