The Thundermods modding group is a team of modders experienced with modding games based on the SAGE-engine. Currently, the team is working on several projects for Command and Conquer 3: Tiberium Wars.

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Blog RSS Feed Report abuse Latest News: DAW: News Update #3 - Devastating!

0 comments by CCGX on Feb 17th, 2008 digg this super bookmark


Time for another update for Dune: Arrakian Wars. This time we focus on the Harkonnen Devastator. For some people will come a big suprise now, because our design was based on the Emperor model for a long time. However, recently we decided that the Devastator should not be a mech like in Emperor, but a tank like in Dune II. The model is already finished, but the texture is still work in progress.

Devastator

Like its predecessors it has nuclear powered engine - if the tank is on the verge of destruction the reactor will overload, resulting in a devastating nuclear explosion. In accordance to Harkonnen war doctrine, this can also be manually triggered by a specialpower. The armament of the Devastator is also unqiue. At first, the Devastator is armed with a Dual-Plasma-Cannon and a Missile-Launcher. After reaching the Veteran Status, a heavy MG is added to the chassis, and reaching the Elite status activates the 2 side mounted Flamethrowers. When reaching the Heroic Level, another specialpower is avaible.

Devastator

Also there is a design change at the Ordos units. As an experiment the model of the Lasertank was overworked and will function as the template for this new design. Based on this, the model of the Cobra was created. The Cobra must be deployed to serve its role as an artillery, but while undeployed it fills the role of a heavy tank. The Models are finished and just waiting for a texture. The present models of the APC and the Deviator will be redone once the remaining Ordos vehicles have been modeled.
Redesigned Lasertank ModelOrdos Kobra Model

As little extra we show you our new Formation Preview. We decided not to stick with the Formation Preview of TW but to use another technique. The result can be seen on the following picture.

New formation preview shader

Remember to check out our new Dev-Blog forum where we will try to keep you informed about our work in progress from now on.

On another note: We are still looking for talented people who can help us with the mod, especially texture artists and modelers. If you are interested, apply in our forums.

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Germany Asuka-

Online 6 days ago Member Joined Feb 01, 2008
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Austria Shmafoo

Online 7 hours ago Admin Joined Nov 20, 2007
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Germany Stygs

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Germany -Golan-

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Germany CCGX

Online 8 hours ago Team-Motivator Joined Nov 19, 2007
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