Military of the New Galactic Empire
The military of the Galactic Alliance have been reformed into the military machine of this New Galactic Empire. With enough volunteers for both the military and navies, there is complete order among the ranks and no defiance due to the fierce loyalty of Imperial citizens. These servicemen can be in some ways be considered to be the heart of the Empire. By their sacrifice, the Imperial citizens are kept safe and the laws kept.
The vast majority of these units were created and designed by Ori`Verda AKA Milos.
Units designed by Ten10dix: AT-ST/a, Longshield-Class Walker, Executor-Class Star Dreadnought, Magister-Class Star Destroyer, Imperial-Class Star Destroyer, Dominion-Class Cruiser, Ardent-Class Fast Frigate
The rest was provided by Milos.
The Imperial Army
The Empire has the most professional, disciplined and dedicated military in the galaxy. All recruits are zealous and dogmatic, convinced the ideals of the Empire are worth upholding to prevent anarchy in the galaxy and they will proudly die for the Emperor to protect the New Order.
Copperhead Probe Droid
Role: Spy, Recon
Arakyd probe droids were originally designed for use by the Galactic Empire. Arakyd modified their probots with military-level sensors and equipment, and marketed them as Copperhead probe droids. Copperhead probots in service with the Empire were upgraded under the direct supervision of Imperial High Command and the FEAR Unit, and featured a blaster cannon, a self-destruct mechanism and deflector shields.
Many thousands of the Imperial Copperhead probe droids were manufactured on Mechis III and later on Fondor. The Imperial Intelligence's Analysis Bureau also used them as remote surveillance droids posted largely in the Outer Rim Territories. In conflict zones, probots often worked alongside the Imperial Navy to monitor traffic and provide early warnings of attack. They could also be programmed to engage pursuit mode, whereupon the Copperhead would track an enemy vessel and report back on its location and destination. The probes are equipped with a dual function hyperdrive and sublight ring that could be detached in orbit above a planet, then reattached at the completion of a mission, allowing the probe to return to its initial launch point or travel onward to other locations. Upon destruction they will emit an encrypted databurst from a black box, they maintain a constant link through the Holonet and the loss of a Copperhead will not go unnoticed.
Role: Assault, Defense, Garrison, Soldier
"The clone troopers, now proudly bearing the honourable rank of Imperial Stormtroopers, have tackled the dangerous work of fighting our enemies on the front lines. Many have died in their devotion to the Empire. Imperial citizens would do well to remember their example."
Named after the primary man at arms of the Original Galactic Empire from over a century ago. These Stormtroopers are absolutely and fanatically loyal to the Empire, its ideals and the Emperor himself of course. They obey commands without hesitation and are excellent soldiers, drilled to perfection and highly disciplined making them nearly unbreakable.
Stormtroopers are the elite soldiers of the Galactic Empire. Like Star Destroyers and TIE fighters, stormtroopers served as ever present reminders of the absolute power of Emperor Palpatine. These faceless enforcers of the New Order were considered an extension of the Emperor's will, and thus they often used efficient yet usually unreasonable tactics as a way to keep thousands of star systems throughout the galaxy in line. At the height of the Empire, stormtroopers had effectively become symbols of major authority. With few exceptions, they were distinguished from all other military units by their signature white armor.
Role: Special Ops, Assault, Defence
An elite soldier of the Empire. Often working in groups of four commandos were assigned to carry out covert operations too delicate for regular Stormtroopers. Covert infiltration, sabotage, demolition and assassination were standard tasks for the Imperial commandos.
The Imperial commandos were trained in live-fire exercises, giving them a sense of the reality of combat long before the regular Stormtroopers. Anti-terrorist training was conducted in a building nicknamed the Killing House. Though many commandos failed to survive their exercises, the rest learned rapidly, allowing them to become better soldiers. The commandos also experienced near-death torture to train them in resisting interrogation, and many commandos were left mentally scarred from the experience.
Broadsword-class Repulsor Tank
Role: Support Unit, Assault Tank
The Broadsword-class was developed by Kuat Drive Yards to fulfil the need for a non-walker main battle tank and infantry support platform. The resulting MAVr A7 Broadsword is a versatile repulsortank.
Offensive-wise the Broadsword always comes with a single heavy laser cannon capable of tackling hostile armour of similar size or greater if supported by other combat platforms. The Broadsword can be equipped with rocket launch tubes and heavy flamethrowers.
Role: Support Unit, Artillery, Anti-Air
The KR88 Longsword-class Walker was developed Kuat Drive Yards to fulfil the need for a siege and anti-air platform. The resulting KR88 Broadsword is a versatile walker with good statistics all-round.
Offensive-wise the Longsword always comes with a single heavy turbolaser cannon capable of laying siege to all ground based facilities and combat platforms as well as combating aerial threats, in sufficient numbers Longswords can be extremely potent. Its range extends to 20 kilometers with a spotter or 10 kilometers with its rudimentary sensor and radar package.
Variants of the Longsword-class Walker include the Longshield-Class Walker, which comes equipped with a large shield generator instead of the turbolaser cannon. This shield protects Imperial forces within a 1 kilometer radius from most attacks, and allows them to set up fortified positions without having to sustain enemy fire. These variants were volatile though, due to the large amount of energy needed to sustain and regenerate the shield, and required constant maintenance and protection.
All Terrain Scout Transport/advanced
Role: Reconnaissance, Patrol, Escort, Assault
The AT-ST/a fits the role of scout and light support in the Imperial army. It is equipped with one dual laser cannon and one grenade launcher, allowing for light combat support. It also has a repeating blaster turret located on the top of its head, which must be manually used but can provide decent suppression against enemy forces.
Its sensors and communication arrays are state of the art, and the AT-ST/a is often used as a mobile watch tower. Its primary role is the gathering of information on enemy forces, though it is also commonly used by ISF forces to police areas with high criminal activity.
Its legs have been armoured allowing them to resist concentrated attacks on them for a time, and the AT-ST/a now has the capability to hunker down, lowering the main body towards the ground in case its ability to move will be or is compromised.
All Terrain Shock Enforcer/advanced
Role: Escort, Assault, Self-Propelled Artillery, Troop Transport, Mobile Command Post
The original All-Terrain Shock Enforcer was always an Imperial design but stolen by treacherous agents following the civil war, it ended up in Federation hands where it was glossed over in favour of original vehicles the civilians felt more comfortable around and found less oppressive. Once recovered the engineers at Kuat Drive Yards began to tinker with the original schematics and improved upon it on nearly every aspect.
The new All Terrain Shock Enforcer/advanced fills every roll in ground warfare nicely without truly ever excelling at all of them. It can transport troops much like the Scout Transport, it can act as artillery like the Longsword and even perform as a mobile command centre like the imposing Assault Transport. The All Terrain Shock Enforcer/advanced comes equipped with two medium laser cannons fixed to the front, three twin repeating blasters keep infantry at bay and single heavy mass driver mounted on top for anti-vehicular and artillery purposes.
All Terrain Armoured Transport/advanced
Role: Mobile Command Post, Troop Transport, Self-Propelled Artillery, Heavy Assault, Siege
"We had the Battle of Gormen won, until the AT-ATs arrived. They came out of the fog and ripped apart the front lines. The locals ran in terror, but the experienced soldiers surrendered. We knew that you can't outrun an AT-AT."
The AT-AT/a, or All Terrain Assault Transport/advanced, is one of the New Galactic Empire's most powerful machines of war and one of the largest ground assault vehicles in existence. It is a menacing hulk of armor and firepower, though it is slow moving and bulky.
It has reinforced armor at each of its traditionally vulnerable joints. When not in motion, the additional two legs attached at the middle section can extend outward and to the sides for increased stability, rendering cable attacks ineffective. When stowed for transport, the legs fold up close to the main body. The outer hull is layered with reinforced duraplast heavy armor plating and neutronium-impgregnated alusteel for the hull and superstructure underneath.
Atmospheric Assault Lander
Role: Transport and Troop Carrier
Designed by Sienar Fleet Systems, Atmospheric Assault Lander featured a disembarkation ramp in the front, and a bright spotlight above the ramp, to brighten the stormtroopers disembarking, and spread fear among their enemies as well as finding enemies in the dark. Located directly behind the searchlight there was a forward deflector augmenter and sensor array. On top of the craft located in the middle there was a troop compartment emergency hatch.
The cockpit was up near the stern and was positioned to maximize landing zone visibility, and was narrow enough that the pilot was required to stand when the lander was in operation. The transport was maneuvered by a single pilot, but could be controlled via consoles in the crew compartment below.
Tau-class Landing Craft
Role: Transport, Shuttle, Troop Carrier and Support Ship
With its folding wing configuration and matching cockpit module, the Tau-class landing craft was based on the Lambda-class, Sentinel-class and the Upsilon-class shuttles, both shuttles having seen design origins in the Theta-class shuttle. The Tau-class attempts to take the best features of all its predecessors. However, unlike its predecessor and its counterpart, the landing craft's exterior was encased in armor plating 25% heavier than the armor of a Lambda-class. The landing craft was also equipped with four deflector shield projectors. Despite its large size and heavy weight, the Sentinel-class was fast and agile due to its Cygnus HD7 engine array.
The vehicle's sensor suite, which was located in the cockpit, allowed navigation in nearly all conditions and featured infrared imaging, motion detectors, and life-form indicators. The vessel's computer also featured an automatic mapping function and a rudimentary autopilot that could pilot the vessel towards an Imperial garrison, starship, or homing beacon during emergencies, and included powerful communication arrays which enabled contact with all Imperial starships and garrisons within a given system.
In its standard configuration, a Tau-class could carry 80 stormtroopers and support equipment. When its seats were removed and it was converted to carrying supplies, it could transport several Broadswords, or even a few compact assault vehicles such as AT-ST/as or AT-SE/as. Its total cargo capacity was 300 metric tons. For insertion into a planet, a Tau carried a Class 1.0 hyperdrive. Tau were also used to deploy Marine landing forces onto enemy starships.
The landing craft's weapons load consisted of 2 blaster cannons, 2 concussion missile launchers and 1 twin medium turbolaser. Since the Tau-class was heavily armed, it also served as a combat support vehicle.
Upsilon-class Command Shuttle
Role: Transport, Private Transport, Command Shuttle
Designed by Sienar Fleet Systems, the Upsilon-class command shuttle was equipped with a Class 1.0 hyperdrive and a Class 8.0 backup, along with a navicomputer. It was also outfitted with twin laser cannons and could carry ten passengers in addition to a minimum crew of one. The shuttle was able to hold three months' worth of consumables, and it supported up to 200 tons of cargo. The vessel comes equipped with a HoloNet Transceiver, Subspace Communications Antenna and a Hyperwave Communications Scanner to monitor hostile communications and control allied units, orders can be transmitted in an instant.
A variant of the Upsilon-class was utilized by Emperor's personal bodyguards, the Royal Guard. Such craft were able to carry a maximum of three Predator-class starfighters but only thirty tons of cargo as a result of the decrease in available space. Painted in crimson, reminiscent of the color of the Guard's armor, the variant bore the Imperial crest on its ventral surface and wings. Only a highly decorated and high ranking ace pilot would be selected to fly in the personal shuttle of the Emperor, as such it was a tremendous honour.
Role: Assault, Defence, Bodyguard, Elite
The Emperor's Imperial Guardsmen, sometimes referred to as the Imperial Royal Imperial Guardsmen or Imperial Guard, was an elite unit of the Galactic Empire's armed forces tasked with the protection of the Emperor and whomever else was deemed in need of their protection. The exact number of Royal Guardsmen serving the Emperor was unknown, with speculations ranging from less than fifty to tens of thousands, although their numbers were estimated to be at least five-hundred at any one point. Like the Stormtroopers of the Stormtrooper Corps, the Royal Guards formed a military unit independent of the Imperial Military and answered directly to the Emperor.
All Guardsmen are brainwashed and programmed to serve the Emperor and only the Emperor. Only reverse brainwashing techniques can break the hold over their minds. Talented, skilled, and deadly, every Guardsmen is fanatically loyal from the beginning of his or her training, the brainwashing only strengthening their resolve to serve the Emperor
The Guardsmen are heavily armed and armoured soldiers, recruits are taken from the best and most loyal men of the Stormtrooper Corps. They are able to go into direct combat with some of the best soldiers in the galaxy. These men are commanded by Captain Jaras Dalgas and based out of the Imperial Palace and the Grim Shadow.
Imperial Sovereign Protector
Role: Assault, Defence, Bodyguard, Elite
Only the best of the elite Emperor's Guardsmen were specially chosen to become Sovereign Protectors. They endured years of selection procedures and training aimed at achieving perfection in soldiering. Extreme standards were set for combat fitness, stamina, strength, dexterity, mental acuity, reaction time, loyalty and intelligence.
The Sovereign Protectors number in the two hundred and fifty and are the best fighting men the Empire has to offer. These men are loyal and will give it all, including their own lives, to protect the life of the Emperor, their job being of the utmost importance after the death of the last Emperor. They are unmatched in battle, only Force-users and those skilled with lightsabers could stand a chance of defeating them in single combat. Wearing solid Durasteel armor, these troops are ferociously armored. They armed with blaster pistols and vibropikes.
These men are commanded by Captain Malax Dryfus and based out of the Imperial Palace and the Grim Shadow.
Imperial Chrome Trooper
Role: Assault, Defence, Special Ops, Black Ops, Command, Elite
The highest rank attainable by those in the Stormtrooper Corps, the Chrome Troopers, also known as Imperial Chrome Troopers (ICT), Plastic Troopers and Chrome Commandos, are the best soldiers in the Imperial Military. To even be considered for the position; members of the Stormtrooper Corps need to show extreme talent and skill in leadership and combat.
Those who are picked undergo rigorous training with a 22% fatality rate and 97% recruits never reaching the end of training. Training which reflects that of the Emperor's personal bodyguard.
Those that pass initial training are given advanced armour with a built in shield generator. Chrome Troopers are deployed where Storm Commandos fail or when a mission requires a delicate, discreet touch. Additionally they may takeover the roles of field commander.
Sigma-class long-range shuttle
Role: Special Ops, Black Ops, Private Transport
Designed by Sienar Fleet Systems, the Sigma-class long-range shuttle was equipped with a Class 1.0 hyperdrive and a Class 8.0 backup, along with a navicomputer. It was also outfitted with double heavy laser cannons and could carry ten passengers in addition to a minimum crew of one. The shuttle was able to hold three months' worth of consumables, and it supported up to 200 tons of cargo.
A variant of the Sigma-class was utilized by Emperor's personal bodyguards, the Royal Guard. Such craft were able to carry a maximum of three Predator-class starfighters but only thirty tons of cargo as a result of the decrease in available space. Painted in crimson, reminiscent of the color of the Guard's armor, the variant bore the Imperial crest on its ventral surface and upper wing.
Imperial Royal Guard's TIE Predator-class Starfighter
Role: Assault, Defence, Bodyguard, Elite
These starfighters were commonly used to escort the Emperor's personal transport shuttle and its decoys during his travels. Displaying the distinctive crimson red color of the Royal Guard, these deadly war machines struck fear into any opposing fighters. Royal Guard fighter wings were thought to even rival the skills of the most elite pilots in the galaxy.
Under the direct supervision of the Royal Guard, Imperial workers spent many long hours modifying TIE Predator fighters. Unlike the original TIE Predator, the Royal Guard TIE Predator was equipped with a superior hyperdrive and superior deflector shield generator, while also having blazing speeds and even better manoeuvrability that exceeded that of its fleet counterpart.
Imperial Escort Carrier
Role: Special Ops, Raid, Transport
The Storm commandos' Imperial escort carrier was different from the standard escort carrier of the Imperial Navy. It was a nimble, narrow-hulled ship, with a flared arrowhead bow, and three sublight thrusters mounted in a vertical row on the stern. Its most prominent weapons were two single-barreled cannon mounted turrets on the dorsal centerline, with a wide field of fire ahead, above, and to either flank. There were also two double-barreled weapons mountings on the ventral centerline, both fore of the hangar bay, while two small turreted cannons were mounted on the very tip of the bow.
The Imperial Navy
The Imperial Navy was formed from the Galactic Alliance Navy, and as such was still under Naval Command. The Imperial Navy conducts itself by the Imperial Naval Code, a set of martial laws and regulations created to guide the massive military organization. With a crew initially made up of Clones but now the ranks are filled with fully loyal Imperial citizens, mutiny is non-existant and commanders of the individual vessels know that they have absolute full authority, next only to the Emperor himself.
Executor-class Star Dreadnought
Role: Flagship, Command Ship, Carrier, Heavy Assault, Battleship
Magister-class Star Destroyer
Role: Command Ship, Carrier, Invasion, Heavy Assault, Battleship
The Magister is built to fit the niche role of command ship and battlecruiser. Designed specifically to serve as the flagship of the Imperial Navy, it is fully equipped for this role with extensive communication systems and a command bridge able to organize and direct an entire fleet. The Magister can also act independently of the Navy and project Imperial authority wherever it goes with the combat units it carries, strikecraft establishing aerial superiority and the Magister threatening to level all resistence.
Powerful turbolaser batteries allowed for overloading enemy shields and punching through thick armor, along with orbital bombardments capable of reducing planetary surfaces to molten slag, their rate of fire increased due to Kyber Crystals mined from Ilum. Fitted with 20 triple heavy turbolasers, 40 dual heavy turbo lasers, 100 turbo lasers, 60 Ion cannons, 200 point defence lasers and a carrying capacity for two Starfighter wings. It also has a variety of tractor beams, to clear paths in asteroid fields or to secure enemy freighters or fighters.
It has 2 strong shield generators, designed to cycle during combat. If under heavy ion fire, an extra layer of specially designed ion resistant shielding can be activated, though this shielding is weaker than its main shields. Medium shield generators can be activated to protect key areas of the ship, including bridge, engine, concentrated weapon emplacements and hangers. Its armour is reinforced to withstand missile and proton torpedo fire, and while its armour would hold out against turbo lasers for some time it relies more on its shields to defend against them.
Imperial-class Star Destroyer
Role: Command Ship, Carrier, Battleship, Invasion, Heavy Assault, Defense
The Imperial-Class Star Destroyer is designed to embody the core values of the Empire, and is based on the Star Destroyers of the First Galactic Empire. It has 120 turbo laser batteries, 40 of them being dual heavy, and 40 Ion cannons as well as 120 point defence lasers. It can hold 2 fighter or bomber wings, and is normally equipped with 1 of both.
Its hull is heavily reinforced and it possesses a single strong shield generator, along with a medium backup. Smaller shield generators can be activated to reinforce certain key areas of the ship, including the hangers, bridge, engines and the large tractor beams.
It has 2 extremely powerful tractor beams on each side of its hull, which can be used to clear massive asteroids or prevent ships as large as corvettes from moving, and slow down frigates. If both beams are targeted at a single frigate, it is also rendered immobile. It possesses 16 other smaller tractor beams, designed to clear away smaller asteroids or catch ships as large as freighters. They can also be uses to intercept missiles.
While its communications array isn’t quite as extensive as the Magister, it does have the ability to effectively coordinate half a dozen ships, allowing it to be deployed alongside an escort if the need arises.
Role: Invasion, Assault, Defense, Escort, Support Ship
The Dominion-Class Cruiser makes up for what the Imperial-Class Star Destroyers lack packaged at roughly 900 metres. It comes equipped with 10 dual heavy turbo lasers, 30 heavy Ion cannons, 30 proton torpedo launchers and 20 missile launchers. It provides the Imperial Fleet with a diverse weapon system capable of penetrating most enemy defences, and its primary focus is to disable the shields of its opponents to allow the larger ships to use their turbo lasers with full efficiency. It has 4 tractor beams designed to secure enemy freighters or to clear asteroids.
It possesses no fighter capacity and its ability to command is severely limited, as it is designed to be coordinates by the larger Star Destroyers. However, the Dominion can effectively work in pairs and are often deployed as such during battle. Dominions are the most common escort ship for larger Star Destroyers.
They are equipped with a single medium shield generator, but heavily reinforced layered armour. This allows it to withstand more punishment than any other Imperial ship when its shields are down, allowing it to be an effective counter to excessive use of ion cannons. However, their lack of point defences and inherent fighter support makes them vulnerable to these smaller craft. The missile systems provide an acceptable solution to this, but far from effective.
Ardent/a-class Fast Frigate
Role: Raid, Interception, Patrol, Support Vessel
The Ardent-Class Fast Frigate has served the Second Galactic Empire since its creation, and its design is loved by most of the Imperial military. The vessel is measured at 400 metres. As such, the overall design philosophy for a newer Fast Frigate was heavily inspired by the Ardent, leading to the creation of the Ardent/advanced-Class Fast Frigate, or simply referred to as the Ardent.
It is equipped with 24 turbo lasers, 16 Ion cannons, 10 proton torpedo launchers, 60 point defence lasers and the ability to place mines, either mid-combat or to create an ambush. It can deploy 16 of a variety of mines, including gravity well, explosive and ion.
It is protected by only a single small shield generator, and its armour is the weakest among the Imperial warships. However, its engine system paired with its small size makes it easily the fastest ship in the fleet, at least in sub-light speeds. It is designed to flank enemy formations and to quickly exploit gaps in their lines.
Its communication arrays and command centre are limited, designed to be coordinated by its designated command ship or station. It is incapable of effectively commanding other ships.
Role: Patrol, Escort, Starfighter Screening, Support Vessel
The Raider-class corvette was produced by starship construction company Kuat Drive Yards for the Galactic Empire's naval forces; its design was reminiscent of the dagger-shaped hulls of larger ships used by the Galactic Empire, such as the Triumphant-class Star Destroyer. The ship's hull, 150 meters in length, was largely colored gray, with black blade-like protrusions jutting out from the corvette's sides and bottom. The Raider-class was outfitted with multiple weapon hardpoints, including single turbolasers, ion cannon batteries, and dual heavy laser cannons—the latter weaponry proving more accurate against smaller fighters than turbolasers. It's full armament is eight dual heavy lasers, four single turbolasers, four single ion cannons and two warhead launchers. Centralized command in the ship contributed to its success, and the Raider-class corvette was built to be durable. Acting in an anti-starfighter role found to be lacking in the Imperial fleet, the ship was designed to counter the Federation's starfighter tactics and operated succesfully in most deployments due to its long-ranged heavy weapons. A hyperdrive allowed the Raider-class to conduct hit-and-run missions as needed or be deployed to a crisis at a moment's notice.
Tribune-class Assault Ship
Role: Troop Carrier, Invasion, Heavy Transport
The Tribune-class Assault Ship is a transport vessel at 850 metres and is based on the much older Acclamator-class previously used in the Clone Wars by the Old Republic and currently used by the Federation. In effort to distance themselves and keep a viable means of transportation for its troops, the Empire commissioned Kuat to design a new transport for its legions. The resulting starship is more than capable of ferrying a large force of soldiers and equipment across the galaxy with ease whilst simultaneously defending itself from raiders, although it generally not advised to have it travel without escort.
The Tribune comes with ten quad turbolaser cannons, twenty point-defense laser cannons and seven proton torpedo launchers giving it a limited ability to fight off other warships. It is capable of atmospheric landings and use its weapons to aid in ground combat, provided there is no anti-air powerful enough to take it down.
Tribunes can carry a full legion and equipment, it has enough consumables to last five standard years. It can ferry ten AT-ATs, thirty AT-STs or AT-SEs, sixty Broadsword-class repulsor tanks, ten Longsword-class walkers and eighty shuttles such as the Atmospheric Assault Lander or the Tau-class Landing Craft. When not transporting the Empire's armies across the stars a Tribune can act as a supply ship or bring two JN-566 -class "Mediator" modular garrisons.
TIE Supremacy-class Starfighter
Role: Assault, Defence, Interception, Patrol, Raid
Designed as a hybrid of Sith and Imperial technology during Darth Krayt's rule over the Empire the, constructed under the project name “Sith-Imperial Starfighter” it is among the most advanced Starfighters in the galaxy. Officially named the Supremacy-class Starfighter by modern Sith as a reference to an old starfighter and general Sith dogma.
The Starfighter is superbly maneuverable and heavily armed, able to seek out and destroy most other starfighters with ease and more so if piloted by Sith. It is armed with four wing-tip laser cannons and a proton torpedo missile launcher. It is also equipped with hyperdrives and a powerful deflector shield generated through its blade-shaped wings.
Role: Assault, Defence, Raid
The Neutralizer-class fighter was a multi-purpose bomber, in use by the Galactic Empire. Developed by Sienar Fleet Systems' engineers by adapting the designs of their Predator-class fighter, the Neutralizer was larger, bulkier, and less agile than the Predator. Featuring impressive shields for a fighter of its size, the ship was also nimble for a bomber and was capable of reaching speeds of 1,500 kilometers per hour in atmosphere. The bomber was also equipped with a Class 1.0 hyperdrive, and a navicomputer for interstellar travel.
The Neutralizer had space for one pilot, and it was outfitted with two medium laser cannons and a proton torpedo launcher that could fire its complement of 10 proton torpedoes. The bomber was also able to hold a week's worth of consumables and supported up to 110 kilograms of cargo.
TIE Terminator-class Starfighter
Role: Fighter, Bomber, Assault, Defense, Interception, Escort
Designed by Sienar Fleet Systems as a counter to the Federation Crossfire and as a superior descendant to the failed TIE Aggressor and taking notes from the Incom Y-wing along way. The Twin Ion Engine/terminator-class Starfighter hybrid, shortened to TIE/T Terminator-class or simply TIE Terminator, incorporates heavy offensive firepower of a fighter and maintains the versatility to engage bigger targets like a bomber. It has four laser cannons inspired by the venerable X-wing but improved in every way using superior Imperial technology, the lasers are capable of advanced firing modes. For bigger targets the Terminator has a single bomb bay which can carry four proton bombs, less than a TIE Neutralizer but enough to crack smaller warships. The payload of the bomb bay can be exchanged to twenty concussion missiles for dogfights.
Its greatest advantage is the single light tractor beam. Although not powerful enough to stop similar-sized craft it can slow them down significantly allowing a Terminator to take out a target with incredible ease. The Terminator has a great defense rating at the cost of its speed with a superb hull and shields. To give it added protection the Terminator also has a tail gunner armed with twin lasers to fend off chasers.
*Outdated units have been upgraded to meet the requirements of the modern battlefield, others have proven so effective designs that even centuries later, they are still a force to be feared.*