A quick tutorial how to create a simple, primitive generic grass texture from scratch.
1. Create a new image
2. Fill it with a dark green color
3. Choose Filters -> Noise -> HSV Noise
4. then Filters -> Blur -> Gaussian Blur, set its Blur Radius (Horizontal & Vertical) to 1.0
5. Filters -> Distorts -> Wind, you can customise it to suit your needs, here: Threshold: 20, Strength: 10
6. Image -> Transform -> Rotate 90° counter-clockwise
7. Filters -> Map -> Make Seamless
8. Colors -> Brightness-Contrast, you may customise it as you wish, here Brightness -30, Contrast 40
And yep, that's all. As in the case of this tutorial Moddb.com this texture is a bit repetitive and generic as well as somewhat blurred, that's why it always comes in handy to customise effects and change this rigified procedure of creating grass textures in such a way so as to suit your own needs (you need to 'mod' tutorial steps a bit and see how it works out).
How it looks in-game: Media.moddb.com
This grass texture was made specifically for RTS games. To make it look better you may probably need to tweak/customise GIMP effects.
Wow, great result for those less steps! Great work (:
Nice one. I can make grass now xD
this "grass" looks funny
As said in the tutorial, "a simple, primitive grass texture". It hardly looks like grass, it's so generic and jumbled lol.
I'm sorry but it's look kind a lame. It's not so much harder to make decent photo texture instead :|
Thanks. Works Great
Pretty amazing tutorial.
Fantastic! From step 2 it's already pretty great actually, it's great for long-distance cameras like in strategy games, and all the way to step 8 for closer shots