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Report article RSS Feed IFSCL v.2.6.2 - Released !

IFSCL 2.6.2 is released ! And compatible with all versions of Windows ! More than ever, be Jeremie, be the operator, be the one who uses the supercomputer of code lyoko in this new version !

Posted by Immudelki on Aug 8th, 2014

It happened !
After one year and a few months, here it is, the IFSCL 2.6.2 !

ifscl242banniere

Go deep into carthage (well, what's currently available), fight against mantas, schyzophea, enter the code scipio and many other things you've dreamed to do since you watch the episodes of Code Lyoko season 1 & 2 !

Thanks to a surprisingly good help from MTDirector, a member of codelyoko.fr, the game will also work on windows vista and home premium (which was still uncertain), so what could you ask more ?

no bug when the labyrinth close in battle ?
...well...I've tried...
that will be for the next version >>

The game will also be soon available on :  Now available on :

Indiedb.com

In the meantime, you can try to download it on codelyoko.fr but as you know, there's still risks of overload for the day of the release, patience would be a good thing for the next hours ;)
En.codelyoko.fr

Thanks for your patience, I do it for you, for me, for everyone who loves the show, keep the LyokoVibe alive ! Post a review on IndieDB, react on Facebook, publish a testimony on codelyoko.fr !
Share, download, be my guests !

Here's the complete changelog :

Changelog of IFSCL 2.6.2

And if you've missed them, while you wait for the servers to stop crashing :


IFSCL 2.6.2 Trailer - Indie DB


IFSCL 2.6.2 - Sneak Peek - Indie DB
IFSCL v.2.6.2

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TARDIS30001
TARDIS30001 Aug 8 2014, 7:18am says:

why is it in french. i can only read falf the commands on my screen. will there an english version of this? if so please tell me. so aside from that THIS IS THE GREATEST UPDATE KNOWN TO IFSCL YET!!!!

-1 votes     reply to comment
Immudelki
Immudelki Aug 8 2014, 7:52am replied:

...did you actually click on the english flash when launching the game ? or where you rushing like a demon directly here ?

+2 votes     reply to comment
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Guest Aug 9 2014, 8:47pm says:

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Immudelki
Immudelki Aug 10 2014, 5:27am replied:

si tu veux que je t'aide, il va falloir plus de détails que "ça marche pas" ;)

+1 vote     reply to comment
Guest
Guest Aug 15 2014, 4:23am says:

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Immudelki
Immudelki Aug 15 2014, 3:02pm replied:

eeh. work hard for several years, learn how to code, draw and animate from vectors and bitmaps.. There's no pre-definite rule. In a sense, the way IFSCL is done is like coding a big OS, so you cut things and you try to protoype them one by one. Generating a window, then animations for that same window etc...

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Guest
Guest Aug 16 2014, 9:34pm says:

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alink92
alink92 Aug 22 2014, 9:51pm says:

2 things need more time in carthage or use the vehicles to get to the keys and locating the warriors after virtulzation takes forever

+1 vote     reply to comment
tfkmaster
tfkmaster Aug 25 2014, 4:28pm says:

Eh ben, toujours du sacré bon boulot Immudelki :)

Faut vraiment que je mette sérieusement à IFSCL un de ces quatres, j'y ai jamais jouer plus de quelques minutes, et pourtant ca à l'air vachement énorme <3

+2 votes     reply to comment
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