StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races will clash once again in the fast-paced real-time strategy sequel to the legendary original, StarCraft.

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Warcraft Faction Showcase: Kingdom of Stromgarde Faction Leaders and Altars
Starcraft II: Heart of the Swarm

Warcraft Faction Showcase: Kingdom of Stromgarde Faction Leaders and Altars

StormCraft Armies: Rise of Strom 2 comments

In this article we are going to showcase the three Faction Leaders of Stromgarde Kingdom playable faction, as well, as the Altar buildings for the respective...

Sickel Add On for SC1.16.1 by Kurohige
StarCraft

Sickel Add On for SC1.16.1 by Kurohige

Sickel Add On for SC1.16.1 0 comments

Starcraft Sickel Add On for SC 1.16.1 by Kurohige I updated this mod in order to you don't have to downgrade your starcraft, this is an ancient mod that...

Fall of the Gods 2.00v Feature
StarCraft

Fall of the Gods 2.00v Feature

StarCraft: Burning Ground 11 comments

Starcraft : Burning Ground 2.00v. Fall of the Gods Update Feature.

SC SUM 1.40 has just been released
StarCraft

SC SUM 1.40 has just been released

SC SUM - StarCraft Super Unit Mod 8 comments

The Eradicator and Mothership super unit will receive some pretty interesting updates with this patch.

The StarCraft path-finding hack
StarCraft

The StarCraft path-finding hack

StarCraft 0 comments

The StarCraft path-finding hack - posted by Patrick Wyatt in codeofhonor. Well, this is not new, but I think it is interesting this point of view.

Post comment Comments  (50 - 60 of 291)
Templarfreak
Templarfreak

NOTE!!!! Something got screwed up with those charts so I posted them as replies since I was to lazy to fix it...

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Templarfreak
Templarfreak

I have posted yet another tutorial, but this one should really catch everyone's attention ;)

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ElderPredator
ElderPredator

Merry Christmas to all!! =)

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infantryspec
infantryspec

whats an achivement mission?

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infantryspec
infantryspec

i have the game on my pc but its running on llow grafic cause my computer is anitc and i have a question how better the ghosts or the spectres and what weapons they have?

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DedMustDie Creator
DedMustDie

In my opinion, ghost is better for campaign - they've great range of 8 (with upgrade) and sight of 9 or 10. Unlimited cloak, snipe and nuke make them really great for base infiltrating and more (I've got them especially usefull on mission where you steal Odin< don't remember the name).
Spectres aren't that bad too - they've got more damage vs armored, but slightly shorter range. Their mindblast can hit everything (even buildings), so if you wait some time - you can annihilate whole base just with 1 ability.

I've used Spectres for the first time I was playing company on normal - new unit, nothing special.

After that, I've done SP on hard with ghosts, and now I'm doing the same on brutal.

P.S. Marines + medics pwn half of campain xD
P.P.S. Ask if you need some help with achievements or missions, I'm glad to help.

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ijat
ijat

both of them better...
but...
ghost use de sniper abilty..
spectre use de electric ability..

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DedMustDie Creator
DedMustDie

hey all, does any1 have any good and easy to understand Editor tutorial?

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Templarfreak
Templarfreak

all i know about the editor is how to change abilities. Its easy though all you gotta do is add it to the units ability list then give it a button and choose that ability for the buttons ability. Thats not all that easy to understand is it?...

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DedMustDie Creator
DedMustDie

It seems to be similar to WC3's editor, right?

Some time ago I've seen that you're able to use some C-like language for editor. I guide for that would be nice.

Also, trigger or script guide.

I was good with original triggers, but I had russian localization of WC3, so now I'm kinda lost >.<

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Templarfreak
Templarfreak

Sorry thats about all I know about SC2 Editor xD But no, it is nothing at all like wc3's editor. Not one bit. It is much more advanced and for much more advanced users then me or you @_@ But just try what I've been doing, I've just been exploring the campaign maps in and out and ocasaionaly units as well. Oh but triggers are fairly similar to wc3, theres just a bit more options, and some actions are like sc1's actions.

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DedMustDie Creator
DedMustDie

Oh, thank you anyway :) You're the only one who answered so far

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