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2 Notes for the curious:
- We are ware that so many neutral sectors may cause a rush to get them by factions and we are discussing it.
- Also the Fel Empire, existing as an Empire-in-Exile is also being debated as there may not be enough players to justify a 4th join-able faction.
What of the sectors I claimed for my faction in the main galaxy? (Bothuwui, Kamino, Gamorr, Christophsis) :S I don't mind giving up some things that may have been illegitimate, but I don't want to have everything I've worked on nullified.
I knew this would be the main problem xD.
The EU can't really exist... It messes with the balance of the RP. Your company can, of course, exist, but just as a normal (albeit top notch) company. Your fleet should also be reduced, in my opinion, to around 40-50 ships, more than enough for a company.
You're the one who loses out the most I'm afraid. But I do hope you understand that these changes will make the RP better for everyone, I mean, it can't make it much worse, can it? xD.
However, if you really can't let it go and if everyone agrees, I guess the EU can live on in one sector (only one) and treated as a minor faction. I myself hope to be allowed to control the Sith Order, another minor faction, so it would only be fair. Either way, you will be losing out a lot and I'm sorry :(.
Well... crap... there went 2 months of work and creativity. Was wanting to create a story and stuff around the companion galaxies... I wasn't trying to make it unfair. I hope I can somehow turn this around and still make it. I don't want that work to go to waste.
We are trying to restore the RP to be fair and fun again. I mean, be honest, recently the RP has taken a dozen turns to the worst, and will only get worst if things don't change.
I am dearly sorry about the EU, although I may not agree with it personally I can understand a lot of work was put into it. But we needed to restore the RP back to the basics: Republic/Jedi vs Sith/Empire vs Mandalorians, and that way we can have a fresh start. Other factions may emerge, old factions may die. But we need that basic layout or the RP would of just gone to hell.
However, if no one, or the majority, does not agree with the proposal or changes, then we have agreed to not impose them on you. We just think it would make everything better.
I guess I'll see how this all plays out first before I make any proposals or complaints of my own.
EDIT: Looks like Ten beat me too it. Lol
I have been unwillingly tasked with breaking the news to you. :P
The Exterior Union, nor the Pentastar Alligment is present. However there is still the possibility to re-create your faction. (More details on that pending). But to help you out, you can consult this in preparation for the future. Should people agree on our proposal.
From the Advanced Guidelines, that have been devised. If you feel your factions lives up to the below. Then there is a chance that whoever will be GM's in the future allows for the faction to be created. (Disclaimer: The procedure below is not necessarily the final product)
"In Order for a faction to be created the following procedure is required for a final entry into the galaxy as a faction.
- At least 3 Active members
- A agreed upon Faction Leader
- The reason and motive for its creation needs a valid (Meaning reasonable and plausible) reason, both IC and OOC, those reasons need to be reviewed and accepted by the Game Masters.
- By the end of the week they must have a finished group that publicly shows their existence and contains things like, Fleet list (If they have any), army/fleet composition and so forth.
The Game Master decides the immediate result from the faction's emergence, both internally in the faction and externally, depending on the information given and the circumstances, not the roleplayer."
Or we can role with what HH said.
Oh don't misunderstand me, with the new system people who want to create a new faction is gonna be under huge scrutiny.
As for the rushes:
The way I've made it, the current factions are in no position to move against neutral goverments, and those governments do not want anything to do with any major factions, or minor. Thus if a faction does attack a neutral faction, it may be counter productive as that sector will want to find a powerful ally, and may ally with the faction's enemy.
Most sectors are waiting to see which faction will come out on top, and so aren't willing to join any side as of yet.
Current situation is that of a forced Cold War: Feds and Empire are at War, but neither faction is willing to attack the other, as a single fleet lost could tip the balance of the War very easily.
When I've posted the Lore, you can all see for yourselves and we can debate the situation ect. if you wish.
"Feds and Empire are at war" made me laugh.
One of the main issues (among other things) I've had with the RP is timeline. When does this all take place? what events happened what didn't happen? And keeping track of it all. That way we can know what are characters and factions have been through, how long something has been taking place, how old our characters are, etc.
If you can fix that (and of course other issues), than I think I can support this motion to reform the RP without a fuss, with a few conditions of course. ;)
It will come eventually. We are still finishing up on some stuff. Our reveal today was to know how many support this.
Afterwards we will present all our material on this group.
I've placed the formation of the Fels at 200 ABY, though that is a rough estimate, and can easily be modified.
The main event that didn't take place is Cronus' and Kairn's duel at the start of the Civil War, which lead to the Fel's defeat. Both die over Bastion, though, which leads the Empire into its decline, in which it is leaderless and devastated by the Civil War (financially, anyway).
Important event added is the Mandalorian Revolution (or whatever Ori would like me to call it xD) and their reforms. Imperials beat the Mandos over Mandalore due to a civil war they had over the reforms, then the Mandos, being Mandos, rise up as the Empire is declining, massacre huge amounts of their troops, and regain their independence.
This leads the Resistance to encourage others to do the same, mass revolts in the Southern sectors lead the Empire to withdraw their forces to the Core Worlds. This is also where they have a falling out with the main bulk of the Sith Order.
Will get the article up some time or another xD.
As for characters, I haven't mentioned any apart from Cronus and Kairn, also Vivec for the reforms. This is Galactic History, not personal. You'll invent what happened to your chars, or can "retire" them as NPCs, still around and may participate slightly in events (cameos, so to speak).
I do think it's a bit unfair that all of Praxis' hard work goes to waste (and he put a LOT of work into the faction), and he should be allowed to do SOMETHING with the Exterior Union, but I somewhat understand why you're saying it needs to be done away with for the moment.
I do, however, like the proposed system. However, I'm not sure, Ten, why we need to have the Jedi/Republic vs. Sith/Empire vs. Mandalorians layout. I thought it was cool how factions were created from the changing galaxy to reflect its changes that weren't necessarily part of either category. It made the RP more ambiguous, in a way.
That being said, I again somewhat understand why you're going back to that format (I'm assuming for the sake of simplicity?). My question is this: will we be able to remain independent? Because following the conclusion of the duel on Zonama Sekot, Aaron's going to disappear, and my other character isn't affiliated with any faction so to speak, aside from taking bounties from governments such as the EU.
That beings us to another quandary: there's an event going on that my character (as well as an extra of Pain's) is participating in, and it revolves around the fact of the EU existing. Will we be allowed to finish that and collect are rewards for it, or no?
We are returning to the "old format" so that we may start afresh. Like I said, new factions may emerge as time goes on (though we have made rules for that, as HH said above) but to get the RP back on track we figured it would be best to return to what everyone knows, so that the new systems can be processed more easily. At least, that's how I see it.
Characters will, of course, be able to remain independent (Hutt Cartel is there for you pirates xD) but no fleets or anything unless supported by a faction. The Hutts may provide you with a few raiding ships if you work with them enough ect. (I'm guessing the Hutts will have a Faction Leader, though only to give missions and such to mercs/pirates, not to participate in battles ect.).
Well, if you really want to finish the event and collect rewards, I'm sure we can just "retcon" and say that you're working for a local government, unless the EU is specifically required?
The event is taking place in one of the EU's companion galaxies, I believe, but I suppose it would simply be a matter of changing the location and doing what you said.
And for my pirate character, I don't need (nor do I have) a fleet, just around three or four decent ships, if that, that I have gathered and modified using funds stolen or collected through various means.
I was about to mention that myself. I'm already tossing around ideas in my head that may save the EU. But it won't quite be the same as it is now, and it will start over like any other new faction. However, I think it might turn out for the better.
I also believe in a more ambiguous RP, where we can be more creative and open to changing things up a bit to make it more enjoyable, and so that it won't drag out into the same dry old reoccurring conflict between Jedi and Sith. But I digress, as Ten and HH already mentioned this somewhat.
I'm didn't make the rules, so you'll have to inform HH about that. I left the majority of the system making to the others, giving my opinion from time to time.
Like I've said, the initial situation will be the "old format", but where it will go from there is unknown. However I'm curious to know what other conflict you had in mind? I mean, the Sith and Jedi have been at the heart of nearly every War in Galactic History, in some form or other. The Mandalorians are also present, so it shouldn't be too dull.
I meant that it won't be the only conflict, nor will it always be central in the RP. After all, not everyone may believe in the Jedi or Sith Code, so of course there may be room for a "Grey" area, if you catch my drift.
I don't see why our changes should enforce a "Sith V Jedi" conflict for years to come. Like I said, initially it will be, but after that it'll be up to everyone. Maybe it will, but maybe something else will come up on top? I don't know lol.
Yep, you never know what might happen. xD Especially given our history.
Yuuzhan Vong, anyone? xD.
I prefer my Chicken Consortium, thank you very much.
I'm a bit salty abbout the fact that you guys did not involve other rp'ers in the development of these reforms...
As if we could not give sensible suggestions about for example the EU.
Now it feels like a take-it or leave-it.
We're involving you now...
This isn't a "take it or leave it", this is a "we present to you our work and ideas, you decide what we keep, what we throw away and what we change".
yeh you're prolly right
wow, well this is quite a bit to take in.
i just gotta ask, what becomes of the NGE? if this is after kairn's and cronus' duel would i still be the emperor, or will someone else take over from that?
also, what about all the uber ships that exist in the rp?
They will have to be re-invented.
/Re-evaluated by the Game Masters, using some guidelines that we have made.
Factions and players have to submit everything from scratch. It will however make things much easier for the GM's if people would take a serious look at their own stuff, before submitting it. Not that cynical little me thinks people will. :P
I'll still be with the Sith Order, if I may choose a faction now.
Also, I like the reforms that you guys have come up so far.
So I guess it comes down to a vote. Who approves HH and the others proposal to renew the RP?
I will accept it, as I do think a fresh start will clear up a lot of confusion and other issues. I have other conditions and ideas of my own, but that can be settled after the fact.
Approved or Rejected?
You should present your vote under the article. Just to keep thing in one place.
Bring back Zonama Sekot and Rakata prime. It makes no sense to have that giant space where those planets should be. Also, the Sith Imperium is going back to being called the new galactic empire I take it?
While I can understand that some people would feel the need for them being in the RP. There are no canon reasons for them being The capital of a sector. If anything, canon supports them not being a good place for either a high priority planets (both have no population, infrastructure or worth in resources.)or a base of operations. Zonoma Sekot would not even allow it, being a living planet and all and Rakata Prime would be far more worth as a secret research outpost if anything, not that any GM would allow the force tech there to be of much use for a faction. (I would hope)
Not that all that doesn't mean you can't go there just that factions can't control them. Also, those planets might make for interesting events in the end and thus serve a much better purpose.
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*May not be final*