This package includes the patch 1.3.1 and the Source files of the GBS Mod.
It is a complete package for manual installation and instructions are included.
Change log:
ADDED: All source files
FIXED: Extra size Weapons,mp_bigGunMode is now set to: setd mp_bigGunMode 0
FIXED: Hundred small and large lags during the Missions
FIXED: Romulan Soldiers base-files loading emotions set twice
FIXED: Map1 player orientation after the cinematic
FIXED: Map2 Illia Dialogs using the TED
FIXED: Map3 Illia gliding over the floor like a Vorlon
FIXED: Map3 Engineering cinematic starting with a delay
FIXED: Map3 Engineering cinematic skip ending with a delay
FIXED: Map3 After Engineering cinematic player is facing wrong direction
FIXED: Map3 Sabotage Cinematic Dialogue spoken by $illia2 instead of $illia_prisoner
FIXED: Map3 Sabotage Cinematic using $cam3 instead of $cam4
FIXED: Map3 NPC $shaun holding a Compressionriffe
FIXED: Map3 NPC $secutity1 and $security2 appearance, Weapon animation and Headwatch changed
ADDED: Map3 Autosave when warned by the Security
FIXED: Map3b No objectives initialised
ADDED: Map3b Autosave before the player can get spotted
FIXED: Map3b When detected player gets killed very slowly by the security, mission fails now proper
FIXED: Map4 No objectives initialised
ADDED: Map4 Autosave on level start
ADDED: Map4 Autosave before Transport Out sequence
FIXED: Map4 Illia gliding over the floor like a Vorlon
FIXED: Map4 Showergirl taking a shower with a Starfleet Uniform
ADDED: Map5 Autosave on level start
ADDED: Map5 Illia Exit Shuttle sequence Emotion Anger
ADDED: Map5 Illia Exit Shuttle sequence Animation wtf
FIXED: Map5 Illia Exit Shuttle sequence doors making abnormal much noise
FIXED: Map6 No objectives industrialised
ADDED: Map6 Autosave on level start
FIXED: Map6 Player can see the level from his own camera before the cinematic starts
ADDED: Map6 Bat'leth on the level for the player to pick-up
FIXED: Map6 changed brigthness level on Stevens for cinematic
FIXED: Map6 changed brigthness level on Illia for cinematic
FIXED: Map6 cinematic new transport vessle
ADDED: Map7 Autosave on level start
FIXED: Map7 Player visible during Intro cinematic
FIXED: Map7 changed brigthness level on both Warbirds
FIXED: Map7 changed brigthness level on Illia
ADDED: Map8 Autosave on level start
FIXED: Map8 Player visible during Intro cinematic
ADDED: Map9 Autosave on level start
FIXED: Map9 Player not faceing the door on spawn
ADDED: Map9 Autosave when unlocked door
FIXED: Map9 Illia gliding over the floor like a Vorlon
If you have troubles loading map3.map into the Überradiant, open the map file with any text editor and delete at the very bottom of the map 3 lines containing:
0.5 0 1072 0 +surfaceparm detail
}
}
how can i install?
SVN Tortoise stops responding when I click OK after putting Gate-birds-sky.org in the URL of repository. Is there another way to install this mod without using SVN Tortoise? I'd use it if it was working for me.
The source files are included in the release and so are all the files to play the mod.
You would only need to connect via svn if you would be working on the mod as it used to have the source files for the development team.
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