A group dedicated to bringing together writers of mods using the Source engine together
How to construct a prop in XSI, texture it, export it & compile to .mdl format and put in-game!
Posted by Pretador on Apr 15th, 2013
Basic Props Modelling.
In this tutorial I will teach you the most basic way to create a prop in XSI Mod Tool 7.5,
also I'll add a simple texture to it without any bump maps / normal maps / spec maps...
And also show how to export it, create a decent .QC file and a idle.smd file and compile it to be used in HL2. This will all be over video, so pay attention!
My .QC File
My idle.smd File
Texture file used is located here: