For people and teams developing mods and games with Valve's Source engine.
try adding more detail to the ceiling and walls like pipes and stuff and it would look very good and a bit darker the light level is too high put it on about 145 it would look very nice and spread it so the light doesn't overlap with other lights too much and add some yellowish tint to the light so it doesn't look like in heaven. overall pretty good
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Based on a tunnel somewhere in Europe, but I gotta reduce on the HDR lightning, holy fuck.