Welcome to the "Single Player Modders Group". This group is for developers or anyone who wants to add their single player content to the group. If it has to do with single player we want it! Feel free to link your single player downloads, mods, addons, ect to this group. Anyone is allowed to join the group but members who show no progress with anything single player related will be taken off the group. The main members in this group are Leon "SPYmaps" Brinkmann, Baltic Forever, cubedude89, and TB Biggs. We love to make single player mods! Check them out. Our team has made many mods for many games including Half life 2, Quake 2, Soldier of Fortune 2, Call of Duty 1+2, Prey, and soon to be Crysis. If you like making single player mods, Feel free to join the group to show your support for the single player modding community. Check out all our Hl2 (ep1+ep2) sp-mod, or sp-mappacks and mods for a lot of other fpshooter games! Thanks and Happy Gaming!

Post news Report RSS Enhanced Edition Released

The final version of Part 2 is released, thus ending development of TWON.

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Part 2 Enhanced Edition Released

I'm very happy to announce the Enhanced Edition of Part 2 is released, with mirrors available for both Desura and Moddb.

Download Now!

Moddb.com

The Enhanced Edition has a very direct goal: To overhaul and improve upon all the levels and set pieces to be bigger, more realistic, and more beautiful. These changes create a big world for you to feel immersed in for each scene, rather than being confined by chest high invisible walls and cliff faces everywhere like before. The Enhanced Edition also features a large slew of improvements, from huge optimization by culling memory usage and optimizing lighting as well as introducing bugfixes, resolving sound issues and more.

This is the final update to The Worry of Newport. An in depth changelog below.

  • Now uses a complete one-folder install method, fully organized and polished with loading screens, xml's and so forth.
  • Over 30% performance increase due to the addition of a polished autoexec file used by the community and other Cryengine2 mods, credit to ClemCorwin for first releasing it in CoF
  • Released on Desura.
  • Drastic amount of polish added to all exterior and interior locations, without changing actual level design direction or "style".
  • Some interior buildings have been fleshed out, but we couldn't do them all realistically due to memory limits.
  • Over 25 bugfixes and points of accidental death or game crashes.

Audio Fixes:

  • *Narrator volume tweaks in some scenes.

Area Enhancements:

General:

  • More occluders and FPS masks added to all scenes to enhance performance.
  • New grass and rock textures used for enhanced visual clarity.
  • Reorganzed flowgraph system for "softer" loads and unloads of areas.

Winter Bressen:

  • A massive overhaul to the vegetation and visual polish. The town of Bressen is now in the distance and is a sad sight to behold, of gambrel rooftops, rolling hills, and lantern lights
  • Scene is now set at midnight, in the off hours of a sleepy Yuletide.

Iran:

  • The blank sand has been replaced by patches of vegetation and rocks, with ruins and limestone cliffs in the distance.

South America:

  • Entirely remade based on natural geographical shots. Cliffs, distant bridges and waterfalls, rolling valleys, and more have been added.

Newport Colony:

  • Over 15 bugfixes, and some detail and retexturing added.

Greater Forest

  • Using geographical knowledge, the mountain ranges and valleys have been redone to be more immerisve and realistic to the best of the technical abilities I have.

Closing Words

This will be the final update for the Worry of Newport, unless hotfixes are required down the road. Dark Craft Studios is moving on, at long last, after achieving contentment and perfection with what we had to work with. We're very happy to have supported TWON for an additional half a year, and we hope you--as fans--appreciate the commitment to stamping out every bug that was around at release.

Thanks for playing. We will see you guys during the MOTY 2011 contest starting, I believe, this January. It's been a great time for us as developers, and we will support our future projects with as much care and attention as TWON received.

Post comment Comments
ZPower
ZPower - - 180 comments

Congratulations and Thank you. <3

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Tempest_Wales
Tempest_Wales - - 110 comments

Congrats! Looking forward to you next project!

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serendipiti
serendipiti - - 23 comments

Great work so refreshing to see an immersive thoughfull,and intelligent idea well executed thankyou

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lowenz
lowenz - - 1,060 comments

Please, update the date of the release :D

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C-zom Author
C-zom - - 599 comments

What do you mean? For the mod itself? It did indeed come out on June 9th 2011 for the first time, think of this revision as a patch, or like how Witcher did it. :)

Reply Good karma+1 vote
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