Since early 2002, Shee Labs has been a group of individuals working to produce free game and media downloads. With ever-fluctuate staffing, Shee Labs continues working behind the scenes on various exciting projects for a bewildering array of areas.
This tutorial will show you how to write a mutator that uses Game Rules. The code was written by Erwan 'Xiongmao' Allain for Shee Labs Mutator Week.
This tutorial will show you how to write a mutator that uses post processing. The code was written by Luke 'Ambershee' Parkes-Haskell for Shee Labs Mutator...
This tutorial will show you how to write a mutator that attaches a spotlight to a player. The code was written by Luke 'Ambershee' Parkes-Haskell for...
This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...
This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...
After having written our first mutator, and created a mutator with a user configuration menu, we'll now take a closer look at the UnrealScript language....
This second tutorial will teach you how to write a mutator with configurable properties, and how to create and set up a user interface scene for it.
A brief tutorial outlining how to write a simple mutator for Unreal Tournament 3. This is a relatively in depth and detailed tutorial, ideal for any budding...