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We’re still negotiating with publishers which takes time, the bigger the publisher the slower the process. Naturally publishers insist on waiting with Humble pre orders or further game details for instance and since we’d like to be fair with you but them as well, let’s do something about it.

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Hey folks,

we’re still negotiating with publishers which takes time, the bigger the publisher the slower the process. Naturally publishers insist on waiting with Humble pre orders or further game details for instance and since we’d like to be fair with you but them as well, let’s do something about it: Until we have made a decision we’ll just proceed in stealth mode. So no further screenshots for some time from now on. It’s sad because darn, some crazy stuff is going on, but let’s wait how everything turns out. So stay tuned for more details within the year.

Why does it take so long? We’ve met some cool people. However, publishers tend to be greedy. So, we refused a couple of offers in the range from $500k to $1m. Why? Because we’d like to stay independent.

You might ask what kind of offers publishers make. Well, it depends on how much money you take and whether your game is commercial or not. Let’s say you have a shiny game that might become a commercial success. You might end up losing your IP and game production control for let’s say $500k (game production budget, not for your personal use) and 5-10% royalties before taxes for a limited time. Besides from that the publisher decides what, when and where to produce. This is one of the reasons why none game developer or designer is as rich as Zuckerberg, Dorsey or even Karp. So, a publisher might be good for the game (?), but ultimately you end up as an employee that has to beg for stuff, which of course makes us sick. ;)

Cheers

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Gn0meSlice - - 568 comments

Good luck with this... finding the right publisher can be a challenge.

If you decide to self-publish at some point, allow me to recommend Indiegamestand.com. They have a sweet store, very similar to humble. And the staff is very friendly.

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Oleomingus
Oleomingus - - 208 comments

Hello ! We have been following your game's development for a while now. And a tie in with a publisher sounds like an interesting way to garner support for the game's creation. ( Good Luck ! )

This might sound naive but as rather new independent developers we would love to know, how does one find publishers ? Meaning whom do you contact, and how do you go about it ?

Thanks.

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CadianConscript
CadianConscript - - 3,116 comments

Stay independent guys. I know it's hard but you must do it for the sake of your work!

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