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found in the hipnotic qc code: Moddb.com
One issue is the way the engine treats bounding boxes for SOLID_BBOX.
If you have a standard rectangular solid, all is well. But, rotate one 90 degrees and the result is seen here.
The push edges do not match the object. Otherwise it works well.
Well, except for what sometimes happens when rapid fire laser bolts hit it.
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found in the hipnotic qc code: Moddb.com
One issue is the way the engine treats bounding boxes for SOLID_BBOX.
If you have a standard rectangular solid, all is well.
But, rotate one 90 degrees and the result is seen here.
The push edges do not match the object.
Otherwise it works well.
Well, except for what sometimes happens when rapid fire laser bolts hit it.