Digmaan: The Aftermath is now being polished and now being tested by different game developers to avoid Bugs and other known problems in game, we do not want the bugs ruin the game again just like what happened in the first game.
We are being careful now, we want the release to be perfect and we want to regain the trust of lots of gamers to our development team. Aside from the polishing, the super improvement of the game is now complete. Cutscenese, puzzle levels, unkillable monster are now in place and we are very much ready to compile everything.
This game will have lots to offer. The difficulty level will still be the same, no choosing of levels, it will be difficult for new gamers and challenging for pro gamers.
All the additions in this sequel are uniqie, as this game's genre is mixed up. RPG, Action, FPS, Horror, Scifi and Puzzle. Meaning, All in one package. Play the role of Sgt. Rey, Shoot/Kill monsters, outrun unkillable monsters (do everything just to get away cause I am sure, you will feel bad if the monster caught you,(you can run, but you can't hide) you'll be dead in no time.) Solve each level by finding keys and levers to open each door and move to the next level. Story is a mixture of horror and science fiction.
Graphic quality is increased compare to the previous game, this aspect evolve a lot, including the lighting of each level. We make it sure that the levels will not be too dark and not to bright so that the horror feeling is still there.
So keep updated and be on the watcher's list.
Thank you and Have a great day!