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First sneak on one of Digmaan: The Aftermath Features. This is the first feature that our game will have.

Posted by rwsbgamedev on Nov 25th, 2011

Digmaan: The Aftermath game features revealed, number 1

Ok, so from my previous news and articles we show what are the things that you may encounter on this game. It's uniqueness and improvements. Now, we want to show you the features of this game article by article.

The first feature that we will reveal is....

The Objectives feature


Most people who played the first game of Digmaan, seen a lot of bugs, lack of features and quality. Now, we give you this feature to add a flavor to this game. From the first Digmaan who almost doesn't have a story line and lack of objectives. We are proud to present you this added feature of ours. The objective features, aside from killing monsters and finishing each level to proceed to the next round, we added objectives to add more challenge in game. Just press the TAB button of on your keyboard and you will see your objective per level and you will know what are the things that you need to find in order to move to the next level. But of course finding those items ain't easy, with monsters and puzzles. I am sure, your gaming experience will go up to the next level.

Watch out for more updates about this game.

Visit our website for more games and free games


Post comment Comments
IvanErtlov Nov 26 2011 says:

Really nice HUD you have there. I`ll give my 2D Artist also a run for the money during christmas holidays to make as much custom On-Screen GFX as possible.

+3 votes     reply to comment
rwsbgamedev Author
rwsbgamedev Nov 26 2011 replied:

Thanks dude! Haha, I can make you some if you want, no fee, haha but the easy ones.. =)

+2 votes   reply to comment
ArkaZeen Nov 26 2011 says:

The compass looks great!

HUD rocks good job!

+2 votes     reply to comment
rwsbgamedev Author
rwsbgamedev Nov 26 2011 replied:

Thanks you liked it, there are still more, watch out! =)

+2 votes   reply to comment
kellnite Nov 26 2011 says:


+2 votes     reply to comment
rwsbgamedev Author
rwsbgamedev Nov 26 2011 replied:

Syempre, Pinoy ata tayo haha!

+2 votes   reply to comment
Kamikazi[Uk] Nov 26 2011 says:

Looks good. I would suggest maybe use less photoshop layer options on some of the objects. Try not to go over the top with the glow on objects and maybe try not to use the bevel.

+2 votes     reply to comment
rwsbgamedev Author
rwsbgamedev Nov 26 2011 replied:

O thanks for the suggestions, I am also thinking not to use the bevel on the next game that I have in mind, you have sharp eyes, you already seen those things. I am sure your a pro photoshop user, it's an honor for your visit, again, thank you and have a great day.

+2 votes   reply to comment
jamiecross Nov 27 2011 says:


+2 votes     reply to comment
rwsbgamedev Author
rwsbgamedev Nov 28 2011 replied:


+2 votes   reply to comment
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