Welcome to Noesis Interactive's ModDB Group Page! Noesis Interactive™ works to expand knowledge and creativity among Video Gamers around the world. Designed by gamers, for gamers, our MOD Your World™ DVD series will put you on the fast track to designing, building and integrating 3D characters, props and maps into your favorite games - beginning with the Source engine. Working with industry leaders like Valve®, Softimage®, and Autodesk®, Noesis Interactive™ dissects and streamlines the entire process into easy-to-understand lessons. No matter what your current skill level, we'll have you Modding in no time. Future game developers, MOD Your World™ today! Visit us at www.noesisinteractive.com

Report RSS Source Dynamite Prop Integration

This tutorial from Noesis Interactive shows you to take your 3D model from the Softimage/XSI Mod Tool and turn it into an active video game prop. Learn the processes of exporting, compiling, and integrating your prop into a level and then watch as it is used in Half-Life 2. A must have for anybody who wants to see their own creations as video game elements.

Posted by on - Basic Mapping/Technical

This tutorial from Noesis Interactive shows you to take your 3D model from the Softimage/XSI Mod Tool and turn it into an active video game prop. Learn the processes of exporting, compiling, and integrating your prop into a level and then watch as it is used in Half-Life 2. A must have for anybody who wants to see their own creations as video game elements.

You will need to get the Free Softimage/XSI 6 MOD Tool and Noesis Database before starting this tutorial.

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Zeltrax
Zeltrax - - 379 comments

Hi thx for the tatorial but i downloaded the program but it says i need OpenGL on my computer but i cant find a download for it.

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CrazyJerick
CrazyJerick - - 22 comments

I know he's trying to simplify the whole process to help everybody learn it, but dang! He's harder to listen to than a soft-spoken psychiatrist.

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TRULLE90
TRULLE90 - - 47 comments

Please help me! Im trying to make some new animations for the half life zombie model, I´ve been extracting the smd files from the mdl file, but when i pack the smd files back to a mdl file, the zombie model just stand still, it doesn´t walk at all, even when i just unpack the mdl file and then pack it back again without changin anything. It just stands there. Why? Please help me!!

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