Welcome to Noesis Interactive's ModDB Group Page! Noesis Interactive™ works to expand knowledge and creativity among Video Gamers around the world. Designed by gamers, for gamers, our MOD Your World™ DVD series will put you on the fast track to designing, building and integrating 3D characters, props and maps into your favorite games - beginning with the Source engine. Working with industry leaders like Valve®, Softimage®, and Autodesk®, Noesis Interactive™ dissects and streamlines the entire process into easy-to-understand lessons. No matter what your current skill level, we'll have you Modding in no time. Future game developers, MOD Your World™ today! Visit us at www.noesisinteractive.com

Report RSS Noesis Launches Streaming Tutorial Site - design3

Our friends at Noesis have just launched a new site, design3.com, that includes their entire library of training materials available as a 24/7 streaming service.

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Our friends at Noesis have just launched a new site, design3.com, that includes their entire library of training materials available as a 24/7 streaming service. We've always liked their training and community support and the new streaming service is a lot more convenient and even more affordable than the DVDs.

design3 design3

Many of you are already familiar with the quality Source and Autodesk tutorials from Noesis. For the last year they've partnered with Unity and now have hundreds of Unity specific tutorials available as well. They're adding new tutorials weekly and will be adding tutorials for Unity 3 and for Android development as these products are officially released. Other engines and middle-ware training is also on the way.

Another great feature is the arcade page which is great for those who are starting out! the page gives members a chance to play a game then build it themselves with the tutorials found on the design3 website.

d3

The Noesis tutorials are designed for use by both novice and experienced game developers with multiple ways to access the content. You can either learn the tools while you are building some simple games, or search the content by either keywords or tags to solve specific challenges.

design3 design3

The design3.com website is great way to get started making games and shows tons of potential. The best thing for you to do is to go to the site and sign up as a free member where you will have access to many free tutorials as can participate in the design3 collaborative community.

We're looking to work more closely with Noesis and their design3 initiative in the future. We'll keep you posted and let you know when we have some new stuff to show off!


Comments
Kamikazi[Uk]
Kamikazi[Uk]

Looks really cool. May check it out later.

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Cyberpresident_CORE
Cyberpresident_CORE

Public notice : Open your pocket as hard as you can , cause its !_NOT_! like (You)Tube
(If you want to get all the special features its paid , theres a free membership but not that much of premium)

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fegemo
fegemo

Looks good, but the prices are not accessible!

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Elementalist
Elementalist

For the quality of the tutorials (Noesis, remember), I'd say $20 for a month isn't bad at all, as long as you're willing to crack down on yourself and learn something. Or go for 6 months and pay $16.67 a month.

Considering all the materials and quality available, that's not bad pricing at all. Very accessible.

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linfosoma
linfosoma

Is there a pay per view option? I dont see the point of paying a subscription for a service you'll use once in a while.

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feillyne StaffSubscriber
feillyne

It's actually better when you pay for the subscription, since you can view all the content, as much as you can, without having to pay for each one of them (what could you cost you more than one-month subscription).

Besides, prices are really high. I'd pay one-time fee of e.g. $100. But a monthly paid service seems to be a small exaggeration, even taking server upkeep costs into consideration.

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Tatsur0
Tatsur0

This is awesome news. Wishing you guys the best.

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Awesome_ninja
Awesome_ninja

too bad there are no new DVDs... I meant videos. I already have the entire collection from back in the days xD

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Noesis_Interactive Creator
Noesis_Interactive

Well...actually..there are definitely new videos and they are being released very often! All the Unity tutorials are new as is the Left 4 Dead mapping tutorial. The older Noesis content will continue to be released on design3 but we are also creating new content for different engines and software tools as well. Expect more and more to come!

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Atomic_Toaster
Atomic_Toaster

awww.... if zou focus on t2o engines then source dev tuts will be even more rarely releshed D:

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Awesome_ninja
Awesome_ninja

thank you for clarifying that, I'll definitively think about getting a subscription then for Unity mapping (Source is getting too buggy =S)

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Noesis_Interactive Creator
Noesis_Interactive

Hey guys, thanks for the comments and support! (and thanks to ModDB/IndieDB for the news post)!

We had a lot of discussion regarding the pricing and we feel that the relatively low price of 20 bucks a month is a great deal for our customers, while still letting us cover all of our production costs. Most people don't realize that we have a team of 7 people working full time (or even overtime) and that these people don't have other jobs to support themselves with. Also, the original monthly price we were considering was over twice what it is now, so yeah, it's cheaper now than ever before!

We went with the subscription method because it made the most sense for both us and the customers. It's completely possible for somebody to subscribe for only as long as they need to and then cancel their membership (although we'd certainly hope they stick around, haha).

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Cyberpresident_CORE
Cyberpresident_CORE

I understand that and i respect the decision , i just dont like the bad currency and how poor is this place. Anyway , tell your team they are doing a really good job and that they rock the market. :P

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Dragondx11
Dragondx11

I think you guys should work on more Source Coding videos. The one you have now just scratches the surface

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formerlyknownasMrCP
formerlyknownasMrCP

Those Unity 3d videos look great, might have to get 1 month of access so I can download them all.

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IAspYrI
IAspYrI

Thanks

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wazanator
wazanator

As of right now Im not impressed at the way your handling the tutorials your providing for free and the ones your forcing users to be paying a subscription for.

Example, The L4D mapping series:
First tutorial on how to setup hammer is free and anyone can watch it, but beyond that you have to be a paying member, even for the most basic tutorial such as creating a room or placing a prop. This is just bad business planning right there. (IMO)

The free tutorials should be the tutorials to pull customers in and demonstrate that you have great quality tutorials. If all anyone can preview is a 6 min tutorial on how to download the L4D sdk and set it up so that when they pay for the tutorials there ready to go, overall there not really getting anything out of it, after all you haven't really demonstrated that your tutorials for learning how to map are any good. Anyone can Google "L4D mapping Tutorial" and find good quality tutorials that are free of charge.

You need to prove to a person looking into this that your tutorials are the best and that they should want to pay.

IMO you should offer tutorials that cover the basics of mapping and charge for the more in depth ones such as "How to setup panic events", "Navigation meshes", and "Creating finales".

Think of it like this: You walk into an ice cream parlor and go to check out the flavors, you see they carry a very wide variety of them but your not sure if there any good. So you ask the person behind the counter if you can try one, if he says “yes” then you get to find out if there ice cream is any good as well as knowing that they are customer friendly, if he says “no, but you can taste this plastic spoon” you get a little put off and might just walk out of the store without paying.

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wazanator
wazanator

Continued:

As it is right now most of the source mapping tutorials you offer are so basic that anyone who can navigate there way around Youtube, Google, or the VDC (as you point out in your own video) can figure out almost all of these basic things fast without having to pay.

If you want to keep people around that are willing to pay a monthly fee of 20 you better start off by demonstrating that your tutorials are worth the money, so far Ive checked out all your source tutorials and the Softimage ones and they all have the same first tutorial "Getting started: How to install the software".

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Awesome_ninja
Awesome_ninja

seconded, BUT!
If you are someone who doesn't know ANYTHING about Source mapping / scriptings / etc... they have some very easy to follow tuts, that I enjoyed watching. So, in summary they have some good basic skills tuts, but not much of advanced stuff. In the future I hope they create an "Advanced" branch tuts, or even "Expert". Just my 2 cents

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Noesis_Interactive Creator
Noesis_Interactive

Definitely a good point, thanks! As we add new tutorials we'll also make certain tutorials or chapters available to the people registered with free trial memberships (people without memberships will still only have access to the introduction chapters). We just opened up all of the "3D Content Creation" tutorials (Softimage, Maya, and 3DS Max) and the first 16 chapters of the Source Level Design tutorial. Register a free trial account and check 'em out!

www.design3.com


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TheBeefiest
TheBeefiest

In the spirit of competition: I just watched all of Youtube.com as well, they have the same setup except you can buy a bunch of cds for a one time fee of $100 i think.

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BestCase
BestCase

@ TheBeefiest - Of course for $100 I can get a 6/mo subscription to Design3 with Source, Unity, 3D and more training on the way. If you're a slow learner or a packrat I guess holding on to some CDs might be nice. If you're serious about learning you could get through all the TT content in one month for 5X less on the Design3!

Competition: I say point to Noesis. Cheers guys!

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Potteh.
Potteh.

Why bother with this, when you can study at a University and get much more detailed tutorials for free?

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Noesis_Interactive Creator
Noesis_Interactive

I'm curious which free University you are talking about? Do they teach the Unity engine?

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Potteh.
Potteh.

Huddersfield University in England gives out tutorials for every engine regardless. So why would anyone pay for such things? When clearly all you're doing is appealing to the copy and past'ers rather than actually helping people develop. Tutorials are useless, I've never used any and I've succeeded in becoming a professional UI artist. Just my two cents.

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Noesis_Interactive Creator
Noesis_Interactive

-I'm guessing that you would have to be an enrolled student at Huddersfield University to get access to their "free" tutorials? Here's their tuition rates in case anybody wants to compare it to 20$ a month: Www2.hud.ac.uk

-Our tutorials are strictly video based so I'm not really sure how useful copying and pasting would be to anybody. We're definitely helping our members develop their games by responding to their questions in our forums and working on tutorials that they suggest.

-While they might not be the best solution for everyone, tutorials are definitely not useless (especially video tutorials). Tutorials make it possible for people to learn things by themselves in their own homes without having to pay big school tuitions or buy expensive books.

-Congratulations on your success as a professional UI artist! Where do you work currently? Maybe you'd be interested in doing a UI art tutorial?

Just my two cents about your two cents.

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Potteh.
Potteh.

Tuition fees? It's a university are you honestly expecting to get a honours degree for free? No. It technically is free, because student finance pay for your fees, you don't actually pay for them yourself.

The phrase "Copying and Pasting" is a derogative term derived all the way from the good old Verc forum days of programming, in which a user would simply copy what one has made, then add to his own content claiming it as his/her own without learning what it actually does.

Tutorials in my opinion, let me highlight the fact that opinions is just a word used to cover up that I despise your view on things and think what you have as opposing information is quite futile. But anyhow, my "opinion" of tutorials are an abundant resource on the internet that was only ever created for people to get some popularity from them, claiming reputation in the long run getting them somewhere rather than actually caring about the end user as programmers call it. I've seen tutorials, I've seen how they're put across, they don't help all I've ever seen is 16 year old e-peening biblically possessed iconic elitists whom seek to state they're better than yourself who is watching. Not only that, video tutorials are terrible if you have an achy accent/voice. Would suck if you were deaf.

I work for a small company called LooseScrew Interactive. No, I would never make a tutorial to help another person, they need to take the rattle from their hands, dummy from their mouths, chuck them out and actually knuckle down, screw around, learn the program for yourself, don't be told how to make something if you know a work-around that well ironically, works.

Here's a pound £1, enjoy.

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bakentake
bakentake

@Potteh:
1. I wasn't aware that everybody gets student financing. I'm going to assume its just a loan that you have to pay back. And if its one of those things that you don't have to pay back, congratulations your luckier than the rest of us.

2. If your so against it why even comment at all?

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wazanator
wazanator

Wait a min one of your earlier posts said "Why bother with this, when you can study at a University" this implies that you went to said university and were taught how to use a certain piece of software, essentially you went to a universality for a tutorial.

A few posts latter you say "they need to take the rattle from their hands, dummy from their mouths, chuck them out and actually knuckle down, screw around, learn the program for yourself" now your pretty much calling yourself an idiot for going to a university and learning how to use a piece of software.

Logic error encountered.

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wazanator
wazanator

Quick suggestion here but along with the video tutorials you should include a text based one as I've found the best kind of tutorials are the ones that give you both text based as well as video.

This way if you can't keep up with the videos pace (or just dont like pausing and rewinding all the time) you can follow the text based one and if you get stuck on a certain part fast forward to it in the video and watch how they do it.

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Noesis_Interactive Creator
Noesis_Interactive

That's a great suggestion, thanks! I'll see what I can do about getting that implemented.

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BestCase
BestCase

Absolutely loving this design3 thing. Totally worth it - Keep up the great work guys!

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Noesis_Interactive Creator
Noesis_Interactive

Thanks alot! Glad to hear you're enjoying it and our hard work isn't for nothing!

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