Welcome to the Linux Gamers group. This group is governed by people interested in using the Linux operating system for gaming or game creation. Since quite some time Linux is no more a niche product hostile to advanced and demanding games. With big companies like IDSoftware releasing their games also for Linux the interest and acceptance of this system has grown over time. In comparison to other systems Linux offers a couple of unique features as well as particularities and troubles when it gets down to gaming. It's the goal of this club to promote and support Linux gaming.

Let the games begin :D

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Starchild Status A: November 2015

Starchild Status A: November 2015

20 hours ago Starchild 0 comments

The game editor code update continues, and while that happens other small improvements are made simultaneous.

Version - Linux version is back!
Portal Mortal

Version - Linux version is back!

5 days ago Portal Mortal 0 comments

Added two new meat blocks, suicide-key and improvent things.

How to use the SDK in Linux
Tom Clancy's Rainbow Six 3: Raven Shield

How to use the SDK in Linux

6 days ago Raven Shield Software Development Kit Starting a mod 0 comments

You can follow these instructions to use the software development kit in Debian-based distros of Linux.

Linux version of Stardust Galaxy Warriors has been published!
Stardust Galaxy Warriors

Linux version of Stardust Galaxy Warriors has been published!

1 week ago Stardust Galaxy Warriors 0 comments

Stardust Galaxy Warriors has now been published as a Linux version! This makes the game available on Steam for all operating systems.

Leadwerks Game Engine Reaches 10,000 Paid Users

Leadwerks Game Engine Reaches 10,000 Paid Users

1 week ago Leadwerks Game Engine 1 comment

Leadwerks Software today announced their top-selling game development system on Steam, Leadwerks Game Engine, has gained a user base of over 10,000 paid...

Post comment Comments  (10 - 20 of 339)
Minerne Jan 25 2013 says:

Hello LinuxGamers,

Our tug of war strategy game Aeon Command is available on Linux. We were only able to test against Ubuntu 12.10, so interested in feedback of how it works with other distributions. We're using Unity3D 4.0 so we're hoping it'll work for most distros.

Link: Indiedb.com

Hope you guys enjoy!
-- Minerne

+5 votes     reply to comment
AlloydGD Dec 14 2012 says:

Hey, Today I released a version of my game ReversE for Linux and is available to buy for the nominal sum of 69 Great British Pence! It is also completely DRM free! The game should work on all modern forms of Linux as stated by Unity Technologies group! Check it out over here Indiedb.com and let me know what you think!

+2 votes     reply to comment
ozgurilgin Dec 14 2012 says:

It's time for an end-year damping...Is desura sleeping?

+2 votes     reply to comment
Dragonlord Creator
Dragonlord Dec 14 2012 replied:

Yes, Desura is sleeping. It's now more or less Desurium but if they can't get it fixed to compile on a standard Linux machine I don't see it taking off anymore. The project sort of lost "direction" which is a problem.

+4 votes   reply to comment
Ixnari Mar 9 2013 replied:

This is so disheartening it hurts. I like Desura a lot, and I really, REALLY hope Desurium takes off somehow, but they're already having problems finding Windows coders. If Desura dies, we'll just have Steam and just on certain distros, which I am NOT okay with. :/

+1 vote     reply to comment
ssokolow Sep 10 2013 replied:

Take a look at the GitHub commit history. While a new release of the client may not yet be ready, Karol Herbst has been working on it steadily all along.


...and, if you look at the network graph, there are even more commits still to be merged. (Which, therefore, don't show up in the main stream yet)


As a programmer, I can reassure you that this kind of time-taking isn't out of the ordinary. (especially for something as complex as Desurium)

You've got a complex, in-house codebase that was never expected to be open source when it was originally written (which means a very fragile, in-house build system designed to be used only by the guy who wrote it and knows it intimately) and now you've got just one person trying to retrofit it to not only be robust enough for anyone to build it, but also to use system libraries rather than bundled ones AND to build on OSX too.

I'm not even sure "quadruple bypass surgery" is a strong enough analogy for how complex it is. The only thing MORE complex would be if they were trying to open-source code never intended to be installed on end-user machines.

...plus, the main hold-up for getting it packaged and into distros is the bundled libraries. It's already not THAT difficult to build from the GitHub repo and someone's even set up a PPA nightly builds. (Which I run without trouble)

+1 vote     reply to comment
Dragonlord Creator
Dragonlord Mar 27 2013 replied:

Correction... Steam with integrated DRM and RootKit. No sane person should allow that crap on it's computer anyways... no matter if Linux or Windows.

+3 votes   reply to comment
debianeer Dec 6 2012 says:

oh man.. 2013 is going to be such a good year for linux gaming...

+3 votes     reply to comment
Pabo Dec 8 2012 replied:

Steam, Unity, probably Source... it's nice to see developers supporting our OS of choice. And who knows what the future will bring.

+3 votes     reply to comment
gabsd84 Oct 26 2012 says:

Hi all

If anyone is interested there is a Kickstarter for Interstellar Marines happening at the moment. The game has Linux has a supported platform (no stretch goals) and will have a DRM free version.

Head over to


if you are interested.

+2 votes     reply to comment
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Nov 11, 2007
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