Welcome to the Linux Gamers group. This group is governed by people interested in using the Linux operating system for gaming or game creation. Since quite some time Linux is no more a niche product hostile to advanced and demanding games. With big companies like IDSoftware releasing their games also for Linux the interest and acceptance of this system has grown over time. In comparison to other systems Linux offers a couple of unique features as well as particularities and troubles when it gets down to gaming. It's the goal of this club to promote and support Linux gaming.


Let the games begin :D

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Leadwerks 3.2 on Ubuntu 14.04 Creepy loading bay Leadwerks 3.1 Teaser
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Navigation Splicing and more
Epsylon

Navigation Splicing and more

Dec 25, 2014 Epsylon News 0 comments

Putting the remaining pieces together for the navigation system with splicing.

Create new custom maps!
GridCars

Create new custom maps!

Dec 23, 2014 GridCars Tutorial 0 comments

This is a short tutorial on how to create custom maps in Blender for "GridCars". After reading the tutorial you will be able to create new maps, export...

First version released on IndieDB!
GridCars

First version released on IndieDB!

Dec 21, 2014 GridCars News 1 comment

We've added downloads for the official full version of the game.

Prelogate Update 1.3 and -25% off during Steam Winter Sale
Prelogate

Prelogate Update 1.3 and -25% off during Steam Winter Sale

Dec 19, 2014 Prelogate News 0 comments

New update with requested by community features. And 25% off during Steam Winter Sale!

Desura Release and Update 1.1 Teaser
Game

Desura Release and Update 1.1 Teaser

Dec 17, 2014 News 0 comments

Desura release, two screenshots from the upcoming update.

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Post comment Comments  (10 - 20 of 338)
AlloydGD
AlloydGD Dec 14 2012, 6:27pm says:

Hey, Today I released a version of my game ReversE for Linux and is available to buy for the nominal sum of 69 Great British Pence! It is also completely DRM free! The game should work on all modern forms of Linux as stated by Unity Technologies group! Check it out over here Indiedb.com and let me know what you think!

+2 votes     reply to comment
ozgurilgin
ozgurilgin Dec 14 2012, 6:35am says:

It's time for an end-year damping...Is desura sleeping?

+2 votes     reply to comment
Dragonlord Creator
Dragonlord Dec 14 2012, 12:55pm replied:

Yes, Desura is sleeping. It's now more or less Desurium but if they can't get it fixed to compile on a standard Linux machine I don't see it taking off anymore. The project sort of lost "direction" which is a problem.

+4 votes   reply to comment
Ixnari
Ixnari Mar 9 2013, 6:00am replied:

This is so disheartening it hurts. I like Desura a lot, and I really, REALLY hope Desurium takes off somehow, but they're already having problems finding Windows coders. If Desura dies, we'll just have Steam and just on certain distros, which I am NOT okay with. :/

+1 vote     reply to comment
ssokolow
ssokolow Sep 10 2013, 5:37am replied:

Take a look at the GitHub commit history. While a new release of the client may not yet be ready, Karol Herbst has been working on it steadily all along.

Github.com

...and, if you look at the network graph, there are even more commits still to be merged. (Which, therefore, don't show up in the main stream yet)

Github.com

As a programmer, I can reassure you that this kind of time-taking isn't out of the ordinary. (especially for something as complex as Desurium)

You've got a complex, in-house codebase that was never expected to be open source when it was originally written (which means a very fragile, in-house build system designed to be used only by the guy who wrote it and knows it intimately) and now you've got just one person trying to retrofit it to not only be robust enough for anyone to build it, but also to use system libraries rather than bundled ones AND to build on OSX too.

I'm not even sure "quadruple bypass surgery" is a strong enough analogy for how complex it is. The only thing MORE complex would be if they were trying to open-source code never intended to be installed on end-user machines.

...plus, the main hold-up for getting it packaged and into distros is the bundled libraries. It's already not THAT difficult to build from the GitHub repo and someone's even set up a PPA nightly builds. (Which I run without trouble)

+1 vote     reply to comment
Dragonlord Creator
Dragonlord Mar 27 2013, 8:53pm replied:

Correction... Steam with integrated DRM and RootKit. No sane person should allow that crap on it's computer anyways... no matter if Linux or Windows.

+3 votes   reply to comment
debianeer
debianeer Dec 6 2012, 1:10am says:

oh man.. 2013 is going to be such a good year for linux gaming...

+3 votes     reply to comment
Pabo
Pabo Dec 8 2012, 9:08am replied:

Steam, Unity, probably Source... it's nice to see developers supporting our OS of choice. And who knows what the future will bring.

+3 votes     reply to comment
gabsd84
gabsd84 Oct 26 2012, 11:37am says:

Hi all

If anyone is interested there is a Kickstarter for Interstellar Marines happening at the moment. The game has Linux has a supported platform (no stretch goals) and will have a DRM free version.

Head over to

Kickstarter.com

if you are interested.

+2 votes     reply to comment
Darkling753
Darkling753 Sep 23 2012, 9:17am says:

Every one can tell me a good horror game linux native (if possible) without it being penumbra (all three), amnesia (dark descent and justine) and doom 3?

+2 votes     reply to comment
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