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Posted | Game Title | Author
The Inventor Class, Beta Keys, Concept Art!
Legends of Aethereus

The Inventor Class, Beta Keys, Concept Art!

May 3, 2013 Legends of Aethereus 41 comments

Today's update brings our "Friday Concept Art", more beta keys and an in-depth look at one of our playable classes: The Inventor. The Inventors of Aethereus...

Legends of Aethereus - More Monsters & Beta Keys
Legends of Aethereus

Legends of Aethereus - More Monsters & Beta Keys

May 1, 2013 Legends of Aethereus 32 comments

Today I'm shedding some light on our two main enemy factions, whom you'll encounter throughout the continent of Ghalia. Additionally, as it's been very...

Trees in space!
ScrumbleShip

Trees in space!

Apr 30, 2013 ScrumbleShip 10 comments

Seriously, space trees. Why aren't you clicking the link already?

Legends of Aethereus - Beta Keys and Concept Art!
Legends of Aethereus

Legends of Aethereus - Beta Keys and Concept Art!

Apr 30, 2013 Legends of Aethereus 39 comments

As we continue to enroll beta testers, I have been gifted more keys to distribute to indiedb.com's community! We especially appreciate help from Linux...

New features coming to "Life on a tiny earth, the symbolic ages"
Life on a tiny earth, the symbolic ages

New features coming to "Life on a tiny earth, the symbolic ages"

Apr 29, 2013 Life on a tiny earth, the symbolic ages 0 comments

News features are coming the following weeks. If you’re interested by the game, a great way to contribute through a crowdfounding spirit…is simply to...

Tales of Unrest, part 1
Unrest

Tales of Unrest, part 1

Apr 28, 2013 Unrest 0 comments

Nations rise and fall, conquerors seize empires and lose them in the span of a single generation, faiths unite a people and then drive them apart—and...

Notable game kickstarters with Linux support: May 2013
Game

Notable game kickstarters with Linux support: May 2013

Apr 28, 2013 2 comments

At the moment kickstarter lacks any million-dollar kickstarter projects by renowned game designers, but there are plenty mid-range projects by experienced...

ScrumbleShip Launcher
ScrumbleShip

ScrumbleShip Launcher

Apr 20, 2013 ScrumbleShip 3 comments

A launcher for ScrumbleShip is in the works, but is delayed due to a critical library bug.

GEARSCAPE v0.5 available to all testers
Gearscape

GEARSCAPE v0.5 available to all testers

Apr 20, 2013 Gearscape 0 comments

We still have some closed beta slots for you (for free!). Here's what's changed in version 0.5.

Development Diary #2
Kelgar Alpha

Development Diary #2

Apr 20, 2013 Kelgar Alpha 1 comment

new valley map preview; new shaders; modding support; background information

Hyperspace Pinball Looking for Linux Testers
Hyperspace Pinball

Hyperspace Pinball Looking for Linux Testers

Apr 20, 2013 Hyperspace Pinball 20 comments

Last night I generated a Hyperspace Pinball Linux build using Unity 4! Could this mean it's coming to Linux? Help me decide!

“Life on a tiny earth, the symbolic ages” released for Linux !
Life on a tiny earth, the symbolic ages

“Life on a tiny earth, the symbolic ages” released for Linux !

Apr 19, 2013 Life on a tiny earth, the symbolic ages 0 comments

“Life on a tiny earth, the symbolic ages”, unique blend of arcade, puzzle games and Pac-Man, has just been released for Linux systems! Enjoy the launch...

Questverse bimestral report: April 2013 (now with windows support)
Questverse Dark Version

Questverse bimestral report: April 2013 (now with windows support)

Apr 18, 2013 Questverse Dark Version 0 comments

Hello once more fellow space adventurers, here I am to bring you a new Questverse report, so, lets see the main things which happened since the last report...

Attack mechanics, main character name - Game development diary #13
Nucleotide

Attack mechanics, main character name - Game development diary #13

Apr 17, 2013 Nucleotide 2 comments

One of the most important changes made from the last development diary, is that Gorf is now holding the tongue with his hand; If you look closely, you...

trAInsported - now with language support!
TrAInsported

trAInsported - now with language support!

Apr 16, 2013 TrAInsported 2 comments

The code-base has been updated to work with multiple languages... now all I need is some translators!

We're not dead!
Kelgar Alpha

We're not dead!

Apr 14, 2013 Kelgar Alpha 4 comments

Kelgar has arisen from a long winter sleep! We withdrew from the outside world and locked ourselves inside a dark digital bunker to overhaul the world...

Youtube Migration
Planetoid Rescue

Youtube Migration

Apr 4, 2013 Planetoid Rescue 0 comments

We have moved to another Youtube channel and have a new email account. We will be moving our existing videos to our new channel.

Gearscape v0.4 - Levels redesign and Ghost players
Gearscape

Gearscape v0.4 - Levels redesign and Ghost players

Apr 4, 2013 Gearscape 0 comments

Dark chambers redesign, ghost players in Training and lot's of other improvements :)

Realtime water reflection, refraction and physics | Developmen diary #12
Nucleotide

Realtime water reflection, refraction and physics | Developmen diary #12

Apr 3, 2013 Nucleotide 2 comments

From the last development diary, I've improved the water surface shader, or more precisely, water surface effect. I'm calling it effect because it requires...

Wander - Alpha now on Linux
Wander

Wander - Alpha now on Linux

Apr 2, 2013 Wander 0 comments

The alpha version of Wander is now available for Linux.

Rogue Farm
Rogue Republic

Rogue Farm

Apr 1, 2013 Rogue Republic 18 comments

Hello, dear Rogue Republic fans. Due to the fact that violent games (even as 'violent' as Generals) are traditionally banned in Germany and the fact that...

Haunt for Linux released!
Haunted Memories

Haunt for Linux released!

Mar 29, 2013 Haunted Memories 4 comments

Yep, now you can play Haunt on Linux. Get it and give us a sign how it works for you :)

Gearscape v0.3 available for all beta testers!
Gearscape

Gearscape v0.3 available for all beta testers!

Mar 23, 2013 Gearscape 0 comments

The total number of deaths is: 46112 ... help us reach 100000! :D

Character animation and water physics - Nucleotide | Game development diary #11
Nucleotide

Character animation and water physics - Nucleotide | Game development diary #11

Mar 20, 2013 Nucleotide 1 comment

In the last development diary I showed you the static model of the main character, and in this video you are witnessing his first moves.

First look at our main character model - Nucleotide game development diary #10
Nucleotide

First look at our main character model - Nucleotide game development diary #10

Mar 11, 2013 Nucleotide 2 comments

Nucleotide game development diary series covers the development progress of the eponymous game. This week, we are taking a first look at our main characters...

Protagonist Design Finished
Planetoid Rescue

Protagonist Design Finished

Mar 6, 2013 Planetoid Rescue 0 comments

After a while without updates, we have our protagonist done.

Gearscape v0.2 available
Gearscape

Gearscape v0.2 available

Mar 6, 2013 Gearscape 0 comments

The closed beta started just one week ago and people are already hating/loving the game! 28000 levels played -> 26000 deaths :D

Give 2x0ng a try!
2x0ng

Give 2x0ng a try!

Mar 5, 2013 2x0ng 0 comments

An invitation to play my in-progress puzzle action game, 2x0ng.

MLNM-ONE Engine Announcement
Game

MLNM-ONE Engine Announcement

Mar 2, 2013 0 comments

Today we announce the name and partially completed documentation for an open source 3D video game engine.

Nucleotide - Game development diary #9
Nucleotide

Nucleotide - Game development diary #9

Feb 27, 2013 Nucleotide 0 comments

9. Nucleotide development diary. This week I went back to work on the tongue. Since I was generating a new mesh for every frame of the animation, the...