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Posted | Game Title | Author
Procedural Planets
Outlier: Open Skies

Procedural Planets

Mar 14, 2014 Outlier: Open Skies 0 comments

I've always been fascinated by procedural content, the idea of just generating a world based on rules. However, procedural content has a way of making...

Standpoint's Linux demo has Landed
Standpoint

Standpoint's Linux demo has Landed

Mar 13, 2014 Standpoint 0 comments

Hey fellow Linux users! Check out Standpoint on our native lands!

Alive and Back From the Dead!
Knight Runner

Alive and Back From the Dead!

Mar 8, 2014 Knight Runner 1 comment

After over a year of developmental silence, I bring to you Knight Runner for the Android! Available in the coming weeks!

Of Guards And Thieves - Update 57.2
Of Guards And Thieves

Of Guards And Thieves - Update 57.2

Mar 7, 2014 Of Guards And Thieves 0 comments

Some small changes: Slower speed of movement when going backward or strafing, Heavy weapons will slow down the players, New position for thieves targets...

Introducing Characters I: Clyde Mainman
Stress Taxi

Introducing Characters I: Clyde Mainman

Mar 6, 2014 Stress Taxi 0 comments

Clyve Mainman is the main character of Stress Taxi. We´ll guide him trough dangerous missions while driving different Jetpods.

High Albedo: Twisted Skies - v1.4 Released
High Albedo: Twisted Skies

High Albedo: Twisted Skies - v1.4 Released

Mar 4, 2014 High Albedo: Twisted Skies 0 comments

After taking some paid time off I was able to complete the campaign for High Albedo! This optional campaign will have a big impact on the world and your...

Questverse Report B: February 2014
Starchild

Questverse Report B: February 2014

Feb 26, 2014 Starchild 0 comments

Thought this month had only one news article? Think again space adventurer!

From paper to 3D
Stress Taxi

From paper to 3D

Feb 26, 2014 Stress Taxi 0 comments

The creative process for a Jetpod starts with a pencil and a piece of blank paper...

The holiest diver - Nucleotide | Game development diary #17
Nucleotide

The holiest diver - Nucleotide | Game development diary #17

Feb 25, 2014 Nucleotide 0 comments

In this development diary we're taking a first look at diving. It is something you ordinarily learn before swimming, but every Gorf learns his lessons...

Of Guards And Thieves - Update 57.1
Of Guards And Thieves

Of Guards And Thieves - Update 57.1

Feb 23, 2014 Of Guards And Thieves 5 comments

This time we're introducing crossbows and the Shadow class is the first to use them. You don't have a lot of arrows but they are deadly and silent, use...

Update 16: New Things and Significant Changes
The Last Dogma

Update 16: New Things and Significant Changes

Feb 23, 2014 The Last Dogma 4 comments

Update about big changes: new name, updated site, new main menu, new GUI, new AI, Oculus Rift support, redesigned/updated locations.

Of Guards And Thieves - Update 57.0
Of Guards And Thieves

Of Guards And Thieves - Update 57.0

Feb 20, 2014 Of Guards And Thieves 0 comments

This time we introduced experience points and levels for all user profiles. This feature will be used to unlock various classes, weapons and gadgets in...

Kravall Level Editor
Kravall

Kravall Level Editor

Feb 19, 2014 Kravall 3 comments

A plugin for Blender can make a great level editor while saving a lot of development time compared to making a custom editor. In this post we show you...

Dangerous Insects for Linux released!
Dangerous Insects

Dangerous Insects for Linux released!

Feb 17, 2014 Dangerous Insects 0 comments

Yep, now you can play Dangerous Insects on Linux. Dangerous Insects — this is a Tower Defense game in which you have to protect plants from voracious...

Dark Horizons: Mechanized Corps for Linux
Dark Horizons: Mechanized Corps

Dark Horizons: Mechanized Corps for Linux

Feb 17, 2014 Dark Horizons: Mechanized Corps 1 comment

As we steam toward our next release we are making sure we deliver on Linux, Mac and SteamOS.

Insight into my compressed room
Game

Insight into my compressed room

Feb 15, 2014 Drag[en]gine 7 comments

How the Drag[en]gine compresses your texture and changes the way you look at windows.

Exteria released on Desura!
Exteria

Exteria released on Desura!

Feb 13, 2014 Exteria 0 comments

The old school fantasy FPS Exteria has been released on Desura for $2.99!

Questverse report A: February 2014
Starchild

Questverse report A: February 2014

Feb 13, 2014 Starchild 0 comments

A lot of experimentation is going on lately, check out about the talk system experiments, exploration gui layout, new game trailer and developer thoughts...

Creating a Visual Theme and Style
Kravall

Creating a Visual Theme and Style

Feb 12, 2014 Kravall 0 comments

Art is often a big part of a game, so establishing a visual theme and style is very important during the development for the art to be homogenous, and...

Greatest swimmer in the Universe - Nucleotide | Game development diary #16
Nucleotide

Greatest swimmer in the Universe - Nucleotide | Game development diary #16

Feb 11, 2014 Nucleotide 0 comments

This development diary is mostly dedicated to the Gorfs amazing swimming technique. While developing it, my goal was to achieve tight and responsive controls...

Which one would You choose?
Submerge

Which one would You choose?

Feb 10, 2014 Submerge 2 comments

New ingame footage and screenshot with new units and the human headquarter.

Update #14: EmptE 2
The Last Dogma

Update #14: EmptE 2

Feb 9, 2014 The Last Dogma 1 comment

Three new screenshots and link to game preview by Alpha Beta Gamer.

Shadows and Inventories
ScrumbleShip

Shadows and Inventories

Feb 7, 2014 ScrumbleShip 3 comments

This past week has included a few fun new additions for ScrumbleShip.

Campaigns Coming in v1.4
High Albedo: Twisted Skies

Campaigns Coming in v1.4

Feb 5, 2014 High Albedo: Twisted Skies 3 comments

It has been a few weeks since High Albedo v1.3 was released, and I haven't been wasting time. I have begun work on the framework for adding custom campaigns...

Update #13: EmptE #1 and Site/Forum
The Last Dogma

Update #13: EmptE #1 and Site/Forum

Feb 3, 2014 The Last Dogma 0 comments

New series of updates and information about game site/forum.

Help HCH! Get a Linux Release!
Hey, Come Here!

Help HCH! Get a Linux Release!

Feb 1, 2014 Hey, Come Here! 0 comments

"Hey, Come Here!" is only a few dollars away from getting a full Linux release! Here's how you can help!

Death traps - Nucleotide | Game development diary #15
Nucleotide

Death traps - Nucleotide | Game development diary #15

Jan 28, 2014 Nucleotide 1 comment

In this development diary I am going to talk about death traps. Traps, obstacles, or how ever you would like to call them, will be one of the main aspects...

Update #12: More details, Voice actors, "The King" edition of the game, Price
The Last Dogma

Update #12: More details, Voice actors, "The King" edition of the game, Price

Jan 26, 2014 The Last Dogma 6 comments

A big update about the game, its voice actors, its unique "The King" edition and its price. New screenshots included.

Of Guards And Thieves - Update 56.2
Of Guards And Thieves

Of Guards And Thieves - Update 56.2

Jan 22, 2014 Of Guards And Thieves 4 comments

Lots of small changes this time! Let's see what's changed since the last update... We have a new redesigned Class Selection window together with a handful...

High Albedo: Twisted Skies - v1.3 Released
High Albedo: Twisted Skies

High Albedo: Twisted Skies - v1.3 Released

Jan 21, 2014 High Albedo: Twisted Skies 3 comments

After a mere 2 weeks of work, I am proud to release High Albedo 1.3, which is the finest build yet! This build improves graphics, improves AI, adds new...

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