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Posted | Game Title | Author
Questverse report: Dec 2013
Questverse Dark Version

Questverse report: Dec 2013

Dec 22, 2013 Questverse Dark Version 6 comments

What a busy month december is, but here we are again with a fresh status report. I think you will enjoy this one.

Progress Towards v1.2
High Albedo: Twisted Skies

Progress Towards v1.2

Dec 19, 2013 High Albedo: Twisted Skies 0 comments

I've gotten a little bit of feedback on v1.1, and it has helped me prioritize fixes and improvements for the next version. Originally, I was planning...

Released Version 4, Summary of development
TrAInsported

Released Version 4, Summary of development

Dec 18, 2013 TrAInsported 3 comments

A short summary of a year of development and the release to the public. Also, new version adds lots of languages!

Lighting Wishes
Epsylon

Lighting Wishes

Dec 17, 2013 Epsylon 2 comments

You wished for it, so the Drag[en]gine delivers it!

Leadwerks 3.1 Pre-orders Now Available, Indie Edition coming to Steam January 6
Game

Leadwerks 3.1 Pre-orders Now Available, Indie Edition coming to Steam January 6

Dec 16, 2013 Leadwerks 7 comments

Leadwerks 3.1 is now available for pre-orders. New features include an OpenGL 4.0 deferred renderer with up to 32x hardware MSAA, geometry and tessellation...

Now available on Android!
Andy's Super Great Park

Now available on Android!

Dec 14, 2013 Andy's Super Great Park 0 comments

Andy's Super Great Park is now available on Android, try it!

Report on progress - Video & renders included
Pirates

Report on progress - Video & renders included

Dec 10, 2013 Pirates 3 comments

After a little setback during the first few days of December we are making progress under our new controller and camera system. We aren't far from finishing...

Version 5.3.3 for CSS released for testing
Half-Life 2

Version 5.3.3 for CSS released for testing

Dec 9, 2013 Rats 1985 1 comment

It was torture and there was a one day delay because of it, but I managed to get the release out. I'll have to follow up with another soon for bug fixes...

New Side Quest
Lone Wolf

New Side Quest

Dec 7, 2013 Lone Wolf 5 comments

It's been a while but I have been hard at work on some new content added to the level! Finished up a sidequest involving another NPC named Bud, you can...

High Albedo: Twisted Skies - v1.1 Released
High Albedo: Twisted Skies

High Albedo: Twisted Skies - v1.1 Released

Dec 6, 2013 High Albedo: Twisted Skies 0 comments

After many months of neglect, this game gets some well deserved love and care. This release brings many bug fixes and AI improvements that make the game...

 Zero Point War Alpha - Available now!
Zero Point War

Zero Point War Alpha - Available now!

Dec 6, 2013 Zero Point War 0 comments

Zero Point War is a turn based tactical skirmish role playing game with unique gameplay mechanics, featuring an expansive multi-player online battle arena...

The Large News Bomb
Epsylon

The Large News Bomb

Dec 3, 2013 Epsylon 9 comments

When underground work gets lengthy news bombs grow larger :O

Rascal Rider gameplay and crowdfunding
Rascal Rider

Rascal Rider gameplay and crowdfunding

Dec 3, 2013 Rascal Rider 6 comments

The crowdfunding campaign for the Rascal Rider game has started.

OpenMW 0.27.0
Game

OpenMW 0.27.0

Nov 29, 2013 OpenMW 7 comments

The OpenMW team is proud to announce the release of version 0.27.0! Grab it from our Downloads Page for all operating systems. This release brings the...

Rascal Rider cross-platform multiplayer up and running
Rascal Rider

Rascal Rider cross-platform multiplayer up and running

Nov 17, 2013 Rascal Rider 3 comments

Another of the main game features passes test with great results.

Ground Breakers's 0.1.114076 Progress Update - Map Type
Ground Breakers

Ground Breakers's 0.1.114076 Progress Update - Map Type

Nov 16, 2013 Ground Breakers 0 comments

After we put out a new version last week, we have been working on campaign and map's terrain type. In this version updated today we have new Map terrain...

Ground Breakers Alpha built for Mac and Linux
Ground Breakers

Ground Breakers Alpha built for Mac and Linux

Nov 12, 2013 Ground Breakers 0 comments

We have just built 2 new version for Mac and Linux, please check it out and give us some feedback. We really appreciate that.

Questverse report A: November 2013
Questverse Dark Version

Questverse report A: November 2013

Nov 12, 2013 Questverse Dark Version 0 comments

Contest winner art, progress on the logo and title video, not to mention some key advances at the editor. Have a seat space adventurer.

Rascal Rider Pre-Alpha screenshots
Rascal Rider

Rascal Rider Pre-Alpha screenshots

Nov 11, 2013 Rascal Rider 1 comment

Pure, unedited pre-alpha in-game screenshots from Rascal Rider are ready. Have a look at the evolving visual style of the game.

Questverse report A: October 2013
Questverse Dark Version

Questverse report A: October 2013

Oct 28, 2013 Questverse Dark Version 0 comments

Final gui system layout, revision of previous scenes code, editor improvements and further thoughts. Feel welcome space adventurer.

PULSAR: Lost Colony - Video Devlog #9
PULSAR: Lost Colony

PULSAR: Lost Colony - Video Devlog #9

Oct 18, 2013 PULSAR: Lost Colony 0 comments

This week we've been working on an interior for our new space station. We've also added auto-thrusters and nukes!

Cgda: Computer Game Development Architecture
Game

Cgda: Computer Game Development Architecture

Oct 16, 2013 4 comments

Indie developers rejoice! Asylum 7 Studios has launched a new Kickstarter campaign for their cross-platform game development API, Cgda. Cgda is similar...

PULSAR: Lost Colony - Video Devlog #8 + Kickstarter!
PULSAR: Lost Colony

PULSAR: Lost Colony - Video Devlog #8 + Kickstarter!

Oct 12, 2013 PULSAR: Lost Colony 3 comments

In this weeks video we introduce the first Space Station in the PULSAR universe! Hooray!

Flukz 0.3 released
Flukz

Flukz 0.3 released

Oct 11, 2013 Flukz 0 comments

Version 0.3 of Flukz is available. The gameplay of this shoot'em up is improved with a score and a life bar. 9 levels are now available.

Release, Oculus Rift, EGX and Greenlight
Montague's Mount

Release, Oculus Rift, EGX and Greenlight

Oct 8, 2013 Montague's Mount 1 comment

The last month has seen a hive of activity getting Montague’s Mount ready for its release. My previous 12-hour days turned into 14, and my family became...

Linux Branch
Void of Darkness

Linux Branch

Oct 1, 2013 Void of Darkness 0 comments

The Linux branch of the alpha fund of Void of Darkness is now available on Desura

PULSAR: Lost Colony - Video Devlog #7
PULSAR: Lost Colony

PULSAR: Lost Colony - Video Devlog #7

Sep 30, 2013 PULSAR: Lost Colony 1 comment

This week we talk about some new networking improvements and announce our Kickstarter! It will begin Oct. 1st!

Fork Truck Challenge Update
Fork Truck Challenge

Fork Truck Challenge Update

Sep 26, 2013 Fork Truck Challenge 0 comments

Big bug fixes Support for XBox360 Controller Partial support for PS3/Standard Joypad/Joystick/Gamepad More control from keyboard Improved physics, graphics...

PULSAR: Lost Colony - Video Devlog #6
PULSAR: Lost Colony

PULSAR: Lost Colony - Video Devlog #6

Sep 23, 2013 PULSAR: Lost Colony 0 comments

This week we introduce the Alliance of Gentleman's first ship: the Star Gazer class luxury yacht! It has been retro-fitted for combat by the Alliance...

Shaders so sharp you'll cut yourself
ScrumbleShip

Shaders so sharp you'll cut yourself

Sep 20, 2013 ScrumbleShip 17 comments

We increased the number of polygons on screen by a factor of 10. Here's how.