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Posted | Game Title | Author
Animator Editor Preview Video
Game

Animator Editor Preview Video

Jun 10, 2014 Drag[en]gine 5 comments

I promised some videos about the Drag[en]gine Integrated Game Development Environment. Here is the next one about the Animator Editor.

Significant Progress Made
Outlier: Open Skies

Significant Progress Made

Jun 7, 2014 Outlier: Open Skies 0 comments

This is the first update I've posted about this project in 2 months, and some may have thought that it had been abandoned. Nonsense! This project has...

Rig Editor Preview Video
Game

Rig Editor Preview Video

Jun 2, 2014 Drag[en]gine 1 comment

I promised some videos about the Drag[en]gine Integrated Game Development Environment. Here is the next one about the Rig Editor.

Leadwerks Game Engine Launches in Ubuntu Software Center
Game

Leadwerks Game Engine Launches in Ubuntu Software Center

May 27, 2014 Leadwerks 0 comments

Following completion of a successful Kickstarter campaign to bring Leadwerks’ game development software to Linux, Leadwerks and Canonical have joined...

Revamped GUI
Lone Wolf

Revamped GUI

May 22, 2014 Lone Wolf 1 comment

After all the feedback I got on Lone Wolf from the DogeParty at Meltdown, I decided that making it overall simpler to get in and start playing was the...

Skin Editor Preview Video
Game

Skin Editor Preview Video

May 21, 2014 Drag[en]gine 11 comments

I promised some videos about the Drag[en]gine Integrated Game Development Environment. Here is the next one about the Skin Editor.

Dev Dairy:6-I can probably explain
Project EUtopia

Dev Dairy:6-I can probably explain

May 20, 2014 Project EUtopia 6 comments

I know I haven't updated anything in over a month and I haven't updated the news in over 4 months, but as the title says "I can probably explain" So...

Leadwerks Game Engine Gets Update for Workflow Enhancements, New Features
Game

Leadwerks Game Engine Gets Update for Workflow Enhancements, New Features

May 19, 2014 Leadwerks 0 comments

Leadwerks Game Engine on Steam and standalone versions have received a major update that include enhancements to the workflow and new features, making...

A new map
KatanAlia

A new map

May 18, 2014 KatanAlia 0 comments

I am going to create a new map for KatanAlia, and implement a new enemy into the game, the lice. It is a patch I promised long ago and I have to do it...

World Editor Preview Video
Game

World Editor Preview Video

May 11, 2014 Drag[en]gine 21 comments

I promised some videos about the Drag[en]gine Integrated Game Development Environment for information and feedback purpose. So here is the first one about...

Alpha Phase 2 and the Pilot Update (Devlog 28+29)
PULSAR: Lost Colony

Alpha Phase 2 and the Pilot Update (Devlog 28+29)

May 8, 2014 PULSAR: Lost Colony 2 comments

This update revolves around how the Pilot maneuvers the ship, as well as further developing the Pilot’s role in ship-to-ship combat. This is no doubt...

Ocean Explorer doing well on Ludum Dare
Ocean Explorer

Ocean Explorer doing well on Ludum Dare

Apr 30, 2014 Ocean Explorer 0 comments

This 48 hour game project getting more and more positive response on Ludum Dare website.

Another Star Coming to Linux
Another Star

Another Star Coming to Linux

Apr 30, 2014 Another Star 0 comments

It's official! Version 2 of Another Star is launching on Windows and Linux.

Questverse report A: April 2014
Starchild

Questverse report A: April 2014

Apr 28, 2014 Starchild 4 comments

I have been abducted by a nasty UFO, but worry not, I'm back, together with another report for the Questverse project!

Beam me up Scotty!
Game

Beam me up Scotty!

Apr 24, 2014 Drag[en]gine 4 comments

How to get your Sci-Fi beams with light and magic.

Update 0.29b, Devlog 27 and more!
PULSAR: Lost Colony

Update 0.29b, Devlog 27 and more!

Apr 11, 2014 PULSAR: Lost Colony 0 comments

Version 0.29b of the game is out! Beta Backers now have access to the current Alpha build. We've also released Devlog 27!

Weapons Free
Outlier: Open Skies

Weapons Free

Apr 7, 2014 Outlier: Open Skies 1 comment

Last time, I told you I was getting hard at work on getting the combat code from High Albedo into Outlier. This time, I'm here to say I did it! And that...

Playtest 20140405
OpenRA

Playtest 20140405

Apr 5, 2014 OpenRA 5 comments

With 4 months in the making this is a huge unstable playtest with lot's of new features to explore including C4 on bridges and tanks, resurrect-able husks...

Linux version announced!
Dead Synchronicity: Tomorrow comes Today

Linux version announced!

Apr 4, 2014 Dead Synchronicity: Tomorrow comes Today 0 comments

If the Kickstarter campaign succeeds, a Linux version of "Dead Synchronicity: Tomorrow comes today" will be released!

Gonna Catcha v.1.1.1 released! Now on Linux!
Gonna Catcha

Gonna Catcha v.1.1.1 released! Now on Linux!

Apr 4, 2014 Gonna Catcha 0 comments

Gonna Catcha v.1.1.1 is out! Linux support + bug fixes and improvements. Get it now!

New Cutscene
Lone Wolf

New Cutscene

Apr 4, 2014 Lone Wolf 3 comments

It's been a long time since the last update, but I've been hard at work cleaning up the current Intro cutscene as well as creating all new art for the...

Mega Update! Devlog 26 and Version 0.29a
PULSAR: Lost Colony

Mega Update! Devlog 26 and Version 0.29a

Apr 1, 2014 PULSAR: Lost Colony 0 comments

Haven't updated in a while, but we are back and have quite a lot to share with you in case you may have missed any of it!

This update goes under the skin
Game

This update goes under the skin

Mar 30, 2014 Drag[en]gine 6 comments

Improvements on skin textures and sub surface absorption support.

Thruster Effects and Autopilot Docking
Outlier: Open Skies

Thruster Effects and Autopilot Docking

Mar 27, 2014 Outlier: Open Skies 2 comments

In the previous news article I told you all about how I've been porting stuff from High Albedo, now I want to show some of it in action. Specifically...

Looking for beta testers on Linux and Windows
SUPER MOE FIGHTING: TURBO ★ EDITION

Looking for beta testers on Linux and Windows

Mar 25, 2014 SUPER MOE FIGHTING: TURBO ★ EDITION 0 comments

We are looking for people to test our standalone clients on various platforms.

Property Management and Physics
Outlier: Open Skies

Property Management and Physics

Mar 21, 2014 Outlier: Open Skies 0 comments

When developing High Albedo, I wanted to incorporate ideas from the X Series about property management. Those games were a huge inspiration to me, the...

Leadwerks Workshop on Steam launches beta
Game

Leadwerks Workshop on Steam launches beta

Mar 20, 2014 Leadwerks 0 comments

The Leadwerks Workshop on Steam allows content authors to publish their game assets directly to Steam for other developers to use. Beta invites have been...

Pandora Released, Conquest Free Friend Copies
Game

Pandora Released, Conquest Free Friend Copies

Mar 20, 2014 0 comments

Pandora, a new sci-fi planetary 4X strategy game released. Conquest now with free friend copies.

We sent our firs official Press Release!
Stress Taxi

We sent our firs official Press Release!

Mar 18, 2014 Stress Taxi 0 comments

Today we want to show you the full press release sent to various videogame news sites.

OpenMW v0.29.0 released! (Morrowind engine reimplementation)
Game

OpenMW v0.29.0 released! (Morrowind engine reimplementation)

Mar 15, 2014 OpenMW 12 comments

The OpenMW team is proud to announce the release of version 0.29.0! This release includes the first implementation of the Save/Load feature, which catapults...

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