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Posted | Game Title | Author
Looking for beta testers on Linux and Windows
SUPER MOE FIGHTING: TURBO ★ EDITION

Looking for beta testers on Linux and Windows

Mar 25, 2014 SUPER MOE FIGHTING: TURBO ★ EDITION 0 comments

We are looking for people to test our standalone clients on various platforms.

Property Management and Physics
Outlier: Open Skies

Property Management and Physics

Mar 21, 2014 Outlier: Open Skies 0 comments

When developing High Albedo, I wanted to incorporate ideas from the X Series about property management. Those games were a huge inspiration to me, the...

Leadwerks Workshop on Steam launches beta
Game

Leadwerks Workshop on Steam launches beta

Mar 20, 2014 Leadwerks 0 comments

The Leadwerks Workshop on Steam allows content authors to publish their game assets directly to Steam for other developers to use. Beta invites have been...

Pandora Released, Conquest Free Friend Copies
Game

Pandora Released, Conquest Free Friend Copies

Mar 20, 2014 0 comments

Pandora, a new sci-fi planetary 4X strategy game released. Conquest now with free friend copies.

We sent our firs official Press Release!
Stress Taxi

We sent our firs official Press Release!

Mar 18, 2014 Stress Taxi 0 comments

Today we want to show you the full press release sent to various videogame news sites.

OpenMW v0.29.0 released! (Morrowind engine reimplementation)
Game

OpenMW v0.29.0 released! (Morrowind engine reimplementation)

Mar 15, 2014 OpenMW 12 comments

The OpenMW team is proud to announce the release of version 0.29.0! This release includes the first implementation of the Save/Load feature, which catapults...

Procedural Planets
Outlier: Open Skies

Procedural Planets

Mar 14, 2014 Outlier: Open Skies 0 comments

I've always been fascinated by procedural content, the idea of just generating a world based on rules. However, procedural content has a way of making...

Standpoint's Linux demo has Landed
Standpoint

Standpoint's Linux demo has Landed

Mar 13, 2014 Standpoint 0 comments

Hey fellow Linux users! Check out Standpoint on our native lands!

Alive and Back From the Dead!
Knight Runner

Alive and Back From the Dead!

Mar 8, 2014 Knight Runner 1 comment

After over a year of developmental silence, I bring to you Knight Runner for the Android! Available in the coming weeks!

Of Guards And Thieves - Update 57.2
Of Guards And Thieves

Of Guards And Thieves - Update 57.2

Mar 7, 2014 Of Guards And Thieves 0 comments

Some small changes: Slower speed of movement when going backward or strafing, Heavy weapons will slow down the players, New position for thieves targets...

Introducing Characters I: Clyde Mainman
Stress Taxi

Introducing Characters I: Clyde Mainman

Mar 6, 2014 Stress Taxi 0 comments

Clyve Mainman is the main character of Stress Taxi. We´ll guide him trough dangerous missions while driving different Jetpods.

High Albedo: Twisted Skies - v1.4 Released
High Albedo: Twisted Skies

High Albedo: Twisted Skies - v1.4 Released

Mar 4, 2014 High Albedo: Twisted Skies 0 comments

After taking some paid time off I was able to complete the campaign for High Albedo! This optional campaign will have a big impact on the world and your...

Questverse Report B: February 2014
Questverse Dark Version

Questverse Report B: February 2014

Feb 26, 2014 Questverse Dark Version 0 comments

Thought this month had only one news article? Think again space adventurer!

From paper to 3D
Stress Taxi

From paper to 3D

Feb 26, 2014 Stress Taxi 0 comments

The creative process for a Jetpod starts with a pencil and a piece of blank paper...

The holiest diver - Nucleotide | Game development diary #17
Nucleotide

The holiest diver - Nucleotide | Game development diary #17

Feb 25, 2014 Nucleotide 0 comments

In this development diary we're taking a first look at diving. It is something you ordinarily learn before swimming, but every Gorf learns his lessons...

Of Guards And Thieves - Update 57.1
Of Guards And Thieves

Of Guards And Thieves - Update 57.1

Feb 23, 2014 Of Guards And Thieves 5 comments

This time we're introducing crossbows and the Shadow class is the first to use them. You don't have a lot of arrows but they are deadly and silent, use...

Update 16: New Things and Significant Changes
The Last Dogma

Update 16: New Things and Significant Changes

Feb 23, 2014 The Last Dogma 4 comments

Update about big changes: new name, updated site, new main menu, new GUI, new AI, Oculus Rift support, redesigned/updated locations.

Of Guards And Thieves - Update 57.0
Of Guards And Thieves

Of Guards And Thieves - Update 57.0

Feb 20, 2014 Of Guards And Thieves 0 comments

This time we introduced experience points and levels for all user profiles. This feature will be used to unlock various classes, weapons and gadgets in...

Kravall Level Editor
Kravall

Kravall Level Editor

Feb 19, 2014 Kravall 3 comments

A plugin for Blender can make a great level editor while saving a lot of development time compared to making a custom editor. In this post we show you...

Dangerous Insects for Linux released!
Dangerous Insects

Dangerous Insects for Linux released!

Feb 17, 2014 Dangerous Insects 0 comments

Yep, now you can play Dangerous Insects on Linux. Dangerous Insects — this is a Tower Defense game in which you have to protect plants from voracious...

Dark Horizons: Mechanized Corps for Linux
Dark Horizons: Mechanized Corps

Dark Horizons: Mechanized Corps for Linux

Feb 17, 2014 Dark Horizons: Mechanized Corps 1 comment

As we steam toward our next release we are making sure we deliver on Linux, Mac and SteamOS.

Insight into my compressed room
Game

Insight into my compressed room

Feb 15, 2014 Drag[en]gine 7 comments

How the Drag[en]gine compresses your texture and changes the way you look at windows.

Exteria released on Desura!
Exteria

Exteria released on Desura!

Feb 13, 2014 Exteria 0 comments

The old school fantasy FPS Exteria has been released on Desura for $2.99!

Questverse report A: February 2014
Questverse Dark Version

Questverse report A: February 2014

Feb 13, 2014 Questverse Dark Version 0 comments

A lot of experimentation is going on lately, check out about the talk system experiments, exploration gui layout, new game trailer and developer thoughts...

Creating a Visual Theme and Style
Kravall

Creating a Visual Theme and Style

Feb 12, 2014 Kravall 0 comments

Art is often a big part of a game, so establishing a visual theme and style is very important during the development for the art to be homogenous, and...

Greatest swimmer in the Universe - Nucleotide | Game development diary #16
Nucleotide

Greatest swimmer in the Universe - Nucleotide | Game development diary #16

Feb 11, 2014 Nucleotide 0 comments

This development diary is mostly dedicated to the Gorfs amazing swimming technique. While developing it, my goal was to achieve tight and responsive controls...

Which one would You choose?
Submerge

Which one would You choose?

Feb 10, 2014 Submerge 2 comments

New ingame footage and screenshot with new units and the human headquarter.

Update #14: EmptE 2
The Last Dogma

Update #14: EmptE 2

Feb 9, 2014 The Last Dogma 1 comment

Three new screenshots and link to game preview by Alpha Beta Gamer.

Shadows and Inventories
ScrumbleShip

Shadows and Inventories

Feb 7, 2014 ScrumbleShip 3 comments

This past week has included a few fun new additions for ScrumbleShip.

Campaigns Coming in v1.4
High Albedo: Twisted Skies

Campaigns Coming in v1.4

Feb 5, 2014 High Albedo: Twisted Skies 3 comments

It has been a few weeks since High Albedo v1.3 was released, and I haven't been wasting time. I have begun work on the framework for adding custom campaigns...

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