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Post tutorial Report RSS Lighting 2: Basics

Learn how to use the light, light_spot, light_environment entities and the skybox texture to give your maps some light.

Posted by on - Basic Mapping/Technical

Please give me a comment telling me what you think.
Also, don't forget to give me tutorial requests!

Post comment Comments
Khameli
Khameli - - 130 comments

cool tut, even if i knew that i liked to watch, cool notes all over screen! explains everything ^^

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Silverfisk Author
Silverfisk - - 1,080 comments

That you enjoyed just watching it is awesome! Thanks a lot!

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Scav3nger
Scav3nger - - 20 comments

Very helpful for new-comers looking for some basic lighting tips (like me :P)

You've got a follower :)

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Silverfisk Author
Silverfisk - - 1,080 comments

I'm glad you liked it and thanks for the follow! :D

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ammd
ammd - - 1,003 comments

You did alot very worng! You can contorol a normal light much better then a light_spot. Never heard about "falloff distance"?

Sorry but lern a bit more before you make a tutorial!

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Silverfisk Author
Silverfisk - - 1,080 comments

Right, that is your opinion, mine is different. If you compare the final result of a light entity with the final result of a light_spot entity on a lamp for example you will see that the light_spot looks much better though.

Also, Valve uses light_spot for almost all their lights, but maybe they're doing it wrong.

Oh, and I've been mapping for the Source engine for over four years, so I know a bit about it.

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ZeFish
ZeFish - - 16 comments

Even though an explanation of the more advanced parameters like fallout distance would be nice, it was just a basic light tutorial as the title implies. And light_spot results in a more realistic good looking light if you use it correctly. Sorry, but learn a bit more before you write a comment.

Oh and great tutorial :)

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Silverfisk Author
Silverfisk - - 1,080 comments

That is correct.

Thanks.

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Croco15
Croco15 - - 1,240 comments

Nice tutorial. Good for newbies.

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Silverfisk Author
Silverfisk - - 1,080 comments

Glad you like it!

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SysOp.
SysOp. - - 1,039 comments

Awesome!

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Silverfisk Author
Silverfisk - - 1,080 comments

Thank you, stay tuned for more!

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Ganix565
Ganix565 - - 10 comments

... Dont mean to sound noobish, but I ran Hammer in Orange Box 2009, but how do you test the map? When I click "run map", it brings me to the menu.

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