Are you a Level Designer? Are you looking for help/support or other level designers? Then this is the group for you! Doesn't matter what you map for, if your a beginner or a professional this is the group for you.

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Post-Release Development Support

Post-Release Development Support

News 9 comments

GMDX v8.0 is out to further critical acclaim, discover what is in store for this content-packed Deus Ex mod next:

Feedback Friday #1 and New Things
Jaggy Battles Alpha

Feedback Friday #1 and New Things

Jaggy Battles Alpha 0 comments

I talk about the last wave of feedback I got for my game and think of a plan to improve my game based on it. I also show a few new things I'm working on.

Featherpunk Prime Update #1 - Kotaku's Games to Look Out For in 2016!, Floors, combat and bosses
Featherpunk Prime

Featherpunk Prime Update #1 - Kotaku's Games to Look Out For in 2016!, Floors, combat and bosses

Featherpunk Prime 0 comments

Featherpunk Prime Project Update #1. Selected as 1 of 51 British Games to Look Out For in 2016, by Kotaku.

Letter from the Producer I
Dark Storm

Letter from the Producer I

Dark Storm 3 comments

Update on the current and past status of Fenrir Studios.

Jaggy Battles Alpha Build 18
Jaggy Battles Alpha

Jaggy Battles Alpha Build 18

Jaggy Battles Alpha 0 comments

A new Game Over screen, Goblin units redesign and more!

Post comment Comments  (50 - 60 of 118)
Cremat0r
Cremat0r

Hey, someone knows help for a problem I have in a part of my map? :,(
When making a map for HL2, I made some light_spot entities, but now, when I added 2 other light_spot entities, these new don't work.
They only light models and don't light brush entities or the world.
But the other light_spot entities work unproblematic.

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PolarnE
PolarnE

Say, can anyone tell me what the darned hotkey is in UDK to center viewports around selected object? :f

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Ichiman94
Ichiman94

what engine should i use for Detailed Maps? Cryengine 2, id tech 4 or udk?

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Analdin
Analdin

If you want to create a nature map, use CE2, it's the best thing for nature stuff because of the realtime features.
If you want to make a city map, use UDK. It's tool Lightmass heavily reduces the performance needed to display the scene. For a city environment, i don't recommend CE2, because a city has hundreds, if not thousands of lights, and displaying this in realtime will slow you PC down to 0,5 FPS, no matter what PC you own.

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Blue_Dust
Blue_Dust

Well i recommend cry engine 2,cube engine,unreal engine and source.

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Cyberpresident_CORE
Cyberpresident_CORE

Cry Engine 3

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Zink799
Zink799

Hello, Please check out my css map, Please rate and comment! =D
Youtube.com

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BrotherGrimm
BrotherGrimm

My Dev team is looking for a dedicated, passionate and creative mapper to join our project in the Asylum.
Moddb.com
The engine is source..in particular the orangebox/ep2 engine.
Up until now we haven't had an issue with age but our slow progress is largly in part to lack of dedication from mappers so please 18+.
If your under 18 and can think of no other project for you email me and i will have a talk with the management about making an exception based on skill.

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AlekZanDer
AlekZanDer

200 members!
edit:
Big deal.

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freredarme
freredarme

A lot of images from me was added :D
I'm happy x)

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