Prologue revealed !
May 12, 2013 Infernal Souls News 0 commentsHello everyone, I am pleased to unveil the prologue Infernal Souls. Above all, I'm not English, so please forgive me for the mistakes that are probably...
Are you a Level Designer? Are you looking for help/support or other level designers? Then this is the group for you! Doesn't matter what you map for, if your a beginner or a professional this is the group for you.
Hello everyone, I am pleased to unveil the prologue Infernal Souls. Above all, I'm not English, so please forgive me for the mistakes that are probably...
After several weeks of inactivity, I have the pleasure to present you the first video of the game. You can finally discover the first animations. Of course...
Hello All I write this news to let you know that the first public beta of Infernal Souls will be available in early June!
I have added a number of props and decals to further add detail to the scene before you. I hope you enjoy!
For three weeks, we have not stopped working on the import and export of items that we model. Now all settings are done and we could finally create the...
Hi all :)
Hey everyone i'm looking for good modders to help me and my team build a Half-Life 2 MOD. If your intrested please send me a private message.
Thanks
Note : No its not the HL2:Last ending mod.
hi guys im looking for a mapper that knows how to use the Unreal 2 editor.
im making a sidescrolling mod for UT2004 and id really appreciate any help you guys could offer, whether it be a referal to speak to particular people or if you wanna jump on and help out.
this Level design Group seemed like an appropriate place to put a shout for mappers, there are alot of source mappers in here, i hope theres still some Unreal mappers left alive somewhere.
thanks :)
Source engine owns! :D :D :D
everywhere i go,i see the same persons!but glad to be here!greetings
mapping of all types so far ive tried the FC2 editor the cryengine2 editor and the hammer editor its just so cool to make whole worlds just the way you want them
I love mapping for the source engine, I'm really glad I got into it!
I make maps and write mod storylines.
I'm a Source engine mapper.